TaintedSquirrel
[H]F Junkie
- Joined
- Aug 5, 2013
- Messages
- 12,707
AMD: When "minimum" is good enough.
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AMD: When "minimum" is good enough.
You can buy Radeon Pro duo.
The AMD version of the TitanZ. Heck, the AMD version of the 295x2. We all know how long those cards stayed at the initial offering price. A niche card in an even smaller niche. Really not worth talking about. Let's pretend it's like fight club and we all know the first rule of fight club..........
Wasn't it already at least partially dev side?CF/SLI aren't the "DX12 way" of handling multiple GPUs in a single system. Multi-GPU control is moving from the drivers to the application. More details at the link.
GeForce + Radeon: Previewing DirectX 12 Multi-Adapter with Ashes of the Singularity
Wasn't it already at least partially dev side?
There have been a few games where the devs have flat out said the engine doesn't support it.
CF/SLI aren't the "DX12 way" of handling multiple GPUs in a single system. Multi-GPU control is moving from the drivers to the application. More details at the link.
GeForce + Radeon: Previewing DirectX 12 Multi-Adapter with Ashes of the Singularity
A sign of things to come.I wonder how much of that is simply because they are to lazy to take the time to implement it.
There are two versions of multi adapter, one way is very similar to SLi and Xfire, and the other is different and automated, but for the automated one to work certain types of renderers have to be rewritten which actually is most engines at the moment.
Its not being lazy or what not, its just a different type of renderer, in most instances an engine rewrite is necessary, of course, when going to DX12 its better to start for scratch anyways.
AMD: When "minimum" is good enough.
That is a pretty good article to start, I don't think there has been other articles about the subject. There were some things about Mantle about this though.
Just have to keep this in mind everything we saw in the past with SFR, those problems will still exist with multi adapter and this is why Raja stated its not something that can just happen over night, sometimes it will take quite a bit of time and developer resources to accomplish wide spread multi adapter use.
It's clear AMD wants the total market share of VR rdy gpu's to increase. You cannot really do that by releasing a bunch of high dollar parts, since market adoption of high end parts is low.
No it will not happen overnight, but AMD is in a unique position to kinda force developers into adopting their strategy. Controlling the console market and therefore what hardware the consoles are using is a key victory for AMD moving forward. If AMD produces a multi gpu console the developers will look to get the most out of the platform, and will adopt tech such as explicit multi adapter in order to provide the best experience for their gamers. Perhaps they won't do this, but we saw hints of it with project Quantum and VR. It actually helps to have 2 gpu's for VR, since your are rendering per eye.
as far as the high end goes, AMD has VEGA/Greenland taped out and ready to go. They are likely waiting on stocks of HBM2 to increase before releasing to the public market. Also they are likely trying to sell out the remaining stock of Fury, Nano, Fury X before releasing a card that blows them outta the water.
I hope this is outdated marketing material because it seems like a bad idea to compare your BRAND NEW FINFET part to 2-year old 28nm Nvidia parts that are EOL!
GTX 1070 has 5.7TFLOPS of compute. This card is saying 5.5 TFLOPS. Seems like a $329 part to me.
Source.
The GeForce GTX 1070 8GB Founders Edition Review | PC Perspective
GTX 1070 has 5.7TFLOPS of compute. This card is saying 5.5 TFLOPS. Seems like a $329 part to me.
Source.
The GeForce GTX 1070 8GB Founders Edition Review | PC Perspective
AMD and nVidia Flops cant be compared directly.
RX 480 is between R9 390 and R9 390X in terms of Flops.
Price it around $200 and they have a winner.
R9 380 was $200, 380X was $220.
Unfortunately you cannot compare AMD and Nvidia compute Tflops figures and correlate that to gaming (even does not correlate to DX12).GTX 1070 has 5.7TFLOPS of compute. This card is saying 5.5 TFLOPS. Seems like a $329 part to me.
Source.
The GeForce GTX 1070 8GB Founders Edition Review | PC Perspective
I hope this is outdated marketing material because it seems like a bad idea to compare your BRAND NEW FINFET part to 2-year old 28nm Nvidia parts that are EOL!
5500gflops and 2560 ALU suggests very low clocks
From what we have seen recently. Cards are clocked between 1250-1350, we shall see. If thats true it could be cut down version not the full 2560. If it is indeed a cut down version with 2048 shaders I say they really squeezed alot from their shaders and vega wont be inefficient piece of shit like fury was with all its shaders.
GTX 1070 has 5.7TFLOPS of compute. This card is saying 5.5 TFLOPS. Seems like a $329 part to me.
Source.
The GeForce GTX 1070 8GB Founders Edition Review | PC Perspective
Isn't that what NVIDIA did with the 1070?I hope this is outdated marketing material because it seems like a bad idea to compare your BRAND NEW FINFET part to 2-year old 28nm Nvidia parts that are EOL!
GTX 1070 has 5.7TFLOPS of compute. This card is saying 5.5 TFLOPS. Seems like a $329 part to me.
Source.
The GeForce GTX 1070 8GB Founders Edition Review | PC Perspective
"Up to" 5.5 TFLOPs implies that this is at max boost. GTX 1070 is at ~6.5TFLOPs at max boost. Doesn't seem like a $329 part to me.
Nvidia compared the 1070 to their own lineup of GPUs.Isn't that what NVIDIA did with the 1070?
If they can afford to sell at $200, it will be an INCREDIBLE success for AMD. They'll sell millions of 'em!
Even $250 would offer a very attractive value.
At $300, it's stinking garbage.
Nvidia compared the 1070 to their own lineup of GPUs.
All things being equal AMD would compare the 480 to the 390/390X or Fury series. Otherwise it seems like they are attacking Nvidia.
I don't think Nvidia has mentioned AMD a single time at any point during Pascal's launch.