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Sli really don't understand it

DieHard007

Gawd
Joined
Jun 23, 2005
Messages
694
why would any one want 2 vid cards other then to impress there friends and show off there E-penis. i really don't under stand it i can spend my money on other stuff that i can really use. if you already got a card that plays games great why go to 2 cards. other then you got the money and to show off. i just wish i had the money people wast like that i'd be rich. man almost a $1000 for a sli setup wow. unbelievable. to each there own i know. But why.
 
When you have a monitor that does 2304 x 1440 max resolution and you want to play BF2 at the aforementioned resolution with 16x 6x maxed out. :p
 
i'm use to 1024x768 at 85hz i have never seen it at that res ever how much better is it any way
 
Try running FEAR everything maxed 8xAA 16xAF @ 1600x1200 with one GTX = 20 fps or less. That's why ;)
 
I've read a few benchmarks and reviews on SLI systems and found SLI to be useless.... it only adds maybe a small amount of frames per second on some games, and makes performance only slightly better on some games. The reason I say "some games" is because most games aren't even SLI compatible....
 
DieHard007 said:
i'm use to 1024x768 at 85hz i have never seen it at that res ever how much better is it any way

Well, for starters most native resolutions of LCD's are 1280x1024, so if people want clearer gaming, the average gamer on a common LCD needs to move beyond 1024x768.
 
kirbyrj said:
Well, for starters most native resolutions of LCD's are 1280x1024, so if people want clearer gaming, the average gamer on a common LCD needs to move beyond 1024x768.
Well, depending on size. About 90-95 percent of 15" LCD's run on 1024x768, the same percent of 17" LCD's use 1280x1024. A good percentage of 19" LCD's use that same resolution, and LCD's larger than that start to go further up in resolutiion.
 
lesman said:
I've read a few benchmarks and reviews on SLI systems and found SLI to be useless.... it only adds maybe a small amount of frames per second on some games, and makes performance only slightly better on some games. The reason I say "some games" is because most games aren't even SLI compatible....

Not in the new games.

I can attest to SLi's performance. I've owned two 6800GT's in SLi and now I run 7800GTX's in SLi. In some games, like UT2004, or Guild Wars, SLi doesn't do much. Doom 3 runs about the same. But try games like FEAR or Far Cry with HDR and run them in high detail settings. You'd see quickly what SLi can do and why those who can afford it snatch up video cards as fast as they can.

With my setup, I can get good frame rates in every game at 1600x1200 with 4x AA and 16x AF. You've never seen anything until you've seen that on a large LCD.

With some games you can enable additional SLi Anti-Aliasing modes like 16x AA and I can tell you that games like UT2004 and Doom 3 are nothing short of badass at those settings.
 
Sir-Fragalot said:
Not in the new games.

I can attest to SLi's performance. I've owned two 6800GT's in SLi and now I run 7800GTX's in SLi. In some games, like UT2004, or Guild Wars, SLi doesn't do much. Doom 3 runs about the same. But try games like FEAR or Far Cry with HDR and run them in high detail settings. You'd see quickly what SLi can do and why those who can afford it snatch up video cards as fast as they can.

With my setup, I can get good frame rates in every game at 1600x1200 with 4x AA and 16x AF. You've never seen anything until you've seen that on a large LCD.

With some games you can enable additional SLi Anti-Aliasing modes like 16x AA and I can tell you that games like UT2004 and Doom 3 are nothing short of badass at those settings.
Point well put.....no argument here!
 
and instead of lottery, just work and save alittle :)

im sure i can speak for alot of ppl in these forums, takes alot of hard hours and hard earned cash to be able to afford and have the rigs that we have
 
DieHard007 said:
why would any one want 2 vid cards other then to impress there friends and show off there E-penis. i really don't under stand it i can spend my money on other stuff that i can really use. if you already got a card that plays games great why go to 2 cards. other then you got the money and to show off. i just wish i had the money people wast like that i'd be rich. man almost a $1000 for a sli setup wow. unbelievable. to each there own i know. But why.

Why do people buy fast cars?
Why do people buy big houses?
Why do people buy $10 paintbrushes?
Why do people buy $1000 plasma tvs?
Why do people buy ipods?
Why do people buy $100 cleats for playing football?
Why do people spend $100s of dollars to watch football games?
Why are people going to spend $400 for an Xbox360?


Cuz its what they like to do. Building systems are a lot of peoples hobbies... My friend spends hundreds of dollars on scrapbooking stuff each month.. it drives me nuts and I always wonder why.. at the same time she thinks its insane that spend $200 on a nice videocard when there is a MX4800 that "does the same thing"...
 
lesman said:
I've read a few benchmarks and reviews on SLI systems and found SLI to be useless.... it only adds maybe a small amount of frames per second on some games, and makes performance only slightly better on some games. The reason I say "some games" is because most games aren't even SLI compatible....

How could you be any more wrong?

1. "small amount of frames"?
http://endeavorquest.net:8880/SLI.htm
My benchmarks clearly show a HUGE amount of frames.
http://www.xbitlabs.com/articles/video/display/2005-17gpu.html
Xbit shows a huge amount of frames on MANY games.
http://graphics.tomshardware.com/graphic/20041123/index.html
Toms shows a huge amount of frames
http://www.anandtech.com/video/showdoc.aspx?i=2284
Anand shows a huge amount of frames.
http://www.firingsquad.com/hardware/msi_nx6800/
Firing Squad shows a huge amount of frames.
http://www.beyond3d.com/reviews/nvidia/sli/
Beyond3d showed a huge amount of frames.
http://www.hardocp.com/article.html?art=ODAwLDE1
THIS website says:
if you put two cards in for SLI, you’ll get a large performance boost allowing Transparency Supersampling and incredibly high frame rates
You're apparently the only person in the world who thinks SLI doesn't work.

2. "most games aren't SLI compatible"?
A. There are over 100 SLI game profiles in the drivers now.
B. You don't need a profile, the drivers allow you to use SLI on any game.
C. For CPU limited games that can't get any speed benefit from SLI, SLI AA can give 16XAA, so SLI literally gives benefit on EVERY GAME ON THE PLANET?

You're woefully misinformed about what SLI is Lesman. I have a pretty good idea what it is because I have a 6600GT SLI set in storage, and am currently using a 6800GT SLI set and a 7800GTX SLI set. I used to have a 6800NU SLI set.
 
Asian Dub Foundation said:
and instead of lottery, just work and save alittle :)

im sure i can speak for alot of ppl in these forums, takes alot of hard hours and hard earned cash to be able to afford and have the rigs that we have
Yea its gonna take me 6 months to pay it all off, just in time to upgrade again
:rolleyes: hehe.........
 
Rollo said:
How could you be any more wrong?

1. "small amount of frames"?
http://endeavorquest.net:8880/SLI.htm
My benchmarks clearly show a HUGE amount of frames.
http://www.xbitlabs.com/articles/video/display/2005-17gpu.html
Xbit shows a huge amount of frames on MANY games.
http://graphics.tomshardware.com/graphic/20041123/index.html
Toms shows a huge amount of frames
http://www.anandtech.com/video/showdoc.aspx?i=2284
Anand shows a huge amount of frames.
http://www.firingsquad.com/hardware/msi_nx6800/
Firing Squad shows a huge amount of frames.
http://www.beyond3d.com/reviews/nvidia/sli/
Beyond3d showed a huge amount of frames.
http://www.hardocp.com/article.html?art=ODAwLDE1
THIS website says:

You're apparently the only person in the world who thinks SLI doesn't work.

2. "most games aren't SLI compatible"?
A. There are over 100 SLI game profiles in the drivers now.
B. You don't need a profile, the drivers allow you to use SLI on any game.
C. For CPU limited games that can't get any speed benefit from SLI, SLI AA can give 16XAA, so SLI literally gives benefit on EVERY GAME ON THE PLANET?

You're woefully misinformed about what SLI is Lesman. I have a pretty good idea what it is because I have a 6600GT SLI set in storage, and am currently using a 6800GT SLI set and a 7800GTX SLI set. I used to have a 6800NU SLI set.
Amen :cool:
 
i would go to a higher res but for some reason my eyes can till the difference between 85hz and 75hz and that really hurts my eyes at 75hz. so i can't go any higher on my monitor unless i spend lots of money on a better monitor with a 85hz higher res. my monitor is the samsung Syncmaster 753DF. it can do 1280x1024 but only at 75hz. and i can't play games at that cause of my eyes.
 
DieHard007 said:
i would go to a higher res but for some reason my eyes can till the difference between 85hz and 75hz and that really hurts my eyes at 75hz. so i can't go any higher on my monitor unless i spend lots of money on a better monitor with a 85hz higher res. my monitor is the samsung Syncmaster 753DF. it can do 1280x1024 but only at 75hz. and i can't play games at that cause of my eyes.

Hmmm, I think the VESA standard for safe monitor viewing without eyestrain is 72Hz? 75Hz should be OK for you, but in general you are right, the higher the better.

My monitor does 16X12 at 85Hz and 19X14 at 75Hz, I game at 19X14 a lot. The resolution REALLY makes a difference. :)
 
Asian Dub Foundation said:
u seriously hasnt lived til u see super high res with AA and AF blown to the max... and SLI can take u there
Got a flat 19" CRT here, and although I can do pretty high resolutions (1600x1200@85Hz), I can't see shit if it's higher than 1024x768. Things just become too small...
 
iddqd said:
Got a flat 19" CRT here, and although I can do pretty high resolutions (1600x1200@85Hz), I can't see shit if it's higher than 1024x768. Things just become too small...

you can run at 1024x768 at desktop and run ur games at 16x12
 
iddqd said:
Got a flat 19" CRT here, and although I can do pretty high resolutions (1600x1200@85Hz), I can't see shit if it's higher than 1024x768. Things just become too small...

This is a common misconception. In 3d games like UT2004, etc. the things on the screen don't become smaller, they become more detailed.
There are more pixels per square inch but that only mean textures are more detailed, etc.. This is really useful for things in the distance that aren't rendered with as many pixels, it also reduces aliasing.
 
Rollo said:
How could you be any more wrong?

1. "small amount of frames"?
http://endeavorquest.net:8880/SLI.htm
My benchmarks clearly show a HUGE amount of frames.
http://www.xbitlabs.com/articles/video/display/2005-17gpu.html
Xbit shows a huge amount of frames on MANY games.
http://graphics.tomshardware.com/graphic/20041123/index.html
Toms shows a huge amount of frames
http://www.anandtech.com/video/showdoc.aspx?i=2284
Anand shows a huge amount of frames.
http://www.firingsquad.com/hardware/msi_nx6800/
Firing Squad shows a huge amount of frames.
http://www.beyond3d.com/reviews/nvidia/sli/
Beyond3d showed a huge amount of frames.
http://www.hardocp.com/article.html?art=ODAwLDE1
THIS website says:

You're apparently the only person in the world who thinks SLI doesn't work.

2. "most games aren't SLI compatible"?
A. There are over 100 SLI game profiles in the drivers now.
B. You don't need a profile, the drivers allow you to use SLI on any game.
C. For CPU limited games that can't get any speed benefit from SLI, SLI AA can give 16XAA, so SLI literally gives benefit on EVERY GAME ON THE PLANET?

You're woefully misinformed about what SLI is Lesman. I have a pretty good idea what it is because I have a 6600GT SLI set in storage, and am currently using a 6800GT SLI set and a 7800GTX SLI set. I used to have a 6800NU SLI set.

Good god, man, you're attacking me as if I diid something wrong...read my post after one of the other posters told me...it basically said "oh, I didn't know". I will not try to argue with you, because obviously your point is very clear. First of all, I'm not the original poster, so back off and don't try to get personal, and the last time I checked about SLI was when it was first coming out...reviews were crap, benches were nothing to gawk at, so I let it go. But I guess people have embraced it more now. It looked like it would be something that wasn't that great. But I guess it is fine. Just think a little before you go and try to get personal and all hurt over it.
 
EgyptBoy20 said:
Alot better. The higher the resolution, the more you can see with better detail.

That is rubbish. You clearly do not understand the relationship between screen resolution and screen refresh rate.

At super high resolutions, it's unlikely your monitor accepts anything higher than 60 Hz as a maximum refresh rate. On an LCD it is mental, because no one has a screen with those native resolutions, so the point is moot: you can't exceed the native res on an LCD.

On a CRT the issues are legion: you are crying your eyes out within a minute of starting to play, due to the 60 Hz flicker which makes your eyes water, and gives you a pounding headache.

Also, the amount of video data actually being displayed probably isn;t any better than at 1280 mode, with a 100Hz refresh rate. (Sorry, can't be bothered doing the math). And believe me, 1280 mode at 100Hz kicks the living shit out of 1600 mode or 2048 mode at 60Hz.

These are the facts.

SLI is a stinker of a technology, because it offers nothing to anyone except reviewers, wankers, tosspots, liars and morons. You can quote me on that. :)
 
Rollo said:
This is a common misconception. In 3d games like UT2004, etc. the things on the screen don't become smaller, they become more detailed.
There are more pixels per square inch but that only mean textures are more detailed, etc.. This is really useful for things in the distance that aren't rendered with as many pixels, it also reduces aliasing.
No, the HUD becomes smaller, fonts, etc. Some games will also increase your view size to let you see more as well (q3, doom3). Other games (like war3), the resolution doesn't make a difference after a certain point, except for uber-tiny unreadable fonts.
 
Mobius said:
That is rubbish. You clearly do not understand the relationship between screen resolution and screen refresh rate.

At super high resolutions, it's unlikely your monitor accepts anything higher than 60 Hz as a maximum refresh rate. On an LCD it is mental, because no one has a screen with those native resolutions, so the point is moot: you can't exceed the native res on an LCD.

On a CRT the issues are legion: you are crying your eyes out within a minute of starting to play, due to the 60 Hz flicker which makes your eyes water, and gives you a pounding headache.

Also, the amount of video data actually being displayed probably isn;t any better than at 1280 mode, with a 100Hz refresh rate. (Sorry, can't be bothered doing the math). And believe me, 1280 mode at 100Hz kicks the living shit out of 1600 mode or 2048 mode at 60Hz.

These are the facts.

SLI is a stinker of a technology, because it offers nothing to anyone except reviewers, wankers, tosspots, liars and morons. You can quote me on that. :)
You, my friend are a complete JACK ASS ;)
 
I like running games on 1600x1200 because my monitor can do ~75hz so my eyes are A-ok.
I think BF2 looks better at 1280x960-4aa 16af than 1600x1200 with no AA and low AF So that's where i run it, because my card does not give me acceptible(for me) frames at 1600x1200x4AAx16AF. Most maps will be fine, but Karkand in a 64 person server, in an alley with tanks firing and grenades going and people jumping liker rabbits i will hit 17-20 fps, which is too laggy for me. At 1280x960 with everything maxed i never go below like 35, normally i am around 60-90. Which is perfect.
For ME SLI is worthless, a sngle 7800GTX or X1800xt(when it comes) would be ideal, and thats the way i intend to go.
That's why i didn't buy an SLI mobo, i don't have a display that would keep up with the cards. Would be a waste for me.
 
Don't know about specific details. From my experience in playing half-life 2 at 1920x1200 on the dell 2405, having the settings maxed out with 1 7800gt overclocked to 7800gtx speeds, the frame rates would lower down to the 20s and it showed some choppiness. Now, with both cards, in SLI, it never go lower than 50s and it is smooth. Why at such a high settings, because the monitor can handle it and having the cards to power the settings help. Oh, once you play games and these settings I don't know how anyone can go back. My jaw dropped when I first played the game at max settings in SLI....just beautiful. In comparing the visuals from my system to those from best buy (running at 1024x800 or slightly higher), I was amazed of the difference.
I was skeptical of having SLI at first but since I could afford it, I gave it a try and have to admit, I am impressed...Made me wish I had gone the gtx route and overclock those cards...
 
If you have the financial capabilities... then why not?

We're all human. We're each entitled to what we want if we have the means of obtaining them. Obviously SLI is not for you. Good for you.
 
it basically boils down to people who are enthusiasts and like to play games with maximum detail, effects, and resolution.

You can use the same argument to say that a sportscar is a waste over an econobox. But some want to spend the extra money for that performance even if it is less practical. Same goes for videocards.
 
My buddy just bought a part for his truck that will give him 10 more horsepower.. he spent about $250 on it.... Same shit..different toilet.

Do what you like to do.. and do it well.
 
Mobius said:
SLI is a stinker of a technology, because it offers nothing to anyone except reviewers, wankers, tosspots, liars and morons. You can quote me on that. :)

bunny.jpg
 
I like to play at the native resolution of my LCD, which is 1920x1200.

If I want max eye candy at a good, steady framerate, my only choice is SLI.

Seems pretty simple to understand, for anybody who wants to understand. ;)
 
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