Mirror Edge: Catalyst The story was ok, nothing ground breaking but enjoyed it enough to continue. Some of the game play decisions resulted in frustration. Every time I got into unavoidable combat I would just dread it. Every combat encounter would kinda play out the same. Defeat the gun enemies, the stun enemies and whatever remains after that. I could never figure out how to disarm the gun enemies either, if it is even possible. The combat was just an annoying obstacle to me running. It just felt too basic. When I wasn't in combat the game was fun. I did avoid all of the side content and only did the story. They spent too much time and effort on creating pointless fluff to clutter the map with. The movement system was good and only resulted in a few deaths caused by the character going the wrong direction. The game has a decent auto save system so if you plunged to your death you didn't loose much progress when in a mission. Graphically the game looked good. The first game really had something that made it enjoyable, the sequel tried but didn't have the same charm, imo.