SuperSampling vs TSAA

Discussion in 'Video Cards' started by dpoverlord, Apr 15, 2019.

  1. dpoverlord

    dpoverlord [H]ard|Gawd

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    I got a 2080ti and it seems Apex runs at a good 100FPS.

    I am trying to figure which "looks better" or what is the difference between ADaptive Supersampling / TSAA Anti Aliasing.

    Thoughts?
     
  2. Stoly

    Stoly [H]ardness Supreme

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    you can try them yourself... :D:D:rolleyes::rolleyes:

    I mean its for you to decide which looks better and if its worth the performance difference if any
     
  3. Furious_Styles

    Furious_Styles [H]ard|Gawd

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    I personally can't wait to get either a 1080 ti or a 2080 ti so I can use super sampling to reduce the shimmer. I do not like TSAA.
     
  4. dpoverlord

    dpoverlord [H]ard|Gawd

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    Th
    That's the thing I have. I can't personally see much of a difference so was hoping someone could link a comparison or one they have seen done.


    From my understanding adaptive supersampling sets a min fps target and adjusts the visuals based on this. This to me seems like it would cause a lot of lag no?
     
  5. Dayaks

    Dayaks [H]ardness Supreme

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    You can also use DSR to have basically SSAA all the time, or combine DSR with another aa method.
     
  6. Armenius

    Armenius I Drive Myself to the [H]ospital

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    Supersampling renders the image at a higher resolution and then downsamples it when presented to the display at its chosen resolution. The adaptive part adds a frame time target where it dynamically changes the level applied based on performance.

    TSAA is a post-process AA method that uses mutliple prior frames to reduce aliasing artifacts while in motion.

    The two modes are not mutually exclusive, with the best image quality coming from using both concurrently. If you had to choose one, then use TSAA since supersampling by itself does not reduce post-process artifacts like shimmering.
    *If you're more interested in still screenshots, then don't use TSAA.*
    Supersampling doesn't reduce shimmer, as I mention above. This is because supersampling happens before post-processing. You need to use a post-process AA method to reduce shimmer. If you don't like TSAA there are other methods like SMAA or FXAA.
     
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  7. Furious_Styles

    Furious_Styles [H]ard|Gawd

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    I thought he meant DSR, that's what I was referring to. But if it does add lag then I'l have to re-think this. I play semi-competitively so I'm going for a target FPS of 144 with little to no lag. I might have to use the TSAA then because really the only issue I have is the shimmer throwing false positives.
     
    Last edited: Apr 16, 2019
  8. Armenius

    Armenius I Drive Myself to the [H]ospital

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    I mean, DSR is SSAA, it's just game agnostic with an additional filter option. You still need post-process AA using DSR.
     
  9. Furious_Styles

    Furious_Styles [H]ard|Gawd

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    Roger that, just did an edit when I read some of the other posts.