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XDMA new AMD Crossfire technology

I agree its worth it if you just want a monitor that runs at 60hz. Most people getting a Korean don't though. Dell can't help them out at all no matter how good their customer service may be.

Especially when Dell's panel lottery is 2-3x worse than cheapo SKorean monitors.
 
You will lose massive performance if you force the GPU to scale for you.

like i said, you are stuck with 1440.

What do you mean by performance? Not fps I hope. I've tried bf3 and have seen no difference between 1920x1200 native and 1920x1200 on my QNIX. Same gpu, same o/c.

Like I said, using gpu to scale is a perfectly sound option.
 
LoL. Not really. I have had way too much experience with Dell to believe that.

I deal with Dell on a monthly basis as it is what we use for work. As long as you don't have to speak to someone on the phone in India and can use the chat, they have great support. When I ordered my u3011 last year, it had a bright pixel, I talked to the support guy on chat, sent him a picture of the defect and had a brand spanking new monitor on my doorstep the next day. It was even 1 year newer than the one I purchased.
 
Last I heard, this was [H]ard Forum, not oft Forum

Many different paths to [H]ardness.

Spending almost a quarter of what the avg. American dual income earner family brings in pre-tax per year on monitors alone isn't necessarily the only way, or a way at all IMO, to do it.

Celeron 300A's were the overclocking kings back in the day for a reason.
 
I deal with Dell on a monthly basis as it is what we use for work. As long as you don't have to speak to someone on the phone in India and can use the chat, they have great support. When I ordered my u3011 last year, it had a bright pixel, I talked to the support guy on chat, sent him a picture of the defect and had a brand spanking new monitor on my doorstep the next day. It was even 1 year newer than the one I purchased.

Doesn't dell have their own pixel policy? 4 stuck, 8 dead, or something like that?
 
most of them dont have scalers either, so you are stuck at 1440 no matter what.

As mentioned above, you can use the GPU to effortlessly scale, when needed. However, not having a scaler is a very good thing for gaming. Scalers built in to computer monitors are the number one cause of input lag. My HP ZR30w has no scaler, and no OSD at all- and that's why I bought it over the Dell U3011 a couple years back.

The closest monitor to my old HP is the most current Dell- and you have to switch to a gaming mode that messes with colors and what-not. I do photography too, and I'd find that quite annoying.
 
As mentioned above, you can use the GPU to effortlessly scale, when needed. However, not having a scaler is a very good thing for gaming. Scalers built in to computer monitors are the number one cause of input lag. My HP ZR30w has no scaler, and no OSD at all- and that's why I bought it over the Dell U3011 a couple years back.

The closest monitor to my old HP is the most current Dell- and you have to switch to a gaming mode that messes with colors and what-not. I do photography too, and I'd find that quite annoying.

Unfortunatly consoles need monitors with scalers :( So if you have one you need another monitor.
 
Unfortunatly consoles need monitors with scalers :( So if you have one you need another monitor.
Uh, no they don't...

Both the Xbox 360 and the PlayStation 3 have internal scaling hardware. You set your desired resolution on the console and all content is scaled to that resolution, by the console, before output.
 
AFAIK PS3 doesn't support 1440p

Right. You'll want a 1080p native monitor, a 2560x1440/1600 monitor with a scaler, or you'll have to deal with the image taking up only about 56% of the monitor's display area (in the case of 2560x1440).
 
Would this do anything special for HUMA sytems in the future like the ram from 2 cards stacking with the system memory? Example 4gb each video card (2 cards) + 8gb system memory = 16gb memory via HUMA?

Nope. Latency between the GPU and system RAM would be too high.

HUMA is entirely for the iGPU.
 
Nope. Latency between the GPU and system RAM would be too high.

HUMA is entirely for the iGPU.

Yeah- the XDMA thing is for cards talking to each other, really, more than it is for cards talking to the rest of the system- they already do that well, and those latencies won't decrease without platform advances.

And actually, it's not that latency to system RAM is much of an issue. GPUs are fairly in-order setups where they can 'read ahead' to determine what they're going to need from memory and almost always negate any impact memory latency would have; the problem with main memory is that it's comparatively extremely slow, and only really good for exchanging data on a 'level' or 'local environment' basis, not on a per-frame basis.
 
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