Gentlemen,
Some extreme speculation involved here.
So Gaben tells us that technology is not currently "there" for Half-Life 3, and they're going to wait, but I'm at an impasse at how much "waiting" they're actually doing.
Enter Ben Krasnow. If you don't know him, Ben is a hardware hacker on YouTube that performs a bunch of relatively advanced experiments (including making home-made aerogel, extracting pure caffeine using supercritical CO2, freeze-drying ice cream, etc). I've become a huge fan of Ben because he's a rare embodiment of a true hardware hacker.
According to Ben's Google+ page (https://plus.google.com/115054970849159689228/about), he's a graduate of UCSB in mechanical engineering (after a 2 year stint at CalTech). He's worked mostly as a sysadmin and programmer, before starting his own company making computer peripherals that work in MRI machines. One can infer by the sophistication of his home workshop, that he did everything from there (and by the materials he lists in his tour).
However, also according to his Google+ profile, he now works for Valve (title "Hacker Extraordinaire"). However, he lives and apparently also works in the Bay Area.
Watching Ben's tour of his workshop, he specifically states that he uses Hakko soldering irons at work (https://www.youtube.com/watch?v=B5i9f9GJS9M&feature=plcp), implying he travels off-site to work somewhere, and he's working with electronics.
Further, Ben has a vid about mounting an LED in a contact lens using home-made parts (https://www.youtube.com/watch?v=qHECpEhJdB8&feature=plcp), so Ben apparently has some level of knowledge of the topic.
Knowing that background on Ben, and who he works for, the plot thickened with the Oculus VR system that hit KickStarter a few weeks ago (http://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-gamehistory). Namely, Valve's level of interest in the project.
All this said...is Valve working on a VR system for Half-Life 3? They definitely have the capital and now that they have a pretty solid revenue stream from Steam and their other games, they can be a little more risky with their other projects.
Some extreme speculation involved here.
So Gaben tells us that technology is not currently "there" for Half-Life 3, and they're going to wait, but I'm at an impasse at how much "waiting" they're actually doing.
Enter Ben Krasnow. If you don't know him, Ben is a hardware hacker on YouTube that performs a bunch of relatively advanced experiments (including making home-made aerogel, extracting pure caffeine using supercritical CO2, freeze-drying ice cream, etc). I've become a huge fan of Ben because he's a rare embodiment of a true hardware hacker.
According to Ben's Google+ page (https://plus.google.com/115054970849159689228/about), he's a graduate of UCSB in mechanical engineering (after a 2 year stint at CalTech). He's worked mostly as a sysadmin and programmer, before starting his own company making computer peripherals that work in MRI machines. One can infer by the sophistication of his home workshop, that he did everything from there (and by the materials he lists in his tour).
However, also according to his Google+ profile, he now works for Valve (title "Hacker Extraordinaire"). However, he lives and apparently also works in the Bay Area.
Watching Ben's tour of his workshop, he specifically states that he uses Hakko soldering irons at work (https://www.youtube.com/watch?v=B5i9f9GJS9M&feature=plcp), implying he travels off-site to work somewhere, and he's working with electronics.
Further, Ben has a vid about mounting an LED in a contact lens using home-made parts (https://www.youtube.com/watch?v=qHECpEhJdB8&feature=plcp), so Ben apparently has some level of knowledge of the topic.
Knowing that background on Ben, and who he works for, the plot thickened with the Oculus VR system that hit KickStarter a few weeks ago (http://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-gamehistory). Namely, Valve's level of interest in the project.
All this said...is Valve working on a VR system for Half-Life 3? They definitely have the capital and now that they have a pretty solid revenue stream from Steam and their other games, they can be a little more risky with their other projects.