- Joined
- Apr 10, 2003
- Messages
- 23,521
EA and other publishers will completely cancel games if there isn't enough "buzz" on social media or preorders. It happens all the time. That's why we have so many threads about the E3 games that never made it to the store. 20 years later you see releases of Gameboy games that were over 90% completed, but they didn't get enough buzz to release. I watched some video of unfinished SNK games last month. Marketing is everything. Writing a competent game? Publishers could care less about that aspect. Notice how many broken games are released yearly. Nearly all need a day one patch or a big patch a week or 2 later after release.
Remember the game Shenmue that was on Kickstarter? They were already going to be published; they went to Kickstarter so that their publisher could decide how much money they were going to allocate them for a budget to complete the game. The game would have been canceled if little interest was paid to it during it's crowdfunding phase. You think they gave them stage space for free? Again marketing is everything.
I understand where you are coming from, but you have to take a step back from your goals and look at things from the eyes of a group of men that only want to make money. If making a stock projection means pushing a game out before it is ready, then so be it. Coding craftsmanship means absolutely nothing. To be exact the longer the game bakes in the oven, the lower the stock price goes, as it costs money to pay employees to work on the same project. Especially when they could be creating the next big thing.
Remember the game Shenmue that was on Kickstarter? They were already going to be published; they went to Kickstarter so that their publisher could decide how much money they were going to allocate them for a budget to complete the game. The game would have been canceled if little interest was paid to it during it's crowdfunding phase. You think they gave them stage space for free? Again marketing is everything.
I understand where you are coming from, but you have to take a step back from your goals and look at things from the eyes of a group of men that only want to make money. If making a stock projection means pushing a game out before it is ready, then so be it. Coding craftsmanship means absolutely nothing. To be exact the longer the game bakes in the oven, the lower the stock price goes, as it costs money to pay employees to work on the same project. Especially when they could be creating the next big thing.