tested
need for speed underground
star wars battlefront
NFSU very slight shimmering
Battlefront none
Enabling 2x AA or better fixes it.
So far tested
Doom3 None 16x12 High Quality Max Everything else
SWKOTOR Little Fixed Max with 4xAA in game
NFSU Little Fixed with AA Max Quality 12x10 2xQAA in drivers
SWB None
P42.6@3.3
IC7-G
1GB DDR
BFG Geforce 6800 GT 410/1.08
Dell P991 Monitor Using Standard VGA port
High quality set in drivers
AF set to application preference
AA set to application preference
Optimizations are off
From my perspective this is looking like floating point precision aliasing. The scene is rendered with so much detail when calculated, but when drawn to screen aliasing is just rearing its ugly head.
need for speed underground
star wars battlefront
NFSU very slight shimmering
Battlefront none
Enabling 2x AA or better fixes it.
So far tested
Doom3 None 16x12 High Quality Max Everything else
SWKOTOR Little Fixed Max with 4xAA in game
NFSU Little Fixed with AA Max Quality 12x10 2xQAA in drivers
SWB None
P42.6@3.3
IC7-G
1GB DDR
BFG Geforce 6800 GT 410/1.08
Dell P991 Monitor Using Standard VGA port
High quality set in drivers
AF set to application preference
AA set to application preference
Optimizations are off
From my perspective this is looking like floating point precision aliasing. The scene is rendered with so much detail when calculated, but when drawn to screen aliasing is just rearing its ugly head.