bigdogchris
Fully [H]
- Joined
- Feb 19, 2008
- Messages
- 18,708
With the announcement of The Elder Scrolls Online, a lot of gamers and journalist have commented on it being "just another fantasy MMO".
My topic of discussion is what do you think needs to change about current fantasy MMORPGs in order for a new game to feel fresh, in this industry? I like the genre and do not want to see it die, but understand why some people may think it's time to go without for a while.
For me, I think that in order for a fantasy MMO to be fresh to the industry that it needs to better bridge the gap between solo and group players. I've never played a solo friendly MMO where the grouping feels satisfying. That's where I would start.
What would you do?
My topic of discussion is what do you think needs to change about current fantasy MMORPGs in order for a new game to feel fresh, in this industry? I like the genre and do not want to see it die, but understand why some people may think it's time to go without for a while.
For me, I think that in order for a fantasy MMO to be fresh to the industry that it needs to better bridge the gap between solo and group players. I've never played a solo friendly MMO where the grouping feels satisfying. That's where I would start.
What would you do?