SuperSampling vs TSAA

dpoverlord

[H]ard|Gawd
Joined
Nov 18, 2004
Messages
1,931
I got a 2080ti and it seems Apex runs at a good 100FPS.

I am trying to figure which "looks better" or what is the difference between ADaptive Supersampling / TSAA Anti Aliasing.

Thoughts?
 
you can try them yourself... :D:D:rolleyes::rolleyes:

I mean its for you to decide which looks better and if its worth the performance difference if any
 
I personally can't wait to get either a 1080 ti or a 2080 ti so I can use super sampling to reduce the shimmer. I do not like TSAA.
 
Th
you can try them yourself... :D:D:rolleyes::rolleyes:

I mean its for you to decide which looks better and if its worth the performance difference if any
That's the thing I have. I can't personally see much of a difference so was hoping someone could link a comparison or one they have seen done.


From my understanding adaptive supersampling sets a min fps target and adjusts the visuals based on this. This to me seems like it would cause a lot of lag no?
 
You can also use DSR to have basically SSAA all the time, or combine DSR with another aa method.
 
I got a 2080ti and it seems Apex runs at a good 100FPS.

I am trying to figure which "looks better" or what is the difference between ADaptive Supersampling / TSAA Anti Aliasing.

Thoughts?
Supersampling renders the image at a higher resolution and then downsamples it when presented to the display at its chosen resolution. The adaptive part adds a frame time target where it dynamically changes the level applied based on performance.

TSAA is a post-process AA method that uses mutliple prior frames to reduce aliasing artifacts while in motion.

The two modes are not mutually exclusive, with the best image quality coming from using both concurrently. If you had to choose one, then use TSAA since supersampling by itself does not reduce post-process artifacts like shimmering.
*If you're more interested in still screenshots, then don't use TSAA.*
I personally can't wait to get either a 1080 ti or a 2080 ti so I can use super sampling to reduce the shimmer. I do not like TSAA.
Supersampling doesn't reduce shimmer, as I mention above. This is because supersampling happens before post-processing. You need to use a post-process AA method to reduce shimmer. If you don't like TSAA there are other methods like SMAA or FXAA.
 
Supersampling renders the image at a higher resolution and then downsamples it when presented to the display at its chosen resolution. The adaptive part adds a frame time target where it dynamically changes the level applied based on performance.

TSAA is a post-process AA method that uses mutliple prior frames to reduce aliasing artifacts while in motion.

The two modes are not mutually exclusive, with the best image quality coming from using both concurrently. If you had to choose one, then use TSAA since supersampling by itself does not reduce post-process artifacts like shimmering.
*If you're more interested in still screenshots, then don't use TSAA.*

Supersampling doesn't reduce shimmer, as I mention above. This is because supersampling happens before post-processing. You need to use a post-process AA method to reduce shimmer. If you don't like TSAA there are other methods like SMAA or FXAA.

I thought he meant DSR, that's what I was referring to. But if it does add lag then I'l have to re-think this. I play semi-competitively so I'm going for a target FPS of 144 with little to no lag. I might have to use the TSAA then because really the only issue I have is the shimmer throwing false positives.
 
Last edited:
Back
Top