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Robot Uses Rat Brain

HardOCP News

[H] News
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Let me see if I got this straight…scientist wirelessly controlled a small robot using a rat’s brain hooked up to electrodes in a lab. I am not sure what I think of this, probably because my brain can barely power itself…let alone power a robot. Thanks to [H] forum member jonathonball for the link.
 
I like how the brain cell soup works wirelessly (BT). It's like Cain from Robocop 2. Nuke!
 
Doesn't this article make anyone think of Pinky and the Brain.

What are we going to do tonight Brain?

Same thing we do every night Pinky, try to take over the world!
 
that's amazing. I hope to one day live forever in a robot that looks like Brad Pitt ;)
 
This is pretty impressive, I hope the research does lead to a cure for various diseases. Kinda freaky though.
 
We're one huge step closer to making this a reality:

51decw7b6xlsl500aa280bc5.jpg
 
we are 1 , we are borg..

resistance is futile.... prepare to be assimilated
 
I can see it all now.......

We are the rat robot's, all of the human race shall bow bef- Ooohhhhh CHEEEEEEESSEEEE!!!!! *loud snap of giant trap*

And that's how we defeated the rat race.
 
Oh NOES TEH CYBORG RATZ!!!!!!!!!!!!!

Pretty cool stuff. Getting kind of scary though.
 
I've seen a documentary, maybe it was filmed in the same lab, where they put rat braincells into a luquid and wired them to a PC. They used a flight sim. to teach them how to fly a plane, and after a few tries they learned how to keep it in flight. They could simply shock them so the cells kind of reset themselves and could start the learning procedure again. Compared to the size of a human's brain it's pretty impressive that they can fly a plane after just a few tries.

Maybe the next time you hop on the bus, you will only see a small bottle on the driver's seat! :D
 
But can it play Doom? When it can do that, I'll be interested.

Experiment to train rats to play Doom reaches a new level; rats can now shoot enemies — wraparound AMOLED screen provides virtual environment for neuroengineers' expanded open source project​

News
By Zak Killian published 18 hours ago
Ambitious project to teach rats how to play Doom is still ongoing four years later.


Back in 2021, the internet briefly lost its collective mind over a very particular headline: rats had been trained to play Doom — specifically, Doom II. Four years later, the project is back with a substantial update, and this time it's less of a novelty and more of something that actually resembles gameplay. Kind of. Especially now that an added trigger mechanism allows the rats, which see their way around the game with new wraparound AMOLED screens, to shoot.

The project, led by neuroengineer Viktor Tóth, has evolved into a second-generation setup that significantly expands what the rats can do inside the Doom engine. The original version used a clever but limited configuration: rats stood in a harness over a freely rotating ball, with forward movement mapped to movement through a simplified Doom II corridor. Rewards came in the form of sweetened water dispensed when the rat performed the desired action. It worked, but only that; there was no real interaction with the game's mechanics, so calling it "playing Doom" was overstating the case a bit.


The new version changes that equation. The updated rig still maps real-world rat movement into a virtual Doom environment, but it now supports more complex navigation and additional inputs. The visual system has been upgraded to a curved AMOLED display that wraps around the rat's field of view, providing a much more immersive and consistent visual environment than the earlier flat screens. To provide the animals with spatial feedback, the system uses targeted, gentle air puffs delivered to the rat's snout to indicate wall collisions — essentially a non-invasive way to tell the rat "you walked into something" without relying on trial-and-error alone.

More importantly, the system now allows rats to shoot. A physical trigger mechanism lets the animals activate Doom's fire input, meaning they're no longer just moving through the game, but interacting with it in a way that directly maps to classic FPS controls. It's still a far cry from tactical demon slaying, but mechanically speaking, the rats are now performing multiple discrete in-game actions.

https://www.tomshardware.com/virtua...m-now-with-a-curved-amoled-and-a-shoot-button
 
Do the poor rats think they are trapped in a hellish monster-filled environment?!
"I was just gathering those cheetos* I managed to locate and now I'm here?"
*distant squeak* keep firing, Mr. Nibbles!


* one of my pet rats would love to "steal" snacks from tables and dash them to her cache behind the living room tape player (it was the 90s)
 
Do the poor rats think they are trapped in a hellish monster-filled environment?!I'
"I was just gathering those cheetos* I managed to locate and now I'm here?"
*distant squeak* keep firing, Mr. Nibbles!


* one of my pet rats would love to "steal" snacks from tables and dash them to her cache behind the living room tape player (it was the 90s)
I've been to poland a few times and there I saw huge quantities of huge fluffy cats, why would you not have one of these?
 
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