Scoob () said:For some reason in regular cs1.6, when vsync is turned off, i start my own lan game and everything loads fine, but the game seems to be in super fast motion. I can run to the other end of the map in 2 seconds and a full clips empties in a second. But when i turn vsync on its fine. Cant seem to get it working with vsync off.
There's some weird issues with older engines like the Quake 2 one HL/CS is based on. Hitting a certain FPS for example can make you jump slightly higher.
One of my favorite examples is in Wolfenstien: Enenmy Terriotory if you hit 47 fps (I think that's the number) right when you jump it'll launch you amazingly far. Just weird.