tehslippery
Gawd
- Joined
- Feb 17, 2012
- Messages
- 833
Between 70-90 people. A lot of CS, especially in the foreign language areas. Raid development team for EQ2 pretty much got axed entirely. The lead raid designer for SOE, Roger Uzun who has been with them since the start (17 years) was amongst those laid off.
If you expected EQNext to have any sort of raiding or end game like that, I told you it wasn't going to happen. Not only do some of the people in charge on that team have a severe dislike of raiding, these layoffs illustrate that the company is going that way in general. EQNext will be about as casual as can be.
http://eq2wire.com/2013/08/28/breaking-soe-layoffs/
http://www.polygon.com/2013/8/28/4669150/job-cuts-at-sony-online-entertainment
http://massively.joystiq.com/2013/08/29/john-smedley-takes-to-reddit-to-answer-soe-layoff-questions/
Sorry to hear about those who lost their jobs, I wish you all the best.
Edit: It is funny to hear Smedley talk about how it is so hard to lay off people, when they do it every year like clockwork.
If you expected EQNext to have any sort of raiding or end game like that, I told you it wasn't going to happen. Not only do some of the people in charge on that team have a severe dislike of raiding, these layoffs illustrate that the company is going that way in general. EQNext will be about as casual as can be.
http://eq2wire.com/2013/08/28/breaking-soe-layoffs/
http://www.polygon.com/2013/8/28/4669150/job-cuts-at-sony-online-entertainment
http://massively.joystiq.com/2013/08/29/john-smedley-takes-to-reddit-to-answer-soe-layoff-questions/
Sorry to hear about those who lost their jobs, I wish you all the best.
Edit: It is funny to hear Smedley talk about how it is so hard to lay off people, when they do it every year like clockwork.