siliconnerd
[H]ard|Gawd
- Joined
- Jan 7, 2002
- Messages
- 1,768
Both of those issues Intel could easily solve. Patents can be overcome by cross licensing deals. Intel has patents for the x86 architecture that Nvidia wants access to, so there could be deals made there or in the chipset business. Talent could be bought or grown. Intel has large capital that they could throw at the issue. With Intel's fab tech if they got serious, both ATI and Nvidia would probably start hurting. Being pretty much one process ahead of TSMC would mean that an OK GPU could would become a good GPU just by pushing the clocks up. The only thing is Intel would need a good business reason to enter the market. Development of the 5870 took ATI almost 3 years and that is working with a lot of established IP and designers. Anything coming out of Intel would probably take at least 5 years to get to market with the first product being less than impressive. Until Intel has a good reason to sink billions of dollars over several years into a GPU they won't be doing it.AMD bought ATI and AMD is still contracting to TMSC, so, whats your bases for making that assumption?
Doubt that for two reasons: 1) patents, 2) talent. Analysis and design of CPUs is not like analysis and design of GPUs. Intel has thousands of engineers all oriented around the X86 instruction set, few of whom are oriented around pushing pixels. None of these guys have the experience or expertise to start working on a project involving modern GPU compute architecture. Half the people at intel would be able to tell you, in good detail, about exactly what happens when you call realloc(ptr, size), but few would be able to tell you what happens when you call DeleteTextures(sizein, txtptr) (part of the openGL spec).
Intel has consistently made bad graphics products for years (I understand G945's power envelope and I understand its not supposed to do spectacular, but it would be nice if it could do 264 video decoding, like oh I dunno every other graphics product on the market).