39.99 after 10 dollar IR.
Specs: MX 510
5.8 megapixel, 800 DPI
Original MX 500 specs for comparison
4.7 megapixel, 800 DPI.
The problem with the MX line and not having all buttons function in games seems to have been fixed...or at least that's what they say. The driver is also specific to the MX 510 and cannot be used by other MX mice.
The driver included is the latest one...I tried to update it with the one listed on Logitech, but I get a message that says I have the same driver installed.
So far, all my buttons work in games. I know in UT2k3, my MX 500 had problems with the middle mouse working properly. I always had to hotkey the middle mouse button to a button on my keyboard, but even then it was faulty. I would need to reassign my keys after every game. Same, with the UT2k4 demo. The MX 510 seems to have fixed this problem as all 8 buttons function in games.
Oh yeah, the mouse looks sweet as hell too. The standard metallic gray is replaced by a nice marble red. Supposidly each mouse is unique. The left and right buttons also seem crisper. The mousewheel is also nicer in feel. The buttons feeling crisper may be due to my MX 500 being heavily used and worn.
All in all, 39.99 isn't bad for a mouse. I paid 50 for my MX 500 a few years ago.
EDIT: Taken from some press release by Logitech
The sensor: The previous MX series used a 4.7 megapixel sensor. The MX510 is using a 5.8 megapixel sensor, which means that it is gathering more information and providing greater accuracy and precision. When moving the mouse rapidly across a desktop there is a process of reporting movement. Nearly all optical mice report 7 bits to the 7th power. This means that there tends to be gaps when moving great distances rapidly. The new MX510 has a 12 bit report rate that is 12 to 12th power. With this much detailed information, every minute movement of the mouse is registered as on screen movement. A general user would see this as overkill, but a gamer that has experienced these issues in the past will see the benefits. Many of our engineers who are hardcore gamers have finally made the move from ball based mouse to optical due to this mouse.
More on the 12-bit vs. 8-bit mice:
An improved 12-bit data path allows the MX510 to respond to movements 3x as fast as current 8-bit mice can handle. This benefits high-paced FPS games, allowing for quicker turns and effortless 180's.
Finally our new software allows for all eight of the buttons to be programmed for game specific functions. This has be a long requested item for our mice by anyone the plays PC games.
Specs: MX 510
5.8 megapixel, 800 DPI
Original MX 500 specs for comparison
4.7 megapixel, 800 DPI.
The problem with the MX line and not having all buttons function in games seems to have been fixed...or at least that's what they say. The driver is also specific to the MX 510 and cannot be used by other MX mice.
The driver included is the latest one...I tried to update it with the one listed on Logitech, but I get a message that says I have the same driver installed.
So far, all my buttons work in games. I know in UT2k3, my MX 500 had problems with the middle mouse working properly. I always had to hotkey the middle mouse button to a button on my keyboard, but even then it was faulty. I would need to reassign my keys after every game. Same, with the UT2k4 demo. The MX 510 seems to have fixed this problem as all 8 buttons function in games.
Oh yeah, the mouse looks sweet as hell too. The standard metallic gray is replaced by a nice marble red. Supposidly each mouse is unique. The left and right buttons also seem crisper. The mousewheel is also nicer in feel. The buttons feeling crisper may be due to my MX 500 being heavily used and worn.
All in all, 39.99 isn't bad for a mouse. I paid 50 for my MX 500 a few years ago.
EDIT: Taken from some press release by Logitech
The sensor: The previous MX series used a 4.7 megapixel sensor. The MX510 is using a 5.8 megapixel sensor, which means that it is gathering more information and providing greater accuracy and precision. When moving the mouse rapidly across a desktop there is a process of reporting movement. Nearly all optical mice report 7 bits to the 7th power. This means that there tends to be gaps when moving great distances rapidly. The new MX510 has a 12 bit report rate that is 12 to 12th power. With this much detailed information, every minute movement of the mouse is registered as on screen movement. A general user would see this as overkill, but a gamer that has experienced these issues in the past will see the benefits. Many of our engineers who are hardcore gamers have finally made the move from ball based mouse to optical due to this mouse.
More on the 12-bit vs. 8-bit mice:
An improved 12-bit data path allows the MX510 to respond to movements 3x as fast as current 8-bit mice can handle. This benefits high-paced FPS games, allowing for quicker turns and effortless 180's.
Finally our new software allows for all eight of the buttons to be programmed for game specific functions. This has be a long requested item for our mice by anyone the plays PC games.