Ultra Light Gloves Provide Haptic Feedback

AlphaAtlas

[H]ard|Gawd
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Haptic feedback gloves are typically bulky, heavy, and power hungry, which limits both practicality and affordability. But researchers from EPFL and ETH Zurich developed a 2mm thick haptic feedback glove that weighs less than 8 grams per finger. The glove can exert a 40 newton holding force on each finger, and only consumes a few milliwatts of power. The glove works by applying a voltage difference between flexible metal strips separated by insulators. The prototype is powered by a cable, but researchers say it could easily run on a lightweight battery.

Check out a video of the glove here.

In this joint research project, the hardware was developed by EPFL at its Microcity campus in Neuchâtel, and the virtual reality system was created by ETH Zurich, which also carried out the user tests. "Our partnership with the EPFL lab is a very good match. It allows us to tackle some of the longstanding challenges in virtual reality at a pace and depth that would otherwise not be possible," adds Hilliges. The next step will be to scale up the device and apply it to other parts of the body using conductive fabric. "Gamers are currently the biggest market, but there are many other potential applications - especially in healthcare, such as for training surgeons. The technology could also be applied in augmented reality," says Shea.
 
Sponge you say? That should be analogous to human body parts... I think I know where this tech will end up and I want to be an investor (and beta tester)! :D
 
So, these can't actually push back against the fingers, but only resist movement. This is great for gripping things and sensing contours of objects, but not for sensing the motion of other objects - catching a ball for example. Still, this is a very clever technology that will find a lot of uses in VR and AR.
 
Sponge you say? That should be analogous to human body parts... I think I know where this tech will end up and I want to be an investor (and beta tester)! :D
I thought the same thing. Virtual groping, here we come!
 
So, these can't actually push back against the fingers, but only resist movement. This is great for gripping things and sensing contours of objects, but not for sensing the motion of other objects - catching a ball for example. Still, this is a very clever technology that will find a lot of uses in VR and AR.

I would think that would be as easy as adding some linear actuators for each finger.
 
I would think that would be as easy as adding some linear actuators for each finger.
Which would increase the weight, bulk, and power draw considerably. All things they were trying to avoid with this new technology.
 
Which would increase the weight, bulk, and power draw considerably. All things they were trying to avoid with this new technology.

which is an issue with the haptic company gloves.. good gawd the gloves are big and the box running them are a beast
 
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