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- Dec 31, 1969
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Joystiq has a three page interview with Trent Reznor that is definitely worth the click to go check out. One of the things I really like about Trent Reznor is the fact that he is a tech savvy, no-BS kinda guy. Well, that and the fact he’s an old school gamer. Here's an excerpt from the interview:
Again, it seems like games have gone from the golden age -- like Robotron, which was only a few kilobytes -- to the era of Wolfenstein and Doom, where a boutique shop of just ten guys could create an in-depth, quality game in six months to a year. Now we're at an era of needing hundreds of guys and millions of dollars and several years to compete with other A-list titles to attract the big publisher that wasn't as big of a deal years ago. Indie implies there's a great creative atmosphere, but that isn't necessarily true. The publisher equates to the record label and now you have an ecosystem where, if you want to compete with EA or Activision, you have to have a mainstream enough title, which turns into a blockbuster movie scenario.