That probably depends on what you intend to use it for and how much.How is picture quality compared to oled?
I have lg 42” oled now
Debating between 49” g9 oled or the 57”
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That probably depends on what you intend to use it for and how much.How is picture quality compared to oled?
I have lg 42” oled now
Debating between 49” g9 oled or the 57”
50/50 work and gamingThat probably depends on what you intend to use it for and how much.
How is picture quality compared to oled?
I have lg 42” oled now
Debating between 49” g9 oled or the 57”
At full res (7680x2160), have to use Performance DLSS with everything maxed out including RT, FG, Ray-Reconstruction etc. Still dips below 60fps in the forest areas. Game is easily the best looking video game out there (Cyberpunk 2077 is a close 2nd).What performance are you seeing at what settings? I thought Cyberpunk 2077 was bad (I an actually run this with Path Tracing enabled with DLSS: Performance and FG enabled, averaging 65-70 FPS which is playable. I've tried 5120x1440 with Quality DLSS and the performance is the same but it looks worse than native) but from what I'm seeing people are struggling to run AW2 with RT enabled @ 60 FPS @ 3840x2160 even with FG enabled.
At full res (7680x2160), have to use Performance DLSS with everything maxed out including RT, FG, Ray-Reconstruction etc. Still dips below 60fps in the forest areas. Game is easily the best looking video game out there (Cyberpunk 2077 is a close 2nd).
On my other rig with the Asus PG32UQX (4K 144Hz HDR), I run everything maxed out w/ DLSS on Quality and it gets ~ 80 fps on avg. DLAA is mostly 60 - 70 but dips below 60 in the forest areas.
The RTX 4090 is already obsolete. Watch DF's video on this game and see how Remedy has pushed forward PC gaming graphics with this title. The future is bright. Nvidia better bring the big guns next time (5090 and beyond) to achieve 60fps consistently with all the bells and whistles turned on (w/ at least DLSS on Quality).
It depends also on how it's done. I just played through Spider-Man 2 and on console it runs at 1440p-4K dynamic res at 40 fps, or a crappier looking 1008p (yes, 1008p) - 1440p 60 fps. But what it does well is that it doesn't have noticeable pop-in while having very long draw distances. It's also incredibly seamless in transitioning between parts with zero visible loading. It's going to be great on PC probably next year.The graphics ceiling is really an arbitrary set point to start with. Dev's have to whittle down cgi material to fit "Real time". For example, if a game has very far view distances with dynamic lighting and shadows, # of animated entities visible in the distance it will crush gpus. That's where some people complain about some open world game's graphics being somewhat lower or "last gen" when they are used to playing higher detail graphics in arenas or corridor shooters where there is less stress on the gpu allowing higher detail vs performance. There are a lot of design tricks devs use to increase performance but they could still crank the ultra ceiling up magnitudes during development if they wanted to. Just using different kinds of supersampling or downsampling a higher 8k, 16k rez, DSR is another way to increase graphics and stress gpus, lower frame rates. That and of course higher levels of ray tracing.
HUB/MUB seems to have lost pace a bit in general last couple of months I feel, have then even reviewed the G9 OLED yet?I wish Tim from HUB or Rtings would review this monitor. I really need to know how bad the overshoot is compared to Neo G9 49 before buying the game
TFTCentral and Rtings have reviewed it so that's more than good enough.HUB/MUB seems to have lost pace a bit in general last couple of months I feel, have then even reviewed the G9 OLED yet?
Am assuming you are in the 120hz mode. How is the motion clarity compared to your OLED? Do you perceive motion blur / ghosting?View attachment 610661
My gawd, the high sustained brightness and contrast on this monitor do make some HDR games look like another level! Even my C242 did not have this level glory at this point of the game.
See the lighting from the flames on the snow, on this monitor this was almost glowing out of the screen whilst keeping high contrast all around it. Incredible image quality in my eyes!
If HDR is completely broken as you claim then how can you give this monitor 5 stars? This is 1 star unusable garbage monitor if proper HDR makes the image worse.Do you actually own this monitor? I understand what HDR does, I've been using it for 3 years since acquiring the original G9, the HDR on this panel is completely broken, "real life" isn't a grey sunglasses filter that mutes all of the color out of the image. I stated in my review that the original G9 had the same problem and it was never fixed, it may be a limitation of the display, the G9 Neo had the problem and it was fixed with a firmware update, G95NC has the same problem again. I'm not running SDR content in HDR mode, I'm running brightness, contrast and local dimming settings nearly maxed out in a particular color profile in the monitor itself and running pure SDR content through Windows. The SDR image has peak nit brightness for light objects, be it headlights, fire sources, the sun, the skybox, etc that is 80% as bright as that afforded by HDR but without the completely broken colors. HDR enabled content on the G9 Neo 1440p panel does not completely desaturate the colors, IT DID when it was first released, just as the original G9 before it. On the G95NC HDR is currently broken, this is NOT how HDR should look and yes Samsung CAN fix the problem just as they did with the predecessor G9 Neo, or at least I'm hoping they can and that the issue is not limited to the panel. But actually, I could care less, SDR with "HDR" hack / brightness and contrast settings looks night and day better than HDR even on the predecessor.
And yes HDR is completely broken, anyone with a muted image, navigate the panel's GUI to Menu > Picture > down 8x (boy this is fun to do every time you launch a game with HDR enabled) to HDR Tone Mapping, it will indicate "Active" but it's absolutely NOT active, switch up to Static and then back down to Active and watch the panel come alive. THAT'S BROKEN HDR. Fundamentally, completely broken HDR. And turning on actual Active Tone Mapping and it still looks washed out and you must still max out brightness and contrast. Reds? They look orange! Try to fix it playing with the color tone as I did to make reds appear actually red and you will wind up with a circus cartoon image. BROKEN!
I forgot to add to my review that 4K media content looks incredible on this monitor (in SDR! HDR is broken on the PS5 as well, meaning it's not a Windows issue! G9 1440p did not have this issue!). I have accumulated a lot of 4K video that I just ran at 1440p on the previous panel because it's still better than 1080p, and WOW I'm seeing details that I didn't even think were possible now. Also, content on the PS5 looks better with the increased vertical real estate and the fact that the PS5 runs older titles at 4K @ 60 FPS, i.e. Ghosts of Tsushima, Until Dawn, Infamous Second Son etc.
Not to discredit the G9 57" but isn't 5 ms about 10-50 times slower than OLED? If the difference actually matters is more doubtful I guess, probably not.I saw the early access review of the Neo G9 57 on Rtings. Motion performance on this thing is insane. Total response time of 5ms (vs. 9ms. on the Neo G9 49) and there is virtually zero overshoot in the 240hz mode. This panel hangs with OLED displays in terms of motion clarity without artifacts. Very very impressive stuff. No smearing and no overshoot. Black magic.
Although personally, I have been spoilt by OLED image quality and response times so will be sticking with OLED G9.
The pixels themselves respond near instantaneously, but the image processing on the display slows it down. Still, the LG C3 is twice as fast at 2.3ms going by "total" (100%) response time. Looking at an OLED PC monitor like the AW3423DW it's 1.4ms.Not to discredit the G9 57" but isn't 5 ms about 10-50 times slower than OLED? If the difference actually matters is more doubtful I guess, probably not.
(assuming response time refers to pixel response time and not input lag)
The review was kind of as expected and in line with what I experienced. A really good monitor, just not the one for meSeems like a fairly positive review for it.
To me the biggest hurdles for getting one are the 240 Hz issues on Nvidia (with no official acknowledged bug) and that there are no sales going for this in my country. I was hoping for a discount on Black Friday but so far nothing.
That EOTF curve...https://www.rtings.com/monitor/reviews/samsung/odyssey-neo-g9-g95nc-s57cg95
About the local dimming...ouch...
The Samsung G95NC has Mini LED backlighting with 2,392 zones, and the local dimming feature performs fairly well, but it could be better. There's blooming around bright objects, like around subtitles, or even when there are black bars on the sides. However, this blooming looks worse from the sides than when viewed in front. Whenever there are smaller bright objects on the screen, it crushes those highlights and dims them too much, so they lose details, and they're harder to see. Lastly, although the dimming zones are small, it's visible when they turn on and off, which can be distracting depending on the screen, but the algorithm keeps up with fast-moving objects well. Overall, while it's fine for a local dimming feature on a monitor, it isn't as good as other high-end monitors like the Samsung Odyssey Neo G9/G95NA S49AG95.
If I remember correctly, the Neo G9 49" has about the same number of zones but is smaller, so each zone should be smaller but probably not a big difference.
My Neo G9 57 has the popping noises which seems to be normal for the G9 range with plastic housing. But a little more alarming is the smell of burning plastic. I sort of expected this while it was very new but it has been 5 weeks now with heavy use, I would have thought it would have gone away. Do others have the same issue? Is this just the plastic smell while it is warm?
Mine did too but as I recall it went away after a while. I would imagine that it could also depend surrounding temps, as at least in Sweden we have gone from summer to almost winter in no time. We are talking Santa territory here even though I would imagine kasakka might claim to be even closerMy Neo G9 57 has the plastic popping noises coming from the back which seems to be normal. But a little more strange is the smell of burning plastic. I sort of expected this while it was very new but it has been 5 weeks now with heavy use, I would have thought it would have gone away. Do others have the same issue? Is this just the plastic smell while it is warm and nothing to be alarmed about?
Depends how far up north you are!Mine did too but as I recall it went away after a while. I would imagine that it could also depend surrounding temps, as at least in Sweden we have gone from summer to almost winter in no time. We are talking Santa territory here even though I would imagine kasakka might claim to be even closer![]()
So is there another update recently?
Recieved an email from samsung about an firmware update but I havent checked yet.