Blade-Runner
Supreme [H]ardness
- Joined
- Feb 25, 2013
- Messages
- 5,033
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Same. I really wish they'd stop trying to 're-invent' with new games. Literally all they need to do is make the original game with a solid foundation with modern back-ends and graphics. I honestly believe if the original got a proper treatment it could quite easily be a top FPS again.As a once avid Tribes and Tribes 2 player, all I would ask for is a remaster of either, no need to reinvent the wheel. I have yet to play a game that scratched that Tribes itch.
I can't help but remain pessimistic.
I agree. Also, have you tried overwatch? Overwatch itches the Unreal Tournament/Tribes itch is wasn't able to scratch until I found Overwatch.As a once avid Tribes and Tribes 2 player, all I would ask for is a remaster of either, no need to reinvent the wheel. I have yet to play a game that scratched that Tribes itch.
I can't help but remain pessimistic.
Imho a modern Tribes would need to manage to push beyond all established Tribes. Learn from Fornite, Apex, Battlefield and Planetside 2 and bring a new experience. Because those game all surpassed what Tribes sort of founded ages ago now.I agree. Also, have you tried overwatch? Overwatch itches the Unreal Tournament/Tribes itch is wasn't able to scratch until I found Overwatch.
What specifically is there to learn? Modern multiplayer games are regressions from past games meant to appeal to the lowest common denominator. If a good Tribes game meant a niche community, then so be it. Counter-Strike could be a good example of why you're wrong. CS2 is more or less old Counter-Strike but with modern physics and graphics and a few streamlined tweaks. Why wouldn't that work for Tribes?Imho a modern Tribes would need to manage to push beyond all established Tribes. Learn from Fornite, Apex, Battlefield and Planetside 2 and bring a new experience. Because those game all surpassed what Tribes sort of founded ages ago now.
I don't want a "retro" Tribes revival at all. Either they can push n' learn from the modern contempories... or don't bother. Because a "Tibes but newer engine" would likely just be a flash in the pan.
What specifically is there to learn? Modern multiplayer games are regressions from past games meant to appeal to the lowest common denominator. If a good Tribes game meant a niche community, then so be it. Counter-Strike could be a good example of why you're wrong. CS2 is more or less old Counter-Strike but with modern physics and graphics and a few streamlined tweaks. Why wouldn't that work for Tribes?
Not sure how reliable this info is (though FPS-Z is usually pretty spot-on), but apparently the new title will be 'Tribes 3: Rivals'. There's also video footage which looks really solid.
Tribes 3: Rivals
After watching the Official Gameplay above, I couldn't agree more. This screams Ascend Redux. Full release probably comes with all the annoying microtransactions that never scale to a $50 (or less) game. Gotta modernize it with loot boxes, right?That looks and sounds like Ascend. Weapons, lighting and even some of the terrain is reminding of layouts from Ascend. But given who they are, a formerly Hi-Rez studio, it makes sense. Also a little disappointing though, because it's just Tribes Ascend
I'd hope a game calling itself Tribes 3 would be more than just a better version of Ascend![]()
I agree. Also, have you tried overwatch? Overwatch itches the Unreal Tournament/Tribes itch is wasn't able to scratch until I found Overwatch.
I just got a invite for the game let's see if it's better than the last attempt.