F1 2010 coming this September

So what's up with the I can't see my mirrors when Im in the cockpit issue?
BTW, driving in the rain = not easy
 
So what's up with the I can't see my mirrors when Im in the cockpit issue?
BTW, driving in the rain = not easy

Use landmarks for your braking points in the rain (like the old circuit bridge at Monza)
 
1. tarmac is probably what you want to be driving on....
2. welcome to F1
3. its called wheel spin and your engine spinnin its wheels :)

yea i know mate i aint a nob lol i floow f1 pretty well and im just pointing out the "good bits" about this game mate. i purposely tried to see what happens if i go off track what happens if i break or accelerate too hard and what happens if i do this:

5015305405_6627f91c07_z.jpg


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The reason your car broke is that you didn't choose Lewis Hamilton's McLaren. It would have dodged all that nonsense in that pic. Yes, I live in Nascar country and haven't a clue what the standings are with the exception of Juan Pablo Montoya. Yet I track Hamilton's every move.

I might pick this one up next month. I kinda exceeded my gaming budget for this month.

:)
 
Does the retail store version of this game require Steam? I only see it for sale at Steam online so am guessing the store version might force the Steam umbilical chord on me too. Probably that Microsoft Live shit also.
 
yea i know mate i aint a nob lol i floow f1 pretty well and im just pointing out the "good bits" about this game mate. i purposely tried to see what happens if i go off track what happens if i break or accelerate too hard and what happens if i do this:

Got ya :p

ANyways, my right thumb is killing me from the 10 hrs ive spent playing this already. I played online no probs the first night, and got one in last night, but then i had trouble finding any game online that wouldnt say "can't connect" or whatever. Anyone else having this prob?
 
I've been playing F1 games on the PC for 20 years but this one is really starting to piss me off. During qualifying trying to set a hot lap, I run a little wide or cut a corner a little close and it pops up, "Cut Corner" and "Invalidated Lap" and the lap doesn't count. How can I drive aggressively if it penalizes me everytime? If that's the case I guess I'll just start at the back of the pack and work my way up! Anyone know if there's a way to turn this bullshit off? I'm all for rules but this thing is waaayyy too sensitive!
 
I've been playing F1 games on the PC for 20 years but this one is really starting to piss me off. During qualifying trying to set a hot lap, I run a little wide or cut a corner a little close and it pops up, "Cut Corner" and "Invalidated Lap" and the lap doesn't count. How can I drive aggressively if it penalizes me everytime? If that's the case I guess I'll just start at the back of the pack and work my way up! Anyone know if there's a way to turn this bullshit off? I'm all for rules but this thing is waaayyy too sensitive!

I hear ya. I believe when playing if you hit ESC and go down to the options it has a rules selection in there right by the tire wear and fuel useage. I don't mind the inside warning for a cut but the outside one bugs me to no end.

Edit: Might be when you're actually racing.
 
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I've been playing F1 games on the PC for 20 years but this one is really starting to piss me off. During qualifying trying to set a hot lap, I run a little wide or cut a corner a little close and it pops up, "Cut Corner" and "Invalidated Lap" and the lap doesn't count. How can I drive aggressively if it penalizes me everytime? If that's the case I guess I'll just start at the back of the pack and work my way up! Anyone know if there's a way to turn this bullshit off? I'm all for rules but this thing is waaayyy too sensitive!

they are actually pretty good on what they consider running wide or cutting a corner too much i have found. Akin to most of the rules i deal with while racing online with hardcore sim groups. I know the online menu has options for flags, but I am not too sure about singleplayer.
 
Is anybody here playing with a 360 controller?

I am, and I turned off the assists, and turned on tire wear and fuel simulation - it was impossible. The car seemed go wide in the corners, and I was always dead last.

Turning the assists back on put me right to the front.

I haven't found the optimal difficulty settings yet. I think I might try setting the AI to professional, and leave the assists on. Traction control seems to be the big cheat in this one.
 
Sorry if this has been answered already - but does this game take advantage of SLI because I have it enabled and it doesnt appear to be (but I am just going off of temperatures, since one of the cards is at idle temp while playing for ~2 hours)?
 
I also am playing with an Xbox 360 controller and the "running wide" is part of my problem. I tried it at first with All Assists but it was too easy and un-involved--- just basically steer and throttle. I also didn't like the car trying to turn when I didn't want it to. Traction control seems best on Medium setting for me. With it off, I tend to spin when accelerating out of a corner. Hopefully, I can find a happy medium here as I'm very satisifed with the graphics and overall design of the game.
 
I noticed that playing with a GameStop 360 controller that the drivers wheel only sweeps 90 degrees and not a full 180 like real F1 cars do.
 
gawd i couldnt imagine trying to play this game without a wheel!
 
I noticed that playing with a GameStop 360 controller that the drivers wheel only sweeps 90 degrees and not a full 180 like real F1 cars do.

Saw that with my Logitech G27 also (set for 360 degree rotation). I think it's just a visual in-game thing.
 
I've been playing F1 games on the PC for 20 years but this one is really starting to piss me off. During qualifying trying to set a hot lap, I run a little wide or cut a corner a little close and it pops up, "Cut Corner" and "Invalidated Lap" and the lap doesn't count. How can I drive aggressively if it penalizes me everytime? If that's the case I guess I'll just start at the back of the pack and work my way up! Anyone know if there's a way to turn this bullshit off? I'm all for rules but this thing is waaayyy too sensitive!

It is really annoying when it's the last corner too :(
 
I've been playing F1 games on the PC for 20 years but this one is really starting to piss me off. During qualifying trying to set a hot lap, I run a little wide or cut a corner a little close and it pops up, "Cut Corner" and "Invalidated Lap" and the lap doesn't count. How can I drive aggressively if it penalizes me everytime? If that's the case I guess I'll just start at the back of the pack and work my way up! Anyone know if there's a way to turn this bullshit off? I'm all for rules but this thing is waaayyy too sensitive!

Well you can't cut corner in real F1 either without penalty. I've had this happen to me too. I suppose I look at it the opposite way of you. Rather than blaming the game and looking for a way to disable this feature I tell myself I need to be more precise in my driving.
 
My 3 cents:

Menu system: Typical Codemaster's junk. Not sure if it's because everything is based on consoles, or if Europeans don't own mice. Why cant a pc user make use of the mouse in menu's?

The whole "experience" to get in to the game is a waste of time. Just give me a simple menu that i can choose options, practice, single race, carreer, etc. Let me get to playing the game. This isnt the sims or 2nd life.

Replays: Why cant i watch the entire race from any car from any camera angle? So far i have only been able to watch it focused on my car. I want to watch other cars to see how they take corner, maybe watch a wreck, etc.

Penaltys: Given a little too easily. A couple times i have been braking hard to a corner, been hit from behind, & then message flashed i caused a wreck.

Stats: Pretty weak end of race stats. I would like to see best lap, avg mph for all drivers to see how i am doing compared to others.

All & all i do think this is the best f1 game since gp1 & gp2. I wish Codemasters would install Nascar Racing 2003 & take cues on how to design a user interface. I really think console gaming has hurt racing games as features we have had in pc games over the last 10-15 years are getting dropped because they dont fit on the console.

The game looks great, the AI races hard but clean, & plays smooth even on a non ultra high end rig.
 
gawd i couldnt imagine trying to play this game without a wheel!

It's beginning to look like people with wheels rarely ever spin out with assists off, whereas people with controllers are experiencing the simulation aspects as they were meant to be.

Enabling realistic tires makes driving with a controller extremely extremely challenging. On cold tires you have to nurse the car around every sharp corner.
 
It's beginning to look like people with wheels rarely ever spin out with assists off, whereas people with controllers are experiencing the simulation aspects as they were meant to be.

Enabling realistic tires makes driving with a controller extremely extremely challenging. On cold tires you have to nurse the car around every sharp corner.

yeah i can see that, its the throttle control ability more than anything. I just roll around and ease onto the throttle to WOT out of the corners. I can see it being very tricky with the triggers.
 
The official forum is kind of useless, because there's way too much communications traffic, so I'm going to post this here.

Somebody with a 360 controller try this out:

Braking assists OFF
ABS ON
Gearbox AUTOMATIC

Now try a couple of laps with Tyre Simulation OFF.

Once you've done that, try a couple of laps with Tyre simulation ON.

Tell me what happens. That setting, Tyre Simulation, seems to have a profound effect on the car. With it OFF I can contend. With it enabled however, the car goes wide in the corners, forcing me to slow down - and spinning the car becomes a permanent threat. If I hit the gas too hard then I go spinning out of control; likewise with the curbs, which suddenly become like ice.

All because of one setting. At least that's what's happening for me.
 
Guys, if you're using a 360 controller I've come up with some settings that I think you'll be pleased with.

Braking Assist OFF
ABS ON
Traction Control OFF
Gearbox Automatic
Dynamic Racing Line CORNERS ONLY

Tyre Simulation OFF OFF OFF OFF OFF!
Fuel Simulation OFF
Car Damage Simulation ON

Some notes:

Believe it or not, but as far as I can tell, the real killer, if you're using the 360 controller, is not Traction Control, but rather Tyre Simulation. Traction Control is actually a fairly subtle assist - leave it off. Tyre Simulation on the other hand will pretty much do you in. The game is just no fun with it turned on.

For most of us, having the racing line on, for the corners, is going to be essential if you want to have fun.

I switched Car Damage Simulation to full, in order to force myself to drive with caution.

I've also allowed myself to have 2 flashbacks, though I'm considering adding a third.

With these settings I was having to fight to get past almost every car, and yet I was able to do so, and each time it felt extremely gratifying. Actually, with these settings the driving was pure bliss. The final setting to consider is Driver AI, and I've got mine set to Intermediate. I can bump that up to Professional and then to Legendary, so there's lots of headroom.

Hope these settings help some of you controller guys.
 
Currently playing no assists aside from automatic gearbox using a 360 controller -- tire simulation on. Couldn't handle the wheel. The steering was beautiful, but the pedals on the wireless 360 wheel are terrible. I couldn't get a feel for the throttle and would spin the wheels on the exit of every turn. Switched to the 360 controller and the triggers were a miraculous solution to my problem. The sticks are EXTREMELY sensitive at first, especially with no deadzone. Really, my only advice is a steady thumb and twitchy gas application. I realize this is of limited usefulness, but it is doable, I promise.
 
On controller try driving around with the analog stick pushed up all the time, it helps with steering
 
Currently playing no assists aside from automatic gearbox using a 360 controller -- tire simulation on. Couldn't handle the wheel. The steering was beautiful, but the pedals on the wireless 360 wheel are terrible. I couldn't get a feel for the throttle and would spin the wheels on the exit of every turn. Switched to the 360 controller and the triggers were a miraculous solution to my problem. The sticks are EXTREMELY sensitive at first, especially with no deadzone. Really, my only advice is a steady thumb and twitchy gas application. I realize this is of limited usefulness, but it is doable, I promise.

Using the controller, turn Tyre Simulation on, and tell me what happens.
 
Using the controller, turn Tyre Simulation on, and tell me what happens.

Read my post again. Granted, I spelled it with an "i" but the word's still in there. I've got "tyre" simulation on and it just takes a lot of monitoring. Just make sure you reevaluate every corner every three to five laps (entry speed, steering angle, etc) and keep an eye on it and it's not a problem. Sure, I've lost it to the oversteer on the way out a few times, but it's nothing practice won't solve. It gets to be like driving a truck toward the end of a set's lifespan, but just start further out on the tarmac on entry and take a less acute angle through the corner.
 
My 3 cents:

Menu system: Typical Codemaster's junk. Not sure if it's because everything is based on consoles, or if Europeans don't own mice. Why cant a pc user make use of the mouse in menu's?

The whole "experience" to get in to the game is a waste of time. Just give me a simple menu that i can choose options, practice, single race, carreer, etc. Let me get to playing the game. This isnt the sims or 2nd life.

Replays: Why cant i watch the entire race from any car from any camera angle? So far i have only been able to watch it focused on my car. I want to watch other cars to see how they take corner, maybe watch a wreck, etc.

Penaltys: Given a little too easily. A couple times i have been braking hard to a corner, been hit from behind, & then message flashed i caused a wreck.

Stats: Pretty weak end of race stats. I would like to see best lap, avg mph for all drivers to see how i am doing compared to others.

All & all i do think this is the best f1 game since gp1 & gp2. I wish Codemasters would install Nascar Racing 2003 & take cues on how to design a user interface. I really think console gaming has hurt racing games as features we have had in pc games over the last 10-15 years are getting dropped because they dont fit on the console.

The game looks great, the AI races hard but clean, & plays smooth even on a non ultra high end rig.

Yep, this is one of the reasons why I wont be playing this game all that much (not to mention I need a wheel, playing with keyboard is pretty much a waste of time :mad:). The GUI is the worst ever. It ruins it for me. And like you said, wtf is up with not using MICE ffs. I hate consolitus...if you ever need an example how consolitus creeps into PC games you don't need to look no further than Codemasters total shit interfaces that they have had for the last 4 games. GRID/DIRT2/Operation Flashpoint 2....seriously its fucking retarded and this will be the last Codemasters game I buy because of this. Its lazy pure and simple.

And don't get me started on the MP problems, you know, like everyone's MICROPHONE is sound activated by default with NO WAY to turn it off and resulting in a lot of low-IQ mouth breathers who don't understand that no one wants to hear them yell at their squealing sister in the background.......seriously, no chat button? You would think they would know this is not a XBOX, we don't need this shit.
 
Read my post again. Granted, I spelled it with an "i" but the word's still in there. I've got "tyre" simulation on and it just takes a lot of monitoring. Just make sure you reevaluate every corner every three to five laps (entry speed, steering angle, etc) and keep an eye on it and it's not a problem. Sure, I've lost it to the oversteer on the way out a few times, but it's nothing practice won't solve. It gets to be like driving a truck toward the end of a set's lifespan, but just start further out on the tarmac on entry and take a less acute angle through the corner.

Your post is further evidence of the massive challenge Codemasters was faced with in trying to please the full spectrum of gamers, from sim enthusiasts to casual racers.

I just can't compete with tire simulation turned on using the 360 controller, whereas you can.

That's just one small example too - the diversity of skill levels must be staggering. Honestly, that Codemasfee's was able to please so many people with this is really a testament to the game's playability.

Steam, by the way, informs me that I've spent 14 hours on this. I think it's an incredible program.
 
Your post is further evidence of the massive challenge Codemasters was faced with in trying to please the full spectrum of gamers, from sim enthusiasts to casual racers.

I just can't compete with tire simulation turned on using the 360 controller, whereas you can.

That's just one small example too - the diversity of skill levels must be staggering. Honestly, that Codemasfee's was able to please so many people with this is really a testament to the game's playability.

Steam, by the way, informs me that I've spent 14 hours on this. I think it's an incredible program.

So much truth. They had quite a task to fulfill and i think they have done the best they can. While i hope there are some updates here adn there to fix some of the issues everyone has, they really were point on to gapping the bridge from arcade racers to sim racers. Steam tells me im up to 12 hours and id consider myself quite the sim person. I definitely can see why hardcore sim players can dismiss it, but knowing what i was getting into and expecting, ive been having a blast with the game offline and online.
 
Okay, now I"m confused, because tonight I turned tire simulation back on and the car performed admirably.

Now I can't figure out which of the settings caused my car to go super wide in the corners? I swear to god, I would enter a corner and the car wouldn't steer. I'd have slow down while in the curve and re-adjust the steering. It meant that I lost between five and six seconds per lap, easily.

I thought it was the tire simulation but it's not? Bizarre?
 
So much truth. They had quite a task to fulfill and i think they have done the best they can. While i hope there are some updates here adn there to fix some of the issues everyone has, they really were point on to gapping the bridge from arcade racers to sim racers. Steam tells me im up to 12 hours and id consider myself quite the sim person. I definitely can see why hardcore sim players can dismiss it, but knowing what i was getting into and expecting, ive been having a blast with the game offline and online.

Sim racers can get a bit stuffy, I find. They need to learn to lighten up, sometimes, and just have fun.
 
So is this a bit like GRID but with F1 cars? I didn't like GRID.
 
Could someone post their G27 settings? I just cant get my wheels to feel right with this game. :eek:
 
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