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The thing I don't understand is why they even catered to the consoles so much that it is almost crippling the PC version for a Wolfenstein game. The name is PC through-and-through - console gamers aren't going to give a shit about some game called Wolfenstein when they have Gears of War, Halo, Killzone and Call of Duty.
I haven't played the game, but from the videos I've seen and the feedback already out it seems they have nerfed the PC version. They've just sunk any chance of this game doing well in sales.
I guess they can always blame piracy.
Depends on what you call sufficient. The internet in our rooms is 1meg down, 256k up split among 11 people. We've got two guys who are addicted to WoW that play on this system. I think their pings sit around 1k. I don't think I'd have much luck with TF2 on our internet. There is a cybercafe on our FOB that has good bandwidth, but it's $5 an hour over there.....no thank you.
According to posts on the wolf forum pc multi is limited to 6 v 6?! Is that right? If so, no wonder the multiplayer team got fired after release!
Its true, even the beta that was leaked had pretty much the same multiplayer. 12 player max like the consoles. Pure consolization in its highest form. Probably the most affected PC game ever affected by consoles yet. Can't really trust ID that much anymore. All their games have been tanking big time for awhile now. What happen to all our good game developers pre-2004. Wheres the talent.
Thats right though on what happened to the developers on the multiplayer side. They were fired. Raven did a pretty good job though on the single player but the multiplayer just tanked.
http://www.shacknews.com/onearticle.x/60047
You know what all these wierd sucky games these day remind me of! It reminds me of the rap songs out these days that sound like love songs, club dancing crap songs. I still listen to old school too shorts, snoop, dr dre, ice cube, twinz, etc etc. Man i'm 32 years yound n miss the youngster days when songs and games where awesome.
WHAT THE FUCK?
You have a ROOM! with INTERNET? IN IRAQ?! what kind of POG are you?
This is Iraq 2009, not 2003/2004. Everyone has air conditioned rooms with internet, cable TV (AFN, but it's free), refrigerators, etc...
I'm the 25B (Computer guy) for my field artillery unit. So yeah, I'm a fobbit. I'm fine with that, though. My first tour in Iraq was as an Infantry Marine.
Back on topic....I still look forward to playing this game.
According to posts on the wolf forum pc multi is limited to 6 v 6?! Is that right? If so, no wonder the multiplayer team got fired after release!
Quake 4 = Raven productSo this game is like whacking off with sand paperI mean it's fun to rope one off and all, but this game just doesn't cut the mustard ?
WTF is up with id Software games lately, I mean seriously WTF idThe last wickedly awesome game they made was Quake ]l[, and Return to Wolf was pretty good too. Doom ]l[ was c+ game at best. Quake 4 blew, QuakeWars bit. And now this crap
Quake 4 blew me like the old lady donw the street, and that wasn't pretty. My fav Quake games were 1 and 2. Quake 2 is an all time classic, and I expected Q4 to be in the same vein, but Ravne made a vanilla and generic lame shooter in my opinion, easily forgotten. Then QuakeWars I was expecting a Battle Field 3 style game, but QW just totally fell short of most peoples expectations and sucked. And Doom ]l[, was ok at best, but totally not even close to the hype machine they sold it as.
And now we get this shitastic game, another run of the mill standard shooter.
Mac[X-D];1034503563 said:so what engine are they using? DOOM3/Quake 4?
because @ 1920x1080 v-sync on, game options maxed it doesn't even stress my system.
game runs on id tech 4 not unreal engine 3.0 you monkeys
Read the thread.7.3/10 at IGN. Sorry I got confused when I was talking about Gears of War above I thought this was an Unreal Engine game I forgot this was Tech 4.
The screen shots above look ok but the jaggies always look worse in motion to me because of the "crawl." I dunno it might be nitpicking but it annoys me.
The developers seem to claim in that interview that it is a "tradeoff" and that the eye candy the deferred rendering brings to the table is worth missing out on anti-aliasing, but I think what they REALLY did was just bug out on out DirectX 10 support which would have enabled both at the same time. It is really pathetic that games like this are not using DirectX 10 at this point. Either the developers feel 1) pc gamers don't care or 2) the install base for DX10 is not big enough.
Its true, even the beta that was leaked had pretty much the same multiplayer. 12 player max like the consoles. Pure consolization in its highest form. Probably the most affected PC game ever affected by consoles yet. Can't really trust ID that much anymore. All their games have been tanking big time for awhile now. What happen to all our good game developers pre-2004. Wheres the talent.
Thats right though on what happened to the developers on the multiplayer side. They were fired. Raven did a pretty good job though on the single player but the multiplayer just tanked.
http://www.shacknews.com/onearticle.x/60047
RTCW on mp_base and beach was just perfect for 6vs6, heck even on 3on3 played just fine and you could find plenty of competition in clanbase back in the day, playercount does not equate good multiplayer...
Wow, times have changed. I was there for the invasion, and let me tell you, forget all that stuff, I was just glad to get a shower after the march up at a hotel in Baghdad while we sat around waiting to figure out what we were going to do next. Semper Fi!
Wow times have changed. I was there for the original invasion. Hotel..what hotel??? We were happy to have a shower tent and a crapper that sat on the bottom of a cutout 55-gallon drum....
Haha can't wait for the Vietnam vet to come in and top me....![]()
It's sad that pure console games being ported to the PC like Street Fighter IV and Devil May Cry 4 (yay Capcom) are more PC than the ones that should be 100% PC in the first place.
More consolised shite. You would think that with the success RTCW had on pc that id would be a bit more loyal to pc users, from what ive seen the sp looks "decent" at best depites the regen health bs, grenade indicators and medium res textures.
Yeah it wasnt id that made this but raven (who have not made anything worth a shit in years),
and some other gang of gibbering chimps made the mp, but you would think that id would have some say in the quality assurance.
This shits seriously getting old, everything on pc these days seems to be some half assed portover. Why cant they do things the other way around and make it for pc but change some of the fucntions for console, aka pc version has health packs, console version gets the wolverine health bullshit?
It's sad that pure console games being ported to the PC like Street Fighter IV and Devil May Cry 4 (yay Capcom) are more PC than the ones that should be 100% PC in the first place.
So I went and bought the game last nite, despite all the hate (RTCW is my favorite game of all time) and so far I've enjoyed the single player, not the best in graphics and sound, but the hour or two that I've played I have liked.
Then i decided to try the multiplayer and to my surprise the server browser could not find a single server? I was on around 12 am PST and not one single server? I had disabled my firewall and have the 1.1 patch applied. What gives? Does everyone else see servers? I'll try again when i get home from work tonight but I am a bit worried.
It's sad that pure console games being ported to the PC like Street Fighter IV and Devil May Cry 4 (yay Capcom) are more PC than the ones that should be 100% PC in the first place.