TheGreySpectre
Limp Gawd
- Joined
- May 1, 2005
- Messages
- 439
People don't complain about innovation when it is actually meant to improve the user experience in a positive way. Things like new gameplay types, the gravity gun and portal were all praised.
People complain when the new "features" don't benefit users at all. Requiring people to be online for a single player game, removing lan play, game crashing bugs, limited installs and fixed FOV these do nothing to make the user experience better. In fact they tend to make it quite a bit worse.
I will use IWnet as example of what could have been versus what it was and why people complain:
IWnet could have been something good. I like dedicated servers as much as the next guy, but I am willing to admit that it is possible that there is a better solution out there. The problem was infinity ward did nothing to address any of the issues or concerns that were brought up when it was released. Things like group play, lan play, lag, control over weapons these were all brought up before the game was released but instead of saying "We believe IWnet address those issues because of X,Y and Z" They said "trust us it's just better" then all the issues people mentioned and theorized about were perfectly true. If they could have come up with something where a new player could easily choose a playlist IWnet style to find a game, yet retain all the good parts of dedicated servers and let experienced players choose who they wanted to play with then that would have been great (perhaps something that selects a server for you based on players, preferences gametypes and map rotation with the option of selecting your own server.) . That would have moved the industry forward and provided a better experience. But that is not what happened, instead we system with lots of lag, and very little control over what actually went on, a significant degradation of experiance over dedicated servers. There lack of addressing any of the concerns at the announcement and in fact patching out dedicated servers after release showed that instead of caring about player experiance they cared about control and preventing people from running mods.
People complain when the new "features" don't benefit users at all. Requiring people to be online for a single player game, removing lan play, game crashing bugs, limited installs and fixed FOV these do nothing to make the user experience better. In fact they tend to make it quite a bit worse.
I will use IWnet as example of what could have been versus what it was and why people complain:
IWnet could have been something good. I like dedicated servers as much as the next guy, but I am willing to admit that it is possible that there is a better solution out there. The problem was infinity ward did nothing to address any of the issues or concerns that were brought up when it was released. Things like group play, lan play, lag, control over weapons these were all brought up before the game was released but instead of saying "We believe IWnet address those issues because of X,Y and Z" They said "trust us it's just better" then all the issues people mentioned and theorized about were perfectly true. If they could have come up with something where a new player could easily choose a playlist IWnet style to find a game, yet retain all the good parts of dedicated servers and let experienced players choose who they wanted to play with then that would have been great (perhaps something that selects a server for you based on players, preferences gametypes and map rotation with the option of selecting your own server.) . That would have moved the industry forward and provided a better experience. But that is not what happened, instead we system with lots of lag, and very little control over what actually went on, a significant degradation of experiance over dedicated servers. There lack of addressing any of the concerns at the announcement and in fact patching out dedicated servers after release showed that instead of caring about player experiance they cared about control and preventing people from running mods.