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So what's up with the I can't see my mirrors when Im in the cockpit issue?
BTW, driving in the rain = not easy
1. tarmac is probably what you want to be driving on....
2. welcome to F1
3. its called wheel spin and your engine spinnin its wheels![]()
Ugh, I don't like it. Very disappointed.
Feels so disconnected versus the Ferrari sim.
Which I know is a serious sim but really... This doesn't feel even close.
yea i know mate i aint a nob lol i floow f1 pretty well and im just pointing out the "good bits" about this game mate. i purposely tried to see what happens if i go off track what happens if i break or accelerate too hard and what happens if i do this:
I've been playing F1 games on the PC for 20 years but this one is really starting to piss me off. During qualifying trying to set a hot lap, I run a little wide or cut a corner a little close and it pops up, "Cut Corner" and "Invalidated Lap" and the lap doesn't count. How can I drive aggressively if it penalizes me everytime? If that's the case I guess I'll just start at the back of the pack and work my way up! Anyone know if there's a way to turn this bullshit off? I'm all for rules but this thing is waaayyy too sensitive!
I've been playing F1 games on the PC for 20 years but this one is really starting to piss me off. During qualifying trying to set a hot lap, I run a little wide or cut a corner a little close and it pops up, "Cut Corner" and "Invalidated Lap" and the lap doesn't count. How can I drive aggressively if it penalizes me everytime? If that's the case I guess I'll just start at the back of the pack and work my way up! Anyone know if there's a way to turn this bullshit off? I'm all for rules but this thing is waaayyy too sensitive!
gawd i couldnt imagine trying to play this game without a wheel!
I noticed that playing with a GameStop 360 controller that the drivers wheel only sweeps 90 degrees and not a full 180 like real F1 cars do.
I've been playing F1 games on the PC for 20 years but this one is really starting to piss me off. During qualifying trying to set a hot lap, I run a little wide or cut a corner a little close and it pops up, "Cut Corner" and "Invalidated Lap" and the lap doesn't count. How can I drive aggressively if it penalizes me everytime? If that's the case I guess I'll just start at the back of the pack and work my way up! Anyone know if there's a way to turn this bullshit off? I'm all for rules but this thing is waaayyy too sensitive!
I've been playing F1 games on the PC for 20 years but this one is really starting to piss me off. During qualifying trying to set a hot lap, I run a little wide or cut a corner a little close and it pops up, "Cut Corner" and "Invalidated Lap" and the lap doesn't count. How can I drive aggressively if it penalizes me everytime? If that's the case I guess I'll just start at the back of the pack and work my way up! Anyone know if there's a way to turn this bullshit off? I'm all for rules but this thing is waaayyy too sensitive!
Unless your Felipe Massa...Well you can't cut corner in real F1 either without penalty.
gawd i couldnt imagine trying to play this game without a wheel!
It's beginning to look like people with wheels rarely ever spin out with assists off, whereas people with controllers are experiencing the simulation aspects as they were meant to be.
Enabling realistic tires makes driving with a controller extremely extremely challenging. On cold tires you have to nurse the car around every sharp corner.
Currently playing no assists aside from automatic gearbox using a 360 controller -- tire simulation on. Couldn't handle the wheel. The steering was beautiful, but the pedals on the wireless 360 wheel are terrible. I couldn't get a feel for the throttle and would spin the wheels on the exit of every turn. Switched to the 360 controller and the triggers were a miraculous solution to my problem. The sticks are EXTREMELY sensitive at first, especially with no deadzone. Really, my only advice is a steady thumb and twitchy gas application. I realize this is of limited usefulness, but it is doable, I promise.
On controller try driving around with the analog stick pushed up all the time, it helps with steering
Using the controller, turn Tyre Simulation on, and tell me what happens.
My 3 cents:
Menu system: Typical Codemaster's junk. Not sure if it's because everything is based on consoles, or if Europeans don't own mice. Why cant a pc user make use of the mouse in menu's?
The whole "experience" to get in to the game is a waste of time. Just give me a simple menu that i can choose options, practice, single race, carreer, etc. Let me get to playing the game. This isnt the sims or 2nd life.
Replays: Why cant i watch the entire race from any car from any camera angle? So far i have only been able to watch it focused on my car. I want to watch other cars to see how they take corner, maybe watch a wreck, etc.
Penaltys: Given a little too easily. A couple times i have been braking hard to a corner, been hit from behind, & then message flashed i caused a wreck.
Stats: Pretty weak end of race stats. I would like to see best lap, avg mph for all drivers to see how i am doing compared to others.
All & all i do think this is the best f1 game since gp1 & gp2. I wish Codemasters would install Nascar Racing 2003 & take cues on how to design a user interface. I really think console gaming has hurt racing games as features we have had in pc games over the last 10-15 years are getting dropped because they dont fit on the console.
The game looks great, the AI races hard but clean, & plays smooth even on a non ultra high end rig.
Read my post again. Granted, I spelled it with an "i" but the word's still in there. I've got "tyre" simulation on and it just takes a lot of monitoring. Just make sure you reevaluate every corner every three to five laps (entry speed, steering angle, etc) and keep an eye on it and it's not a problem. Sure, I've lost it to the oversteer on the way out a few times, but it's nothing practice won't solve. It gets to be like driving a truck toward the end of a set's lifespan, but just start further out on the tarmac on entry and take a less acute angle through the corner.
Your post is further evidence of the massive challenge Codemasters was faced with in trying to please the full spectrum of gamers, from sim enthusiasts to casual racers.
I just can't compete with tire simulation turned on using the 360 controller, whereas you can.
That's just one small example too - the diversity of skill levels must be staggering. Honestly, that Codemasfee's was able to please so many people with this is really a testament to the game's playability.
Steam, by the way, informs me that I've spent 14 hours on this. I think it's an incredible program.
So much truth. They had quite a task to fulfill and i think they have done the best they can. While i hope there are some updates here adn there to fix some of the issues everyone has, they really were point on to gapping the bridge from arcade racers to sim racers. Steam tells me im up to 12 hours and id consider myself quite the sim person. I definitely can see why hardcore sim players can dismiss it, but knowing what i was getting into and expecting, ive been having a blast with the game offline and online.