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- Jun 25, 2007
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Bethesda is the publisher not the developer.
Yep. Human Head is developing again, but with Bethesda doing the executive meddling instead of 3DRealms.
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Bethesda is the publisher not the developer.
You are both right. The ending included both of these things and in this order.
3d realms are gone, closed forever, the old staff that was on dnf is polishing the game at gearbox.
Scott Miller has opened Radar Group as a game publisher company but in a friendly supportive way and not as tight executive greedy assholes, although there hasn't been any news from it for the last years so yeah.... I am not even sure if prey 2 is still related to radar.
I credit the first Prey entirely to Human Head, not 3DRealms. I don't think 3DRealms was competent enough to handle the project itself.Yeah, probably explains why Prey 2 won't even have the "feel" and "atmosphere" of the original Prey.
I credit the first Prey entirely to Human Head, not 3DRealms. I don't think 3DRealms was competent enough to handle the project itself.
Why are they departing from the ending of part 1? After the ending I couldn't wait for part 2, but with the hints at the storyline, I'm not looking forward to it at all. And a sandbox game? I'm tired of that shit. Like someone said earlier, stop making games that are only a couple of hours and make them longer. Or if they are short, make them have one hell of an impact, or really really fun to play, and without side missions.
This thread actually makes me want to take part 1 for a spin again. Hell, I haven't played it since it first came out.
That screenshot looks like complete ass. Let me guess, console port?
This thread actually makes me want to take part 1 for a spin again. Hell, I haven't played it since it first came out.
And some of us are tired of linear,run and gun shooters,which are overwhelmingly in the majority. Prey wasn't bad for it's time,but it was notoriously short,I can't think of an FPS that took me less time to complete. I agree they should have stuck with the original storyline,but I'd welcome the open world approach.
1st screen = meh, stupid jar-jar-bink-ish looking aliens creatures... totaly not interested in what's going on there...
2ns screen = seems like concept art/painting, no expectation the actual game will look like that, still not interested
this thread however makes me a bit interested in the first game, so I may buy and play that sometime soon, it always looked pretty interesting. It does suck they don't continue from the ending of it though, so another "-1" for prey 2....
I love how everyone is annoyed the don't continue the story, before they really know what the story is and what gameplay will really be like.
This game is supposed to be a sequel to Prey. That means it should continue the story set in the first, and preferably use the same main character. The gameplay should also follow the first. They seem to want to make a completely different game this time, but want to ride the coat-tails of the first game. If they would just give this game it's own universe, none of this would matter but then they wouldn't get any of the hype.
The fact they're not using the portal or gravity puzzles is the biggest disappointment. Those features are what made Prey stand out and not just be another forgettable shooter. I don't have much hope that they open-world setting will be all that good, as very few studios can make a open FPS that is fun beyond the first hour or two.
And has anyone said the puzzles will be missing??
People playing ME would disagree with you...
It shouldn't be titled Prey at all if they feel the need to make it a completely different type of game. It feels like they're only titling it with the Prey name in order to take advantage of the popularity they had with the first game. That makes me think that if they tried to market the game on it's own, they don't think it would work out for them. Kinda like what happened with Red Faction to Red Faction 2.I mean, would you people seriously cry less if the title were changed to "Prey: A different story in the same universe"
I wonder, are they just going to throw out the very unique native american angle from the first game or are just going to switch it out with some emo looking bastard.
Yes, they have removed the puzzles and portals.
http://www.eurogamer.net/articles/2011-04-01-portals-gravity-shifts-dropped-for-prey-2
Mass Effect 2 was a proper sequel. It built on the story and gameplay from the first. There were some changes in the mechanics, mainly simplification of certain RPG aspects, but it still stayed a 3rd person action RPG.
It shouldn't be titled Prey at all if they feel the need to make it a completely different type of game. It feels like they're only titling it with the Prey name in order to take advantage of the popularity they had with the first game. That makes me think that if they tried to market the game on it's own, they don't think it would work out for them. Kinda like what happened with Red Faction to Red Faction 2.
People playing ME would disagree with you.../QUOTE]
Not to mention fans of the STALKER and Fallout games,done correctly open world games are a welcome change from the standard FPS .