And yes every single time I hear "Who you gonna call?" I immediately think Ghostbusters.
To me the ragdoll bodies seem to act like they are made of paper and have little mass. Realistic body physics still isnt there yet. They almost overdo it with the constant moving around when they hit something. Bodies can fall, hit the ground and not have all 4 limbs flail around you know, but in games when bodies hit the floor limbs always flail about it seems.
Agree about this. It was quite off-putting to see the same flimsy limb effect that I've seen since CS vanilla show up in a game for 2009.