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Supported GPU client Video Cards

The rig is in pieces now, but they are all stock msi cards
Posted via [H] Mobile Device
 
Well, when you get some info, or anything, let me know..... Im starting the ATI section now, so hopefully I can have a full rounded information side for ATI as well.
 
I never submitted PPD for the 48sp version of the 9600GSO!

I only did so for:
9600GSO (8800GS rebrand, 96SP, 192bit memory)~3900/4000PPD
8500GT (16SP) 660PPD (flat)
HD4350 (16X5SP) ~300PPD

all of these at stock settings.
Posted via [H] Mobile Device
 
Oh sorry there....... yeeeeeeeeeeeeeeeeeeeeeeeeeah.

Just a tad on the distracted side.... Got my new PC for work and im still cleaning my pants
 
I just want to clarify the three 9600 GSO configurations:

9600GSO with 384MB G92 Core - 96 SP - 65 nm tech
9600GSO with 512MB G92 Core - 96 SP - 65 nm tech
9600GSO with 512MB G94 Core - 48 SP - 65 or 55 nm tech

All three have stock reference shaders of 1375 MHz and the G92's have a stock core clock of 550 MHz where the G94 has a reference clock of 650 MHz. Memory speeds varied across the board and not very relevant for our needs.
 
FrEaKy: Please correct Jeremy's entry. He has a G92 based 512MB 9600GSO with 96SP - you show it as 48SP.
 
My personal average stats on my hardware:

-EVGA 896-P3-1255-AR GeForce GTX 260 Core 216 896MB
Shaders@1650Mhz
Core Clock@730Mhz
Memory Clock@1150
=9000-9800PPD
...Before anyone asks, yes these cards are rock solid stable with the shaders at this speed for folding, been running them for almost 3 months straight now with 0 problems...However gaming at this speed would probably cause them to crash.

-Core i7 920@3.9Ghz
A consistent 9000PPD running two 4 core Virtual machines...I recently switched to using two instances of ubuntu with the modified kernel vs. Notfreds to see if there was any benefit...From what I see there is little performance difference between the notfreds clients and the ubuntu clients I use now if anyone was wondering.

edit: here's an old screenshot with the shaders at 1700Mhz...It seemed to be stable but I didn't feel comfortable running them at that speed so I backed 'em off a little bit...
http://i226.photobucket.com/albums/dd48/newxperment/folding_4_33.jpg

 
wow, awesome information there newxperiment, thank you

The 260 Core 216 has been added to the list with your information, i did find out its interface is also 448-bit, very nice. Dont know its bandwidth or how many cores yet though. But thank you again.

jeremy, Tobit, the 9600GSO is fixed now.

Jeremy, according to ATI's website, it doesnt matter, there all the same stock speed on the HD4350, but I list a MFG on a few as reference cause Sapphire boards stick with ATI's manufacturer #'s, other companies may clock different, but on a few boards, there all the same #'s
 
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Also, my 9600GSO is 384MB, not 512MB, and it has a 192 bit memory interface.

not that any of that information matters to folding, of course.
 
wow, awesome information there newxperiment, thank you

The 260 Core 216 has been added to the list with your information, i did find out its interface is also 448-bit, very nice. Dont know its bandwidth or how many cores yet though. But thank you again.

jeremy, Tobit, the 9600GSO is fixed now.

Jeremy, according to ATI's website, it doesnt matter, there all the same stock speed on the HD4350, but I list a MFG on a few as reference cause Sapphire boards stick with ATI's manufacturer #'s, other companies may clock different, but on a few boards, there all the same #'s

This particular gtx 260 has 216 shaders (cores)...And GPU-Z is currently showing a bandwidth of 128.8 GB/s...Keep in mind all of the stats that I posted for this card were attained using EVGA's overclocking tool, EVGA Precision...I imagine the factory settings for this card would be more around the 7k-8k ppd range.

Glad I could be of service, the list is coming along nicely :)
 
thank you newxperiment, added that information in and notated that it was an overclocked card so results may vary.
 
Great topic :)

I'll report with the PPD numbers on my GTX260 as soon as I get it and install it, probably early next week.

My 8800 GTS 320 (MSI; default speeds) gets around 3,000 PPD according to FahMon. Right now it's got a large 1,888 pointer to chew on, which always knocks it down a hundred PPD or more from when it does small WUs.
 
This particular gtx 260 has 216 shaders (cores)...And GPU-Z is currently showing a bandwidth of 128.8 GB/s...Keep in mind all of the stats that I posted for this card were attained using EVGA's overclocking tool, EVGA Precision...I imagine the factory settings for this card would be more around the 7k-8k ppd range.

Glad I could be of service, the list is coming along nicely :)
55nm I assume? My GTX260 would probably explode if I tried to push it to those speeds.
 
I've been getting a bunch of the 1888 pointers, I'm getting anywhere from 8670-8817 on them, not the 8200 I thought I remembered.
They seem to vary more than the other wu's. They also show about a 100w total reduction in power use compared to the 353s, (3 353s vs. 3 1888s on my main rig).
 
I've been getting a bunch of the 1888 pointers, I'm getting anywhere from 8670-8817 on them, not the 8200 I thought I remembered.
They seem to vary more than the other wu's. They also show about a 100w total reduction in power use compared to the 353s, (3 353s vs. 3 1888s on my main rig).


How do you check your power when folding? Also I have 4 rigs going and everything is HUNG because of time change
 
My UPS has a LCD that displays current wattage and other data.
I also use a Kill A Watt to monitor.

I assume you mean using FahMon they show as Hung?
Under FahMon/Preferences/Monitoring

Check the Ignore asynchronous clocks.
 
My UPS has a LCD that displays current wattage and other data.
I also use a Kill A Watt to monitor.

I assume you mean using FahMon they show as Hung?
Under FahMon/Preferences/Monitoring

Check the Ignore asynchronous clocks.


Thanks
 
Ok, I'm sure you have a bunch of these but hope this helps.

GTX 275 OC shaders to 1548 = 8,700 to 9,500 ppd
9800GX2 OC shaders to 17?? = 6,224 per core * 2 = 12,448 ppd per card
GTX 280 = 8,700 to 9,500ppd
9600GSO = 3,100 to 3,800ppd
8800GTS OC shaders to 1774 = 5,000 ppd

With these setting I have had one hung GPU ever!
 
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awesome, thank you gkanakis
The 9600 GSO, is that 48cc or 96cc?
and the 8800GTS, how big, 320, 512 or 640MB?
 
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i have a XFX8800GTX 768MB,
i can give you some of the stats to put in OP.

353pt=6099 avg.
786pt=5573 avg.
1888pt=5162 avg.

My clock's:
core=498
shader=1599
memory=957

hope it helps with the OP
 
OK, rig 1 of 4 is up, running dual 295's

for a 295... (stock)

576 Core
999 Memory
1242 Shader

I get ...

787 - 7400 ppd (x2)
353 - 7600 ppd (x2)
havnt got an 1888 in a bit

dont forget that these are dual GPU cards, so multiply the scores if you run both cores, also I am running them in quad SLI but have not noticed a drop in performance (this is my gamer rig so it saves me time from enabling and disabling them every time)

Trying to get rig 2 online, it is a 3 way GTX 260 (192) rig, I'll get those numbers for you when I can
 
Time to overclock those GTX295s... You could break 8k PPD per GPU easily by just raising the shader speed.
 
My GTX275 with standard clocks gets roughly 7-8k PPD.
 
awesome, thank you Vaulter98c, Zero82z and Elledan and gkanakis..... Information has been updated

UPDATED!

*edit: Fixed Zero's name cause im a nub
 
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Don't worry. He doesn't have your name, along with others, written down on a sticky next to his monitor:p

I kinda messed up your name several times, with sombody else's....

it's another 2 digit + aphabetic ending...
 
haha..... Sorry Zero.... the x is next to the z and I was typing fast.
 
just got my 295's back on, glad to be back in my own state lol

anyways, out the door I pull 2 1888's, 6k a piece at my listed times
 
Ok, I just added an AMD/ATI HD2400Pro at stock speeds.
It gets a solid 150PPD. Yes, 150PPD, lol. Fold on!
 
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