Viewers Nix 3DTV Glasses

No it doesn't, the 3DS uses autostereoscopy. It is "real" 3D, not the head tracking stuff. Separate images for each eye and all that.

Autostereoscopy does include headtracking. But ew...why...thats horrible. It even has the camera pointing at the user...it would use less power and it's a single person device... It's going to have nasty veiwing angles.
 
Autostereoscopy does include headtracking. But ew...why...thats horrible. It even has the camera pointing at the user...it would use less power and it's a single person device... It's going to have nasty veiwing angles.

Not really. Autostereoscopy does *not* include the headtracking you were talking about (the one that was previously done on a DSi or whatever it was). This sort of headtracking: http://www.youtube.com/watch?v=Jd3-eiid-Uw is not autostereoscopy. The 3DS actually has separate images for each eye, just like the glasses-based 3D. Also, viewing angles? Who gives a shit? It's a hand-held device with a small screen, why the hell would it need good viewing angles?
 
Not really. Autostereoscopy does *not* include the headtracking you were talking about (the one that was previously done on a DSi or whatever it was). This sort of headtracking: http://www.youtube.com/watch?v=Jd3-eiid-Uw is not autostereoscopy. The 3DS actually has separate images for each eye, just like the glasses-based 3D. Also, viewing angles? Who gives a shit? It's a hand-held device with a small screen, why the hell would it need good viewing angles?

WIkipedia argues with yous!

Autostereoscopy is any method of displaying stereoscopic images without the use of special headgear or glasses on the part of the viewer. It includes two broad classes of displays: those that use head-tracking to ensure that each of the viewer's two eyes sees a different image on the screen, and those that display multiple views so that the display does not need to know where the viewers' eyes are

The veiwing angles are important because the 3d gives the ability to veiw objects from multiple angles. The head tracking system gives different angles all the way round. The split system is only a few degrees either side, thus kind of negating the depth of any 3d aspect. you have 3d objects, but you wont be able to turn the device and look round the sides of them etc, as much as you could with the other system.
 
Bought a new tv last month, it isn't 3d.. but it is 60". Paying an extra $3000 for 3d isn't worth it.
 
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