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it is a worthy sequel.
not in the multiplayer department.
its near identical. IMHO.
im disappointed.
It really isn't, but if you want to say so go ahead.
This game should've come out in 2007 when its graphics might have been considered good. For the life of me I can't figure out what took them soooooo long.
they didnt pay a 100 million to make the game.. that information was incorrect.. but i agree that supcom 1 has spoiled me and is why i probably wont buy SC2 for a while.. wasnt really a SC1 fan to begin with but with the death of the supcom series and C&C series theres not really any good RTS games to play anymore..It's his opinion just as yours is yours. And mine is I don't get the hype as I don't see any difference really between it and old Warcraft 2 and C&C features. What can I say... I was spoiled by Supreme Commander 1. Everyone has opinions, but when you aren't right there along with the masses you either get attacked and/or shut down.
Let alone $100,000,000. I did a transaction a bit over a week ago with a guy that is friends with one of the high-ups in Blizzard and this guy booked studio time for them all to play some cheesy '70's classic rock that is in a jukebox somewhere in the game... LOL. But they do have a massive cash cow on their hands with wow (pun intended).
Say what you want....
I'm enjoying the hell out of the SP campaign.
Its almost as good as DOW II: Chaos rising
*Ducks and runs*
DOW II's single player wasnt bad.. its multiplier was a complete joke.. ended up throwing away all my DOW games after trying to play the DOW II MP..
multiplayer just feels like a mod with batter graphics.
The melee is identical to Starcraft 1 only if you aren't a very good player. If you were any good at Starcraft 1, you will notice the differences immediately in Starcraft 2 and the profound impact they have on melee.
Like... cake batter, or muffin batter? Are there blueberries in it? I like blueberries.
They're damned if they do and damned if they don't.
If they change too much from SC, everybody will be pissed that it's not really SC. If they don't change at all, everybody will be pissed that it's just SC with new graphics.
/shrug
Or if it's been a number of years. You could have been good and forgotten.
That said, it's been many years and I tried Zerg first... yeah, nothing's changed, sure. Pfffft.
i dont get it why would you throw away the old ones if the new ones are a joke? lol
Or if it's been a number of years. You could have been good and forgotten.
That said, it's been many years and I tried Zerg first... yeah, nothing's changed, sure. Pfffft.
I tried Zerg for the first time in MP last night, and I was completely lost on what units to get/build order to go. I suppose it would have helped if I looked at something before diving right in
diving right in is the best part.. i mean shit i havent played single player campaign in an RTS game in for ever.. usually just do a couple AI skirmishes.. figure out a few of the starting units then head to the multiplayer..
Yea, I'm going through the single player campaign right now (no spoilers please!) . I'm loving it, and I want MORE! The only thing that bums me out, is knowing I've got a bit of a wait before I can play the zerg/protoss campaigns. That sucks .
I usually like playing all the campaigns to learn each of the units and structures, their strengths and weaknesses, etc. Oh well, I'll play some skirmishes against the AI with Zerg/Protoss prior to jumping into MP.
I mainly play the campaigns for the same reason as you. The one thing I found disappointing, however, is there are a lot of units in single player that are absent from multiplayer. Firebats, medics, goliaths, etc. My friends have told me 'balancing issues' are to blame, but meh. I just want medics to heal my mass marines! Oh, and also goliaths to rape air units. Please and thanks, Blizzard
Really? I wasn't aware that many of the SP units didn't make it to MP?
The melee is identical to Starcraft 1 only if you aren't a very good player. If you were any good at Starcraft 1, you will notice the differences immediately in Starcraft 2 and the profound impact they have on melee.
5 bucks says they will be released in the "expansions" and billed as an "addition to the multiplayer experience"
I mainly play the campaigns for the same reason as you. The one thing I found disappointing, however, is there are a lot of units in single player that are absent from multiplayer. Firebats, medics, goliaths, etc. My friends have told me 'balancing issues' are to blame, but meh. I just want medics to heal my mass marines! Oh, and also goliaths to rape air units. Please and thanks, Blizzard
not in the multiplayer department.
its near identical. IMHO.
im disappointed.
Well thats nice. You made a whole thread to tell the world this? Next time keep it to yourself.multiplayer just feels like a mod with batter graphics.
completely unorginal.
This game should've come out in 2007 when its graphics might have been considered good. For the life of me I can't figure out what took them soooooo long.
Firebats, medics, goliaths, vultures, science vessel, predator/hercules, the wraith, spectres, and most of the upgrades from the armory/lab aren't in MP