DooKey
[H]F Junkie
- Joined
- Apr 25, 2001
- Messages
- 13,559
In an interview posted on Ubisoft's blog the Executive VP wants to end finite experiences in Ubisoft games. He doesn't want a game to just have an ending any longer and he wants to be able to extend the game to other deeds or tasks to be done after completing the first rendition of the story. I don't agree with his new focus on gaming and I believe we'll start to see shorter games from Ubisoft and then they'll milk us with copycat DLC so we can kill the bad guy in every country on earth before the game fades away. I'm of the opinion that a fully fleshed out game that has a substantial experience and gives you a feeling of accomplishment is much better than some never-ending story line that drags on forever. Do we want every game to turn into WOW and its clones?
But when you succeed, you have to leave the game, because there is nothing else to do. So the goal was to break this, and say that you will be the hero of a region or population many times, not just once. And if you get rid of a dictator or an oppressor, something else is going to happen in the world, and you will have a new goal.
But when you succeed, you have to leave the game, because there is nothing else to do. So the goal was to break this, and say that you will be the hero of a region or population many times, not just once. And if you get rid of a dictator or an oppressor, something else is going to happen in the world, and you will have a new goal.