I would hope that in that case they would also port the a3d 2.0 part to a modern api (e.g. steam audio). Nowadays one has to be content with running those a3d games with the inferior eax (when running on modern hardware, via openal).Yeah I've been hoping someone would do the original thief to showcase RT lighting. It would require a decent amount of work due to how the stealth mechanics work but it would be one of the best uses of the tech imo.