Jack Flash
Gawd
- Joined
- Oct 7, 2008
- Messages
- 726
Those 13 million console users have no choice but to use matchmaking, what are they going to do, go play Halo 3 instead because they find MW2 matchmaking objectionable!? They deal with it because they have to.
PC users don't have to deal with the shitty experience offered by peer-to-peer because they can simply go play something else which offers dedicated servers.
P2P does not work acceptably for shooter games on PC, otherwise all the previous games released with that system would not have literally no one playing them within 2 weeks of release.
Learn to think laterally before posting about things you obviously know little about.
If P2P online gaming didn't work on the consoles no one would play online. It's not a job and there aren't labor camps forcing people to play. So if you don't have to play online and P2P is so terrible, why are people still doing by the millions? Why don't console gamers demand that the game providers host dedicated servers? Because it works, indisputably to an acceptable level.
Whether or not dedicated servers are superior isn't what I'm discussing here; my opinion is that like it or not, Modern Warfare 2 is going to legitimize P2P matchmaking on the PC. The issue with games preceding this that failed is that they were not big enough releases of high enough quality, and fortunately for InfinityWard, this game is going to sell itself on brand name to those who aren't 'in the know' and on its merits to those who are.
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