StarCitizen Group Forming List Your Assets

I hope the looting mechanic is going to be realistic instead of having a loot all button or something like that.

if you found something on a derelict ship it would be cool if you had to physicaly move the loot to your ship.

answer if you are in a hurry just chuck in on the floor in a hall way.

oh i just thought of something. i wonder if you will be able to use cargo as barricades in the event you get boarded.
 
This just in!

GrimDraco went on a pledging spree and now owns every ship besides the Gladiator and Scythe.

He owns now:
Aurora LX
Avenger
M50
350r
Hornet
Freelancer
Starfarer
Constellation
Caterpillar
Cutlass
Retaliator
Idris-P
 
Ppshhhaaawww he's only got 1 of each... nuff said...

On a total unrelated note. i want to visit your hanger when it comes out
 
ORLY?
I figured you were a Hornet guy.

Did you get a ship for your honey? Which ship?
I think Brent may have pledged in too.

I'm wondering if I want to pledge for a Hornet in addition to the Freelancer, or just try upgrade to a Constellation for $250.
It's just so much money for one game....

I might still swap to the Hornet but for now the Freelancer seems to make more sense. . . Yes my honey also has the Freelancer and so does Brent. We have been thinking it would be really awesome to form up a corporation and customize each Freelancer to task different. IE: I could retrofit mine to be more of a fighter for protection on trade runs, someone else could modify for more cargo capacity etc.

So I am already sunk $265 into this game plus the necessary upgrades to the computer later this year.
 
I hope the looting mechanic is going to be realistic instead of having a loot all button or something like that.

if you found something on a derelict ship it would be cool if you had to physicaly move the loot to your ship.

answer if you are in a hurry just chuck in on the floor in a hall way.

oh i just thought of something. i wonder if you will be able to use cargo as barricades in the event you get boarded.

What's the point of a tractor beam then?

Or are you suggesting that physically moving loot (cargo) would be required when you disable a ship, instead of destroying it?
 
if you disable a ship, you dont need to remove the loot, send your repair bot over to fix itup and limp it to a black market dealer and sell the whole thing loot and all lol
 
I might still swap to the Hornet but for now the Freelancer seems to make more sense. . . Yes my honey also has the Freelancer and so does Brent. We have been thinking it would be really awesome to form up a corporation and customize each Freelancer to task different. IE: I could retrofit mine to be more of a fighter for protection on trade runs, someone else could modify for more cargo capacity etc.

That makes it more tempting for me to buy a Hornet. Having 4 Freelancers flying together might make an appealing target. 2 Freelancers escorted by 2 Hornets, on the other hand, wouldn't be nearly as vulnerable.

However, I worry about the range capability of the Hornet; it should be able to keep up on long-haul runs becuase it is an escort fighter, after all.

oh well; we have a few months to decide if we want Hornets.
 
That makes it more tempting for me to buy a Hornet. Having 4 Freelancers flying together might make an appealing target. 2 Freelancers escorted by 2 Hornets, on the other hand, wouldn't be nearly as vulnerable.

However, I worry about the range capability of the Hornet; it should be able to keep up on long-haul runs becuase it is an escort fighter, after all.

oh well; we have a few months to decide if we want Hornets.

If we decide to go big I was thinking about if we want to get a tanker into our midst as well. . . Although I am hoping there is the option to hire a tanker for long trips if you have a group.
 
That makes it more tempting for me to buy a Hornet. Having 4 Freelancers flying together might make an appealing target. 2 Freelancers escorted by 2 Hornets, on the other hand, wouldn't be nearly as vulnerable.

However, I worry about the range capability of the Hornet; it should be able to keep up on long-haul runs becuase it is an escort fighter, after all.

oh well; we have a few months to decide if we want Hornets.

it should have plenty of range with external fuel pods.

it has 2 Class 3 hard points

Class 3

Pylon. This is where you mount missiles, ECM units, radar pods, drop tanks, fuel tanks, additional ammunition, missile racks, special scanners, etc

im sure there are different engine and thruster options too some being more fuel efficient ect so you can get the range you want but might not be as fast to end ect. so you outfit what you need to get the range you want while still having a deadly fighter
 
What's the point of a tractor beam then?

Or are you suggesting that physically moving loot (cargo) would be required when you disable a ship, instead of destroying it?

ya when you don't blow a ship up or find a derelict ship.

speaking of tractor beams can ships tractor other ships if say their engines are damaged enough that the tractors beam could over power it?
 
Last edited:
also just notice the class 4 slots on the Hornet where the turret is can mount pylon slots too so it can actually carry 2 fuel pods on the wings and 2 more on the hull.
 
Is there any way to get LTI at this point? Sorry if this has been answered, but I'm just hella confused.
 
Is there any way to get LTI at this point? Sorry if this has been answered, but I'm just hella confused.

yeah just have anyone who is a veteran backer to gift it to you. feel free to PM me if you dont know anyone who has veteran status.
 
im pretty sure anyone on the list on the first post has atleast veteran status
 
the hornet set up for exploration might not be a horrible idea either. you might just go without missles. the class 3 hard points can take external fuel tanks. so if you got an energy efficient engine/main thruster on the hornet some external fuel pods and convert some storage to more fuel tanks i bet it would have decent range. yet still have enough force with the other weapon mounts to handle a fight.

I feel like that's a better domain for the 300 series as they are more adaptable. I did consider getting a Hornet over a 300 series, but it just seems the 300 series is much more flexible in it's roles, I'm not even sure how common combat is actually going to be to go buy a ship which is primarily for combat.
 
i wouldnt want to fight it from far away. probably gives it a huge advantage, take away its engines get in blind spots etc.
Why would fighting from long range give it a huge advantage? The larger slower plane is usually at a disadvantage in longer range battles because it's easier to hit, especially if the bullets/energy blasts take a while to reach the target.

To get in blind spots you'd need to take out the manoeuvring thrusters rather than the main engines, otherwise it can still rotate to get you out of it's blindspot. I think this is what people are neglecting when they talk about boarding, you can't just pop the engines and then board, if the enemy can still rotate with it's manoeuvring thrusters, even if you take out it's main engines it can just turn and look at you as you try and board, then it becomes a game of firepower vs. armour.
 
I feel like that's a better domain for the 300 series as they are more adaptable. I did consider getting a Hornet over a 300 series, but it just seems the 300 series is much more flexible in it's roles, I'm not even sure how common combat is actually going to be to go buy a ship which is primarily for combat.

im not denying the 300i is more versatile it should be.

just that the hornet can be outfitted to do more than just fighting if you need to for a certain mission.

as for fighting i think its going to happen a lot unless you stay in low risk areas.

not just from players but NPC pirates and aliens and such, any sector thats risk 4+ is going to be dangerous and thats where the rewards will come. those remote sectors are most like starving for resources and goods that transports can bring in but are also the least law enforced so pirates will be looking for prey.

imho if i was a freelancer i would rather have a hornet guarding me than a 300i assuming it has the same pilot and i had a choice of which ship he would fly.

that could change if we learn more about ship ranges and their upgrade capacitys when moddified.



325a
28t (fully loaded)
upgrade capacity - 6
engine modifies - 2
Engine Class - Fusion
Main thrust 1x TR4
Maneuvering Thrusters 12x TR1

Weapons
2× Class 1 Omnisky VI laser cannons
1× Class 2 Klaus & Werner mass driver cannon
2× Class 3 Talon Stalker IR Twin

Hornet
26t (fully loaded)
upgrade capacity - 6
engine modifies - 2
Engine Class - Fusion
Main thrust 1x TR4
Maneuvering Thrusters 8x TR2

Weapons
2× Class 1 2× NN-13 Neutron Guns
2× Class 2 2× CF-117 Laser Gatlings
2× Class 3 4× Devastator missiles
2× Class 4 None equipped

on the surface the Hornet has 1 extra class 2 weapon over the 300i, and then you can choose to give up 4 of 6 mod slots to add 2 class 4 weapons. and be a heavy hitting fighter, or you can use those 4 mod slots and mod the hornet in a similer fashion to the 300i focusing on range electronics or what ever you want.

honestly after looking at the specs the only thing we cant see is the internal fuel storage capacity, if you choose to not add those class 4 weapons and instead use them as normal mods, the hornet stings a little harder and can be modded into a similar fashion as the 300i series it also should have better Handling thanks to the TR2 thrusters and fully loaded it weighs less so it should be slightly faster with the same engine upgrades and mods
 
Why would fighting from long range give it a huge advantage? The larger slower plane is usually at a disadvantage in longer range battles because it's easier to hit, especially if the bullets/energy blasts take a while to reach the target.

To get in blind spots you'd need to take out the manoeuvring thrusters rather than the main engines, otherwise it can still rotate to get you out of it's blindspot. I think this is what people are neglecting when they talk about boarding, you can't just pop the engines and then board, if the enemy can still rotate with it's manoeuvring thrusters, even if you take out it's main engines it can just turn and look at you as you try and board, then it becomes a game of firepower vs. armour.


well considering this entire conversation is speculation. I am assuming those manned turrets on the top and the bottom are pretty strong. and both could aim at you with ease at a distance. up close is your advantage as you can take away its ability to shoot at you with both and you can just mob on its vulnerable spots. i just used engines as an example. one could just as easily target something like the cockpit
 
Is there any way to get LTI at this point? Sorry if this has been answered, but I'm just hella confused.

PM a Veteran or an Original backer, they can buy it for you. Original backers have reduced prices on ships, lower than Veteran backers.

<---Original backer ;)
 
Last edited:
im not denying the 300i is more versatile it should be.

just that the hornet can be outfitted to do more than just fighting if you need to for a certain mission.

as for fighting i think its going to happen a lot unless you stay in low risk areas.

not just from players but NPC pirates and aliens and such, any sector thats risk 4+ is going to be dangerous and thats where the rewards will come. those remote sectors are most like starving for resources and goods that transports can bring in but are also the least law enforced so pirates will be looking for prey.

imho if i was a freelancer i would rather have a hornet guarding me than a 300i assuming it has the same pilot and i had a choice of which ship he would fly.

that could change if we learn more about ship ranges and their upgrade capacitys when moddified.



325a
28t (fully loaded)
upgrade capacity - 6
engine modifies - 2
Engine Class - Fusion
Main thrust 1x TR4
Maneuvering Thrusters 12x TR1

Weapons
2× Class 1 Omnisky VI laser cannons
1× Class 2 Klaus & Werner mass driver cannon
2× Class 3 Talon Stalker IR Twin

Hornet
26t (fully loaded)
upgrade capacity - 6
engine modifies - 2
Engine Class - Fusion
Main thrust 1x TR4
Maneuvering Thrusters 8x TR2

Weapons
2× Class 1 2× NN-13 Neutron Guns
2× Class 2 2× CF-117 Laser Gatlings
2× Class 3 4× Devastator missiles
2× Class 4 None equipped

on the surface the Hornet has 1 extra class 2 weapon over the 300i, and then you can choose to give up 4 of 6 mod slots to add 2 class 4 weapons. and be a heavy hitting fighter, or you can use those 4 mod slots and mod the hornet in a similer fashion to the 300i focusing on range electronics or what ever you want.

honestly after looking at the specs the only thing we cant see is the internal fuel storage capacity, if you choose to not add those class 4 weapons and instead use them as normal mods, the hornet stings a little harder and can be modded into a similar fashion as the 300i series it also should have better Handling thanks to the TR2 thrusters and fully loaded it weighs less so it should be slightly faster with the same engine upgrades and mods
One thing you haven't considered is the internal layout, I don't know how important it will be in the end, but the Hornet is a fighter. It has a single seat cockpit and looking at the images, you can't actually get from the cockpit in to the rest of the ship.

The 300 series, while it's still a single seat cockpit, it has berths where you can sleep and an area to eat and such (maybe can take a passenger? I don't know, the brochure says "With ample berths for longer-duration spaceflight, the 300 Series&#8217; rear habitation compartment features all the necessities: eat, sleep and work in exquisite comfort.).

So I wonder if the fact the Hornet is a fighter is going to limit it's abilities in that area, you can't get up to eat or sleep or go to the toilet. It doesn't matter if your F-22 Raptor can carry 9 tonnes, you can't turn it in to a long range explorer.

That's why I'm loathed to drop my 325A in favour of a Hornet. I really like the look of the Hornet and really want a good fighter plane, but I don't want to get stuck without a ship that can do longer hauls or exploration or mercantile or whatever.
 
One thing you haven't considered is the internal layout, I don't know how important it will be in the end, but the Hornet is a fighter. It has a single seat cockpit and looking at the images, you can't actually get from the cockpit in to the rest of the ship.

The 300 series, while it's still a single seat cockpit, it has berths where you can sleep and an area to eat and such (maybe can take a passenger? I don't know, the brochure says "With ample berths for longer-duration spaceflight, the 300 Series’ rear habitation compartment features all the necessities: eat, sleep and work in exquisite comfort.).

So I wonder if the fact the Hornet is a fighter is going to limit it's abilities in that area, you can't get up to eat or sleep or go to the toilet. It doesn't matter if your F-22 Raptor can carry 9 tonnes, you can't turn it in to a long range explorer.

That's why I'm loathed to drop my 325A in favour of a Hornet. I really like the look of the Hornet and really want a good fighter plane, but I don't want to get stuck without a ship that can do longer hauls or exploration or mercantile or whatever.

325A isnt really designed for long hauls either though. berths and that shit might play a factor but the real thing to worry about is fuel, fuel capacity etc. a good idea to see what makes one an explorer and one not an explorer is to look at the 300i brochure and compare the 315 with the 325.

comparing the 315 and the 325 shows a different engine and different thrusters and different thruster class. im guessing its something like fuel economy of the ship that makes the difference


edit:

id also like to add that most of these ships are absolutely gigantic. again refer to the aurora ship and human to show the scale. I know it is hard to imagine especially when you see ships like the constellation and then you think theyre small, but these ships are gigantic. i am pretty sure they will all have a berth. it is not unreasonable as there is lots of room in there. they might not all have a kitchen like that ballin ass freelancer though
 
Last edited:
14million stretch goal affects thats. logging out in deep space will most likely require a bed. unless they let you just sleep in the cockpit. ive slept in a chair before heh.
 
325A isnt really designed for long hauls either though. berths and that shit might play a factor but the real thing to worry about is fuel, fuel capacity etc. a good idea to see what makes one an explorer and one not an explorer is to look at the 300i brochure and compare the 315 with the 325.

comparing the 315 and the 325 shows a different engine and different thrusters and different thruster class. im guessing its something like fuel economy of the ship that makes the difference


edit:

id also like to add that most of these ships are absolutely gigantic. again refer to the aurora ship and human to show the scale. I know it is hard to imagine especially when you see ships like the constellation and then you think theyre small, but these ships are gigantic. i am pretty sure they will all have a berth. it is not unreasonable as there is lots of room in there. they might not all have a kitchen like that ballin ass freelancer though

I'd be a bit disappointed if layout didn't have something to do with the capability of a ship.

http://images2.wikia.nocookie.net/__cb20130127123256/starcitizen/images/c/c8/Hornet_cockpit.jpg

Doesn't look like there's any way to get back behind the seat to me. I know they're all reasonably large ships, but so are most modern fighter planes (F22 Raptor is about 19m long, not a hell of a lot smaller than the Hornet but I don't imagine anyone would try and put a living area in an F22).
 
Last edited:
I'd be a bit disappointed if layout didn't have something to do with the capability of a ship.

http://images2.wikia.nocookie.net/__cb20130127123256/starcitizen/images/c/c8/Hornet_cockpit.jpg

Doesn't look like there's any way to get back behind the seat to me. I know they're all reasonably large ships, but so is are most modern fighter planes (F22 Raptor is about 19m long, not a hell of a lot smaller than the Hornet but I don't imagine anyone would try and put a living area in an F22).

ah i see now from that picture (hadnt seen that one) unlikely theres a berth in there. hopefully that damn chair reclines hahahaha.

the hornet still has 4 tons of cargo space atleast. now i have to buy a freelancer
 
Did they take the 350r off the list? Can veterans still purchase it?
 
I think it still is he just hasn't been around for a few days either that or just super lazy.
 
Did they take the 350r off the list? Can veterans still purchase it?
Yeah it's gone but I'm sure there will be more promos similar to that down the road. And you wouldn't want to buy a ship from a veteran, they pay more than Original backers.
 
time for a third Star Citizen thread! lol. we just need to keep all three active to maintain awarenss and do our part:p
 
Harsaphes. Origin 325a
SolidSnakeUS. Origin 325a
Stiler. Origin 325a
Balzac. Aurora LX, M50
leeleatherwood: Idris-P Retaliator Aurora LX Aurora
GrimDraco: Idris-P Constellation 350r Aurora LX Avenger M50 Hornet Freelancer Starfare Caterpillar Cutlass Retaliator
bpizzle1 - 315p
Tudz: 325A M50 Interceptor
MavericK96: Aurora LX
RedTalon: MISC Freelancer MISC Starfarer (tanker)
Norseman: 315P
CaelumAtra 325A
shifty68 Hornet
JMacker MISC Freelancer
Droc Constellation + 315p
Dremic anvil hornet
DreddLocker: 315p Explorer
Lorien: Account1 - 325A Account 2 - Undisclosed (as in not giving you the name):Constellation
ekuest - aurora LX
El_Guapo242 MSIC Freelancer & Origin 300i
Dookey 315p Pirate Cutlass
Skids1 325A 300i Freelancer
HaZarD-SFD 325A Fighter
Blue_scholar MISC Freelancer
RX3 Constellation, Avenger
TheGamerZ 300i
ValeTudo 300i
northrop Hornet
ocbaud 300i
Lemonade727 325a
shifty68 Retaliatory heavy bomber Aurora LX
eapleitez 325a
Moneyless Hornet, 325a, M50, Freelancer, Drake Caterpillar
WildAce Freelancer
ShabazKillaX 325a
Decimus Freelancer
 
thanks for the update northrop. I picked up a few ships before the sale ended this weekend.

shifty68

retaliator
aurora lx
 
We have a good fleet of some damn good fighters. So fucking happy we have an Idris-P on our side.
 
Yup, 2 Idiris. Or is it Iridii? Such an awesome problem to have, trying to pluralize that ship's name :D

We have a hellova fleet already, and I'm sure its going to grow as time goes on.
 
Remember tho that we actually have more ships than pilots right now as many of us own 2 or more ships and we obviously can't fly all of them at the same time. Not to mention we have ships that require a crew of at least 3 or 4.
 
Back
Top