Do they not have cloth/plate etc distinctions between armors? looks like everyone can wear everything.
they dont all armor is the same. just its look changes based on who equips it. and the magic bonuses on the armor determines who the gear is for.
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Do they not have cloth/plate etc distinctions between armors? looks like everyone can wear everything.
Would anyone like to lend me a computer for a couple weeks(years)
Either way prob won't be able to swing this until November after foolishly blowing some money earlier in the year.
Weekend job at Mcdonalds for the next 2 weekend and you got a machine that might be able to play D3 =)
plenty of people using those drivers said they had no trouble playing the beta
That config will be fine as is. No need to revert. The messaging you see now when trying to run the beta won't necessarily be the same for retail.
To be fair, game development is a fluid process. It's entirely possible that one of their primary goals between end of beta and launch was to get those drivers working.
I think it had more to do with a careless support agent who jumped to conclusions without properly investigating the issue. I doubt there ever was an incompatibility that game developers fixed in the last two days. The Blizzard rep's new explanation makes no mention of Blizzard fixing any incompatibility problems. What he seems to be implying now is that the error message is being thrown up because folks are trying to launch a beta program that has ended. I'd be curious if someone could test but I wouldn't be surprised if everyone - Nvidia, AMD or Intel graphics - who tried to play the beta now got the same error message. Beta access has been disabled so the beta servers can't actually check compatibility so they spit out this error message.
To those begging for Diablo 3 to be more challenging....look at the monster stats for Inferno monsters.
**SPOILERS** (I guess?)
http://media.diablofans.com/images/news/2012/may/guide/IMG_0101.jpg
http://media.diablofans.com/images/news/2012/may/guide/IMG_0102.jpg
http://media.diablofans.com/images/news/2012/may/guide/IMG_0103.jpg
http://media.diablofans.com/images/news/2012/may/guide/IMG_0104.jpg
Any word or speculations on a runewords-like system in D3?? I was kinda bummed after finding out that runes modifies your spells.
Blizzard said they wanted to avoid mechanics of the game that require so much research outside of the game, I'm pretty sure they have no plans for runewords.
I'm fine with that, runewords is just a more complex version of itemization, why not just simplify that with a good random drop table (or random crafting)? The only true skill of runewords were people discovering the closed bnet only words trial and error. After that, everyone got to reap the benifits of the hardcore few.
Saw the first TV spot during the playoffs a few days ago, and then just saw another new one. Fuck they look sweet, and christ now Blizzard has really come full circle as a money making machine when their trailers on TV look like movie studio trailers.
Blizzard said they wanted to avoid mechanics of the game that require so much research outside of the game, I'm pretty sure they have no plans for runewords.
one of the wow expansion trailers fooled my sister she thought it was a movie coming out.
Kung fu panda 3?
one of the wow expansion trailers fooled my sister she thought it was a movie coming out.
Their current campaign push is the best they have ever done. It is also a sign they are more worried about sales than a quality groundbreaking innovating game. They still put out a good product but it lacks from what they were. I will be buying D3 purely for the story. I want to see the story hopefully wrap up but i'm sure there will be an expansion.
PornoSatan your dead on. I applaud Blizzard for what they have accomplished but they need an infusion of creativity and inspiration right to their jugular. Maybe that will be Titan.
WoW's problem is "Team B". Team "A" was the creative force that made WoW and kept it interesting for a while (up to TBC expansion) and had all the creative juices but they are long gone , most of them moved on to other jobs at other developers and the rest are working on Titan.
Team "B" that currently runs WoW was responsible for class balancing and game mechanics patches and has the creative range of Ketchup.
Yup. Just look on the top of the last page, there was someone already asking for critique for his build. I also think the fact that build calculator exists just proves that Blizzard knows people are going to be sharing builds and trying to strive for the best build, like what happens in every online (mmo)rpg.Sounds like just an excuse to me. Meta-gaming will always exist in games, try as they might, they will never get rid of it. I know, 100% without a doubt that shortly after the game is out guides will be out that say what the "best" builds are and people will follow them because they want to be the most optimal with their character. The fact that Blizzard is trying to stop this is a futile effort.
I am worried about the longevity of Diablo 3. I know Diablo 2 lasted me for years, now I will be surprised if D3 lasts me a year. I am sure it will be a great time, but I have low hopes for over a year of replayability for me. I'd like to be wrong however.Also, removing more potential options such as runes, or strength requirements (regardless of whether they were considered suboptimal by meta-gaming standards) does a disservice to the complexity of the game.
Being ABLE to "meta" the game and play with builds and calculators and such is just smart business - knowing your audience. REQUIRING "meta-gaming" to be able to have a build viable through the end of Hell Difficulty (D2) is what they are trying to stop. They want to eliminate the NEED to look stuff up to get something that works; they never said they wanted to eliminate the ABILITY to for those that wanted it.Yup. Just look on the top of the last page, there was someone already asking for critique for his build. I also think the fact that build calculator exists just proves that Blizzard knows people are going to be sharing builds and trying to strive for the best build, like what happens in every online (mmo)rpg.
Having complexity simply for the sake of having complexity does not a good/great game make - especially when about 95% of it was wrong (D2).Also, removing more potential options such as runes, or strength requirements (regardless of whether they were considered suboptimal by meta-gaming standards) does a disservice to the complexity of the game.
Being ABLE to "meta" the game and play with builds and calculators and such is just smart business - knowing your audience. REQUIRING "meta-gaming" to be able to have a build viable through the end of Hell Difficulty (D2) is what they are trying to stop. They want to eliminate the NEED to look stuff up to get something that works; they never said they wanted to eliminate the ABILITY to for those that wanted it
Being ABLE to "meta" the game and play with builds and calculators and such is just smart business - knowing your audience. REQUIRING "meta-gaming" to be able to have a build viable through the end of Hell Difficulty (D2) is what they are trying to stop. They want to eliminate the NEED to look stuff up to get something that works; they never said they wanted to eliminate the ABILITY to for those that wanted it.
Having complexity simply for the sake of having complexity does not a good/great game make - especially when about 95% of it was wrong (D2).
You aren't required to look up builds to defeat Hell Difficulty... Back in the day, I had never looked up builds and have beaten Hell countless times.
I think you're kind of confused. You have to start from the beginning of Diablo 2 to get the whole picture. All of Blizzards design choices were intended to be used. They wanted Barbarians to use strength/vitality, Sorceress to use energy, and so on. This is reflected by the class specific bonuses they get into those stats. It wasn't that Blizzard designed them "wrong", it was that gamers found the most optimal way to play, and hence ignored what Blizzard thought they would do. And also, Diablo 2 didn't start out hard. From the beginning all the way until patch 1.10 it was a very easy game, even on Hell difficulty. Most builds were viable and could kill things at a decent rate. Guess what though? The cookie cutter builds, instead of being able to kill at a decent rate, killed at an extremely fast rate. So they reigned supreme. Accordingly, non-cookie cutter builds fell by the wayside despite still being useful and fun. After 1.10 came out, the game got alot more difficult. Monsters hit harder, had more health, and more resistances. Even cookie cutter builds had a hard time if your character wasn't geared.
Even so, through all of that, before 1.10 and after, more knowledgable players were telling less knowledgable players how to play. What items to pick, what skills to pick, and what stats to choose. And if multiplayer was any indication, everyone listened. Diablo 2 was cut open, examined, and sewn shut over and over with surgical precision. It's not going to make the slightest bit of difference in Diablo 3, people will be on the forums asking "What's the best build for the Witch Doctor?" in no time flat. Nobody cares about variety if skill A does more damage than skill B, skill B becomes irrelevant. It's pretty easy to claim Diablo 2 was improperly designed now, years after release. Hindsight 20/20? Diablo 2 wasn't improperly designed. It was designed. And then squeezed at every possible corner like an orange with its skin discarded, by thousands of gamers.
Jay Wilson about inferno.
http://www.ign.com/videos/2012/05/06/diablo-iii-blizzards-top-tips-for-inferno-mode
Jay sez they got inferno until the testers and everyone at Bliz thought it was hard enough, then they went ahead and doubled the difficulty. Woah....
Pre-download isn't necessary. You will however need to install the game upon release. Pre-downloading the game brings you that much closer to having the game ready to run.Sorry, haven't read the whole thread, but can anyone tell me if I need to do the pre-download if I have the beta installed? I wouldn't think so, but I'm uncertain because the beta install actually says "beta" in the start menu shortcut which makes me think it might not work for the real game.
I don't want to be forced to play Hardcore mode to avoid the real money auction house. Yet I am. If I don't then I can't use the AH because gold will be worth nothing and I don't want to play with a bunch of p2p people. The should of done a normal game mode that allowed you to opt out. Ass hats!