Sorry, I meant for 1920 users. What game does that now?? Even BF4 doesn't do that for me.
When you start modding sandbox games, VRAM and RAM goes fast. Too fast.
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Sorry, I meant for 1920 users. What game does that now?? Even BF4 doesn't do that for me.
How many triangles do you estimate to be in the scene versus the scenes in the TW3 shots?The geometry count in that screenshot is a fraction of what the Witcher 3 screens have.
How many triangles do you estimate to be in the scene versus the scenes in the TW3 shots?
Because it's triangle rasterization.If you're only worried about triangles(not sure why), I would say maybe 2/3 of what the TW3 shot has.
Because it's triangle rasterization.
Just as a heads up, a lot more goes into a scene than triangles.
...The geometry count in that screenshot is a fraction of what the Witcher 3 screens have.
"In a row" means "sequential".
Some truly lovely sequential orange squares!
The color scheme is closer to the first game, but the fidelity isn't even close. The first Witcher game is graphically comparable to Neverwinter Nights 2 and Dragon Age.
Screw the game, can we just argue about color palettes and rasterization some more?!?!?
Please?!?!?!
Looks good though. I'm a little more excited for Cyberpunk 2077 to be honest, but the Witcher games are pretty cool. TW3 looks nice from those shots, though I agree with what's been said about them being a touch on the noisy (sharp) side. It'll probably look different in motion though, and not jpeged up.
Well I don't know enough about "blooming" and "triangles" to argue, I just think the game looks purdy is all haha.
I don't think Cyberpunk will come out until late 2015, I try not to get my hopes up because that game looks like it could be a game changer.