HardOCP News
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- Dec 31, 1969
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Wired got a sneak peek at Epic's Unreal Engine 4 at this year's Game Developer Conference.
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is it bad that the first thing that popped in my head is...
"it'll look good on consoles and look like shit on pcs.."
Same...maybe what we need is a new Myst game using this engineThat planet room really reminded me of myst...
I thought UE4 was made with nextgen consoles in mind and not what is currently available and a reason why it has been so long in development. Therefore, it should look amazing on PCs.is it bad that the first thing that popped in my head is...
"it'll look good on consoles and look like shit on pcs.."
I hope this is not what were getting for another 8 years
*snip*
Notice the "cheek" and neck textures... Am I missing something?
engine looks really nice, but whats the point of it when no good games will ever come out that use it, for PC.
UE4 introduces dynamic lighting, which behaves in response to its own inherent properties rather than a set of preprogrammed effects.
UE just NOW supports dynamic lighting? Wow Epic is behind
And Tessellation? Other engines have been doing this already....
Glad they are finally catching up though
UE3 is pretty old...
Like I said, glad they are catching up, but it's nothing revolutionary. Seen these things in other game engines already.
IIRC, we saw some pretty awesome stuff from Unreal Engine 3 tech demos, but NOTHING created with it really matched that level of quality, sadly.
Historically new consoles on launch day offer superior graphics than even the best PC's at that time. PC's will of course quickly trump them in a matter of months, but for the time being a consolized next gen engine should look truly impressive.
UE just NOW supports dynamic lighting? Wow Epic is behind
And Tessellation? Other engines have been doing this already....
Glad they are finally catching up though
end of the day it's still 20% engine. 80% artists.
I'm just not impressed by graphics anymore.