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- Aug 20, 2006
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Even if you don’t care for the upcoming Quake game, it’s interesting to hear an executive agree to something like this. Bethesda could probably water it down for consoles if they wanted to, but they are, shockingly, only catering this one for the master race.
"You know, Quake Champions, maybe anybody else would've been like, 'No, you have to do it, and it's got to work on every platform,'" Hines explained. "We were like, 'No, it's a PC-only thing. It's this kind of game. It's got to have this kind of performance, and it's going to be on PC full stop.' We feel very comfortable in making those calls. "I guess theoretically there's a chance [it could come to consoles]. Who knows what future consoles look like? But this is full stop a PC product: 120Hz, unlocked frame rate. That's the experience we want folks to have."
"You know, Quake Champions, maybe anybody else would've been like, 'No, you have to do it, and it's got to work on every platform,'" Hines explained. "We were like, 'No, it's a PC-only thing. It's this kind of game. It's got to have this kind of performance, and it's going to be on PC full stop.' We feel very comfortable in making those calls. "I guess theoretically there's a chance [it could come to consoles]. Who knows what future consoles look like? But this is full stop a PC product: 120Hz, unlocked frame rate. That's the experience we want folks to have."