drleospaceman
Gawd
- Joined
- Feb 12, 2009
- Messages
- 518
http://www.planetside2.com/
Can't wait
Can't wait
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Hopefully it's F2P, I played the original Planetside for 1.5 years but there is no way an fps will survive with a model based on a monthly subscription.
As long as it provides value for that $, why not? Hope it isn't F2P, I want decent support and continued expansion.
As long as it provides value for that $, why not? Hope it isn't F2P, I want decent support and continued expansion.
Did Planetside ever have cheats/aimbots? That would really suck; none were around for the time I played it.
I just don't think the average fps player will pay a monthly subscription no matter how good the game is. A game like Planetside needs to have a large population, the appeal is logging on and seeing 1000 people fighting on a continent.
For instance, during the free beta for Planetside there were tons of people and the game was amazing. Over the course of the next several months the population shrank and it was getting harder and harder to find the kind of epic battles we were getting during beta.
Recent mmo's have shown that f2p with microtransactions can work. IMO Planetside 2 will only survive if it's f2p.
At the same time, how do they get money going F2P without making you pay money for small things here and there?
They actually did add in-game advertisements (wall posters) to Planetside. They were just in some spawn rooms and weren't that invasive. I'd rather have those than micro-transactions (e.g. hats) and unique buy-able guns/equipment.At the same time, how do they get money going F2P without making you pay money for small things here and there?
They actually did add in-game advertisements (wall posters) to Planetside. They were just in some spawn rooms and weren't that invasive. I'd rather have those than micro-transactions (e.g. hats) and unique buy-able guns/equipment.
Yeah, but do those adverts pay enough? Planetside 1 was pay to play, yes?
B2P? Bad to play? :-p
Buy to play.
Planetside 1 was $15 a month which was one of it's downfalls. Turns out there's not a lot of people willing to pay $15 per month for an fps.
But no problem throwing away $60 each month on games like DNF, Homefront, Brink, etc and then complain here over and over.
You have to realize the nature of this game; The company must buy many many, very powerful servers, as well as bandwidth and pay developers for constant content updates and patches, much more so than expected from a single player game these days (the majority of which receive no patches whatsoever after release).
All that is not free for the company and a one time fee of $60 simply can't cover that
Then explains Guild Wars and the upcoming Guild Wars 2. The fact is, server space and bandwidth have drastically come down in price over the last decade. Just as it came down in price the decade before that. There was a time when people thought not paying $6 and hour was unrealistic for an MMO.
As long as it provides value for that $, why not? Hope it isn't F2P, I want decent support and continued expansion.
Did Planetside ever have cheats/aimbots? That would really suck; none were around for the time I played it.
You have no idea. It was riddled with them the past few years. I am watching the stream atm. Can't wait.
They got you on expansions with GW1. The game regardless fizzled out. Moreover, it was never popular enough for the cost of servers to be that high.
And GW2...you mean the GW2 due out 3 years ago? no...4 years ago. Maybe 5. Or 6.
Servers cost A LOT of money. Power. Maitenance. IT. Cooling...etc.
Guild Wars 2 was announced less than 4 years ago. It has never had a release date.
Guild Wars 1 has sold 7 million. It was extremely profitable, enough that it is what has funded Guild Wars 2 development.
Trailer is up!!! Looks great!
They got you on expansions with GW1. The game regardless fizzled out. Moreover, it was never popular enough for the cost of servers to be that high.
And GW2...you mean the GW2 due out 3 years ago? no...4 years ago. Maybe 5. Or 6.
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booo classes