Terra said:Vertex texture IS a part of SM3.0:
Linky:
As for OpenGL, there is a reson for the "Open" in OpenGL...it's an open standard
Terra - But hard to code for a missing feature in "SM3.0 done right"...
Its an optional part.
The link you dropped doesnt even use VTF. So trying to say that NV cards are faster than ATi cards, because of it, is silly. Again, vertex texture fetch is not on in the benchmarks you dropped. So again, you're attempt at this arguement has failed, again.