What is your dream game?

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Do you have a dream game in mind? I've always dreamed about games that I think would be so awesome if they existed and I'm kind of curious to know if anyone else has. If so, are you willing to share?
 
Ultima Online in a stable free shard that provided 40 ping or less with old school rules. Oh wait, it existed for a short period of time this summer until the server moved from NJ to a bogus server host in TX.
 
Borderlands 1 "HD" remake on Unreal Engine 4 + Oculus Rift = roaming Fyrestone those first few unbelievable moments with all the tears of jesus flowing from mine eyes.

"Is this real? Is this really happening? Please don't wake me up, let me stay for a while."
 
The ruleset of Wizardry 8 set in a game with a story/setting like Betrayal at Krondor and a strange world like Morrowind, with its living and breathing cities and towns.
 
I want a new game
One that won't make me sick
One that won't make me crash my car
Or make me feel three feet thick

I want a new game
One that won't hurt my head
One that won't make my mouth too dry
Or make my eyes too red

One that won't make me nervous
Wonderin' what to do
One that makes me feel like I feel when I'm playing something new
 
Well I suppose I never thought about "remakes" but if their was one game I'd like to see remade with modern technology that would be the original Unreal Tournament remade with UE4. I mean the exact same game, not that crap they tried to pull with UT2k3, UT2k4 or UT3.

Then and this should go without saying, a Pokemon game using Skyrim's engine. Don't care if it's single player or multiplayer. I just want to roam around a world as large as or bigger than Skyrim with Pokemon that I can battle, catch and train.
 
Grand Theft Auto meets iRacing meets Microsoft Flight Sim. For the PC, because photorealistic graphics.

I want a life simulator in which I can do naughty things without suffering the consequences of my actions.
 
The table top Warhammer Fantasy put in a game with the exact same rules. (Build army for x points, start x distance apart, each have some input on terrain)
 
A game like Oblivion, Skyrim or The Witcher with Diablo style loot system and Co op.

Or

A game like Destruction Derby mixed with Twisted Metal with upgradeable cars, character storylines and Multiplayer.
 
Tough question. I've been playing nothing but World of Tanks lately, so maybe that game but on an even more impressive engine. World of Warships is coming ,I'm excited about that and Battlefield 4 looks awesome.

If I had a true dream game, I might be disappointed if it ever came to fruition. Nothing can match a dream right? lol I like to be surprised. If I had to say, my dream game would be some massively high budgeted and amazing tower defense game that I could play endlessly.
 
Ultima Online in a stable free shard that provided 40 ping or less with old school rules. Oh wait, it existed for a short period of time this summer until the server moved from NJ to a bogus server host in TX.

An updated old-school UO would be my dream game.
 
More space games.. like Wing Commander, Privateer, X series, etc.

I would really like it if there were some new Wing Commander games. A lot of the newer space sims take too long to get where you are going.

Almost impossible missions from the get go with upgradeable ships.. and even better would be being able to get Corvette and other huge ships instead of just the regular fighters that all flight sims have.

Crap.. now I want to go and replay all my flight sim games.
 
DA:O about 10x as long.

A Planetside style MMOFPS, post-apocalyptic, with much better graphics, and fortress building/more dynamic world.
 
Wouldn't knowing exactly our dream game void buying all the games we play?
 
My dream game involves the ocean and has a heavy online component. I will not go into further; I don't want some asshole stealing my idea and making millions.
 
Wouldn't knowing exactly our dream game void buying all the games we play?

No. There are a ton of different games and genres to enjoy. If you were to cram everything you liked about every single game into one game, it would likely be a schizophrenic clusterfuck.
 
I'm a big fan of the massive open-world style games like TES, Fallout, and even just sandbox games like GTA and Sleeping Dogs.
I'd love to play some kind of massive game along those lines, but with a greater focus on combat elements like in fighting games and/or Dark Souls.
It should be long, but no obsessively long like San Andreas. Loads of secrets, hidden easter eggs, and a NG+ mode would have to be there, too.
Since we're talking "dream game" I might as well toss in that the game needs to focus on keeping a very fast framerate and long view distances, too. To me view distances are still the most immersive visual element.
 
What is your dream game?
Dunno, surprise me.
New methods and ideas come out, I like something new.
Then all gaming becomes an adventure.
 
1. Ultima 7 remade in it's entirety with a modern game engine (and maybe better dialog ;p)
2. Sandbox version of Vampire the Masquerade: Bloodlines
 
A 3D, open world RPG game similar in game play to Secret of Mana with internet co-op.
 
ARPG MMO.

Expansive world like WoW, but with the controls and view of Diablo 3.

Things could be done solo or groups of 5ish (getting harder with more peeps for more rewards).

Basically Diablo 3 with a persistent world and more content.
 
MMOFPS with a dash of simulation and RTS.
-As big of scale as Planetside 2, if not bigger.
-More RPG elements on character customization. For example, you could create a short skinny character that would have a tiny hitbox, but it would adversely affect the character's ability to carry gear or their endurance. Or you could make a brute of a character with a huge hitbox, could carry all the gear they wanted, but was slow and could only fit into certain vehicle cockpits.
-Destructible environments like BF3, and gun play on par with any decent FPS.
-Air, Space, Mech combat
-Commander role once you reached a certain rank that would give you more of an RTS controls and ability to affect the environment through supplies, orbital strikes, maneuvering of mobile deployment vehicles (ships, etc.)


In other words, an MMOFPS that was a mashup of the best elements of Planetside 1/2, BF2/3/4, Wing Commander, MechWarrior and Total Annilation.
 
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Ultima Online + Minecraft, combined.

Basically, starts off like Minecraft where you don't have much, but then you can work skills like lumberjacking etc... Also you can claim land as your own or as a guild, and you pay for it, so people can't destroy your stuff. Also, EVERYTHING is server side, to prevent cheats. I see too many sandbox games do stuff client side, which would make it inappropritae for a MMO setting.

And it does not run on a crappy platform like Java, but is written in proper cross platform C++ and has clients for all platforms from Windows, Linux, even mobile such as IOS and Android, maybe even console. All these clients can connect to the same server. Idealy the server software would be open source and be designed so it can span multiple servers for load balancing, either separate chunks of world, or simply share processing loads. Anyone could run their own server and have full access to modify it. The client would also be open source so server operators could modify it if they see fit, and provide it themselves so they're not relying on a 3rd party to update and possibly break stuff.

I ran a Ultima Online shard for 5 years and it was great but it was also frustrating that I was not in full control and often client updates would break stuff. I always imagined a more sandbox game where the server owner can have 100% control. There would also be massive official servers. The more server boxes you add the bigger the world could get so these official servers would be farms and farms of servers. Virtually an unlimited world.
 
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An MMO that isn't a grind fest, and actually has a real economy and crafting system. After all who made all of these epic weapons in MMO's? Not the players, that's for sure. Would like to see that change, and raid bosses don't drop epics, but materials to MAKE epics, and you have to either make it yourself or pay another player to forge what you want.

That and i want the next installment of the metro series, as both metro 2033 and metro last light are my personal games of the year (and i know metro 2033 wasn't released this year, but i only played it this year).
 
Ultima Online but with todays technology. Legit the same game but updated, nice visuals, free roam same shiz.. be so dope.
 
Ultima Online in a stable free shard that provided 40 ping or less with old school rules. Oh wait, it existed for a short period of time this summer until the server moved from NJ to a bogus server host in TX.

YES YES YES! I want the old school UO back. Gankers, house looting (none of this all items locked down BS) I want it all back the way it was.

The world felt so alive and open when you could ambush someone for their key and ransack their house.

I had a GM tinkerer and use to set Greater explosion boxes on the side of the road and wait for someone to open it. Ahhh man, so much fun.


And updated with a modern engine, I like the same isometric view style but it would be so killer to have the old rules back.
 
Star Citizen.

S.T.A.K.L.E.R 2

oh and coop elder scrolls/ fallout
(why the hell hasn't this been done already)
 
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an mmorpg based in the fallout 'like' universe,....just a no brainer really..I WANT a new atmosphere to MMO in

OR

a true RPG strategy gamed based again in the fallout 'like' universe...You play as the faction leader and send teams of agents out to explore the unknown world Again, at the STRATEGIC level which includes all the normal 4x stuff with heavy emphasis on diplomacy and moral decision making where EVERY option is always on the table...I doubt the current level of Artificial Intelligence can deal with what I have in mind...as we all know, its the AI that fails us in strategy games...but you said 'dream'
 
A new Quake game, its been so long since Quake 4 was released back in 2005. One with no stupid cutscenes, linear objectives, keep it old school like the original.
 
Omicron: Nomad Soul with modern graphics and ability to "posess" any NPC with that game, gaining access to unique skills and customisation, with a GTA world.

My other dream game is Tie Fighter 2.
 
WW2 flight simulator with the following
1. Huge world, extremely detailed. Not the low detailed ground and cities we have now.
2. Dynamic campaign that actually works. Real missions that actually happened, but you can change the outcome of the war. For example D-Day failing because the Luftwaffe has air superiority instead of the Allies because you have failed multiple missions
3. Large amount of aircraft in the air at one time. I want 1000+ bomber raid flying a b17 with the ability to switch to fighter escort.
4. Large ground battle going on while you are doing bombing/strafing runs. Not 20 or 30 troops/tanks. I want thousands.
5. Every aircraft in the game flyable, you see, you can fly it.
6. Playable both Axis and Allies
7. AI that works.
8. I am sure there is a lot more.
Probably never happen on today’s hardware or ever. Flight sim isn’t as popular as it used to be.
 
An RPG similar to the Elder Scrolls, that doesn't auto level the world as you level and that has a company running it that will release quarterly updates/DLC to keep things moving for a couple of years. It would also be nice to go back to better alchemy, spell creation and things along those lines instead of the dumbed down versions we had in Skyrim. I've played ESIII-V for hundreds of hours each, but could have kept playing longer with more content and challenges.
 
Remake of UT2004 with the latest unreal engine 4 with UI, movement, maps etc everything same, only difference is to update the graphic to be on par with the latest games.
 
64 player battlefield game on a large map with zombies as the enemy's.
Graphics have to look like bf3/bf4.
Must have Helicopters and vehicles as well.
 
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