Will nvidia EVER fix the shimmering problem?

I see it and know it's a problem, but I don't have it personally. Sorry. Like I said, good luck.
 
Yeah , I have seen the shimmering you speak of. Its slightly noticable , but when im playing I really dont care and it dosent bother me in the least. I think as stated before the shimmering is due to some opts in the Forceware drivers and if I turn all opts off I dont get shimmering. I love more FPS myself. FPS > IQ.
 
Weird, I totally can't see anything out of the ordinary with those videos posted...maybe my eyes are just too old haha. I haven't noticed anything weird on my chaintech 6800 yet.
 
sgi02 said:
Yeah , I have seen the shimmering you speak of. Its slightly noticable , but when im playing I really dont care and it dosent bother me in the least. I think as stated before the shimmering is due to some opts in the Forceware drivers and if I turn all opts off I dont get shimmering. I love more FPS myself. FPS > IQ.
Thats the problem, in some games (only some games) it does not go away with HQ selected.
 
My favourite ut2003 map is DM-asbestos, it's really nasty there with the metal-grid floor, like the one with the Keg-o-Health in it.

It isn't normal line aliasing, with my 9700p it never looked like that. It forms something of a moire pattern. Here is a thread showing it in CS:Source.
 
PikachuMan said:
My favourite ut2003 map is DM-asbestos, it's really nasty there with the metal-grid floor, like the one with the Keg-o-Health in it.

It isn't normal line aliasing, with my 9700p it never looked like that. It forms something of a moire pattern. Here is a thread showing it in CS:Source.
Thank you. Most people here seem to think im partially making this up or something.
 
PikachuMan said:
My favourite ut2003 map is DM-asbestos, it's really nasty there with the metal-grid floor, like the one with the Keg-o-Health in it.

It isn't normal line aliasing, with my 9700p it never looked like that. It forms something of a moire pattern. Here is a thread showing it in CS:Source.

I dun have the Moire'ing problem either :confused:\

[EDIT] I am using 65.73, HQ in CP, 8xAF in CP(only on games that don't have it in the options), 4xAA in CP (only on games that don't have it in the options), all opts disabled (due to HQ), and Vsync on @ 85Hz. I run most of my games at either 1280x1024 or 1600x1200 and I havn't noticed either of the effects.
 
DropTech said:
I dun have the Moire'ing problem either :confused:
maybe your just lucky and dont notice it. thats what hapens with many people. EVERYONE i know that has a 6800 has this problem.
 
According to that Beyond3d thread, there are fixes for the moire problem, but not any for the people who are still plauged by the aliasing problem. I guess I am lucky. I will say however my brother who is running the same settings as me on a eVGA 6800GT is having the aliasing problems, so I know it's existent.
 
Cali you must of had ati card before u switched to 6800 because I noticed every problem you posted so far on my 6800...I noticed this problem BIG TIME in a game that I play alot BF1942...
 
well, I have to admit I don't see any of these issues on my 6800GT, but I've only tried out doom3, far cry, and SOF2 on it since I've only had it for 1 1/2 weeks.. guess I'll have to try out some more games and see if I find this problem, but so far I can't complain..
 
HeavenX said:
Cali you must of had ati card before u switched to 6800 because I noticed every problem you posted so far on my 6800...I noticed this problem BIG TIME in a game I play alot BF1942...
I did, i had a 9700.

You have these problems too?

Brent, Kyle could you ask about this? Many people around the web are reporting the prbs.
 
Cali3350 said:
I did, i had a 9700.

You have these problems too?

Brent, Kyle could you ask about this? Many people around the web are reporting the prbs.

Same problems like you. Cali, those who say I dont know what you are talking about just dont have any idea what the game should look like. And to them it looks normal...
 
I also see this problem occurring in BF1942 and so far, this is the only game I can see the glitch in. It doesnt bother me at all really, but it IS there. Hard to explain, sort of a "sparkling" effect when moving. Recently I also upgraded to the 65.76 driver set from the 61.77's and it seems to have stopped it.
 
Mojo3k70 said:
I also see this problem occurring in BF1942 and so far, this is the only game I can see the glitch in. It doesnt bother me at all really, but it IS there. Hard to explain, sort of a "sparkling" effect when moving. Recently I also upgraded to the 65.76 driver set from the 61.77's and it seems to have stopped it.
Nothing stopped it, I tried every god damn driver that exists...
 
According to that Beyond3d thread, there are fixes for the moire problem, but not any for the people who are still plauged by the aliasing problem. I guess I am lucky. I will say however my brother who is running the same settings as me on a eVGA 6800GT is having the aliasing problems, so I know it's existent.

I'm pretty sure they are the same problem, if the texture is a certain way, it just looks messy, not as distinct as seen in the screenshot from cs:source.

sort of a "sparkling" effect when moving
That's it, if you play around with the camera angle you'll find it makes a pattern like that.
 
it sounds like we are seeing the downside to the 6xxx's angle dependent AF. If that is the source of the probem it is curous that we haven't seen it on ATI's hardware before as they have had angle dependent AF since the 8500.
 
Ok, wait, that "sparkling" effect I see on my 9800Pro....And no I'm not just saying that to defend nvidia, but I do see that on my card.
 
The cs source picture is what im basing this on, this is a filtering problem, I dont see where shimering came from, I was looking for the wrong thing.

Try messing with trilinear optimizations / filter modes / ansiotropic filtering / mipmaps, maybe step down to bilinear to see if it removes it.

Im shooting in the dark though, it doesnt happen on my system, some definite weirdness is going on though with the texture lookups.
 
After reading this link "http://www.nvnews.net/vbulletin/showthread.php?t=35592&page=7&pp=15"" it appears that all 68xx cards are suffering from the shimmering problem. I too get this problem in all my games especially BF1942. All the texures on the floor seem to be crawling when you walk forward and backwards.

Those of you who are claming that your not experiencing non of these problems you eather must be drunk or high 24/7. Almost everyone who owns the 6800 card is aware of this problem. Click here to see an example of what people are reporting because it appears that some of you dont even know what we're all refering to. Watch and learn.

http://www.abu-el-mot.de/rs/bf.avi
http://www.abu-el-mot.de/rs/fl.avi
 
Having that problem on my card too :)

Heck at least people yell at you in your thread ;)

I'm surprised no ati users are going "IT'S YOU!!" :p
 
HeavenX said:
After reading this link "http://www.nvnews.net/vbulletin/showthread.php?t=35592&page=7&pp=15"" it appears that all 68xx cards are suffering from the shimmering problem. I too get this problem in all my games especially BF1942. All the texures on the floor seem to be crawling when you walk forward and backwards.

Those of you who are claming that your not experiencing non of these problems you eather must be drunk or high 24/7. Almost everyone who owns the 6800 card is aware of this problem. Click here to see an example of what people are reporting because it appears that some of you dont even know what we're all refering to. Watch and learn.

http://www.abu-el-mot.de/rs/bf.avi
http://www.abu-el-mot.de/rs/fl.avi
i get that on my 9800pro
 
[QUOTE='musty 4.6L]i get that on my 9800pro[/QUOTE]


I switched from 9800 pro to 6800 GT 1.5 months ago and noticed a huge difference in BF1942. At first i thought its because i forgot to add AF but even with 16xAF the textures on after the middle of the screen become "alive" and everything shimmers.

So i must say that i never got that with 9800 pro. I hope your not confusing yourself when AF is not applied with 9800pro and yes you can see where the AF ends and textures become blurry but this is a totally diff. problem. Musty , do you even have a 6800? just curious!!
 
HeavenX said:
Musty , do you even have a 6800? just curious!!
No, and I never said I had a 6800, I'm simply saying that the videos you guys have shown me show exactly what I'm getting on my 9800pro, and I always thought it was normal.
 
OK I have the solution.

Reboot into safemode and run driver cleaner.

Then reboot again and install the latest drivers. That should work

Let me know,

-Todd
 
that old bi-plane app from the GeForce days would be a good way of checking the AA
 
HeavenX said:
After reading this link "http://www.nvnews.net/vbulletin/showthread.php?t=35592&page=7&pp=15"" it appears that all 68xx cards are suffering from the shimmering problem. I too get this problem in all my games especially BF1942. All the texures on the floor seem to be crawling when you walk forward and backwards.

Those of you who are claming that your not experiencing non of these problems you eather must be drunk or high 24/7. Almost everyone who owns the 6800 card is aware of this problem. Click here to see an example of what people are reporting because it appears that some of you dont even know what we're all refering to. Watch and learn.

http://www.abu-el-mot.de/rs/bf.avi
http://www.abu-el-mot.de/rs/fl.avi

I wouldn't say all, I know alot of people who aren't.
 
DropTech said:
I wouldn't say all, I know alot of people who aren't.

Just because they arent aware of the problem or that they cant see it, doesnt mean it isnt there..
.
You can just tell buy looking all these people in the thread that cant tell the difference after watching these videos... not everybody are video quality experts
 
yea i didnt see it till i went looking for it and it is odd like some places arent getting AAed hmm
 
Emret said:
Just because they arent aware of the problem or that they cant see it, doesnt mean it isnt there..
.
You can just tell buy looking all these people in the thread that cant tell the difference after watching these videos... not everybody are video quality experts

If you read my earlier posts you would know that I know there is a problem. But many people actually do not have it. I have seen it in action, one of the cards I mess with on a daily basis has it. My Ultra does not. I feel for those that do because it shouldn't be there and I hope it is quickly fixed.
 
HeavenX said:
Those of you who are claming that your not experiencing non of these problems you eather must be drunk or high 24/7. Almost everyone who owns the 6800 card is aware of this problem.
http://www.abu-el-mot.de/rs/bf.avi
http://www.abu-el-mot.de/rs/fl.avi

Or they might simply not be as insanely picky about IQ as you. Look, I am a video junkie too, and I don't think this problem qualifies as "insanely picky" (yes i just quoted myself.) But I said this to illustrate that you are being an ass.

Don't call everyone who isn't quite as picky as you "drunk or high 24/7" simply because they haven't noticed this problem.

Personally, I think the name stinks, b/c shimmering implies some sort of white light reflecting off of objects (at least to me anyways) and the problem is evidently related to ailiasing along the edges of objects and textures. I simply took this to mean that NVidia's image quality wasn't quite as good as ATI's (which is stellar.)

Oh well, I am probably just drunk or high.... :rolleyes:
 
Yes, im glad some of you are seeing it now. This is a roblem that has phased the 68xx series since the begg, and for some reason no reviews seem to even mention it. IMO it looks absolutely horrible, and makes some games like Painkiller unplayable. Nothing gets rid of it, sans upping mod Bias, and thats no solution.

The amount that occurs varies by drivers, so i do not think this is a hardware bug. Someone please bring this to Nvidias attention, as it MUST be addressed.

My old 9700 did not have this problem, nor my brothers X800.
 
Cali3350 said:
Yes, im glad some of you are seeing it now. This is a roblem that has phased the 68xx series since the begg, and for some reason no reviews seem to even mention it. IMO it looks absolutely horrible, and makes some games like Painkiller unplayable. Nothing gets rid of it, sans upping mod Bias, and thats no solution.

The amount that occurs varies by drivers, so i do not think this is a hardware bug. Someone please bring this to Nvidias attention, as it MUST be addressed.

My old 9700 did not have this problem, nor my brothers X800.

I'm having problems with x800xt :( Trying lots of things though

..like drugs
 
HeavenX said:
After reading this link "http://www.nvnews.net/vbulletin/showthread.php?t=35592&page=7&pp=15"" it appears that all 68xx cards are suffering from the shimmering problem. I too get this problem in all my games especially BF1942. All the texures on the floor seem to be crawling when you walk forward and backwards.

Those of you who are claming that your not experiencing non of these problems you eather must be drunk or high 24/7. Almost everyone who owns the 6800 card is aware of this problem. Click here to see an example of what people are reporting because it appears that some of you dont even know what we're all refering to. Watch and learn.

http://www.abu-el-mot.de/rs/bf.avi
http://www.abu-el-mot.de/rs/fl.avi
I get shimmering like that with my X800 and my Ti4200 in BF1942. I think it's a problem with the game itself.
 
Netrat33 said:
I'm having problems with x800xt :( Trying lots of things though

..like drugs

You and Cali should swap cards, that way both parties are happy.
 
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