No. It will be a FULL remake from the ground up. RE HD remake was a lot easier to remake b/c it was already remade once for Gamecube.
That's how I interpreted his post. Like him, I don't want it turned into the third-person action game the series turned into with RE4. Keep it the same style of gameplay, just updated for current consoles and PCs.No, he means when they originally remade 1 for the Gamecube, they kept pre-rendered backgrounds approach and style of the original games (cause they hadn't switched the series to over the shoulder yet). He wanted to know if they would do the same for this, or make it an over the shoulder game like 4-6. Which, we just don't know yet.
That's how I interpreted his post. Like him, I don't want it turned into the third-person action game the series turned into with RE4. Keep it the same style of gameplay, just updated for current consoles and PCs.
Wait, so this isn't that fan project from last week?
They are going to make it from scratch? Was that other project C&D? I'm confused.
Count me in. This will be interesting, though. With the current RE0 and REmake updates, they already had assets to work with or work off of that made the transition easy, the RE2 update will be completely new as far as the assets go. I'd be surprised if they went to the lengths they went to for REmake (re-recording dialogue) but it would be nice if they updated the sound effects and music in the same manner that they did with REmake.
Regardless, I'll buy it since I'd like to play RE2 again.
They can't reuse any of the sound assets. Too low quality nowadays and honestly a bit basic, stiff and cringe worthy (in terms of dialogue) for any modern game. It will all be re-recorded. Plus it would need to be seeing as they might expand upon original plots or add entire subplots into the game like they did with RE1 Remake.
I know we have seen the recent fan remake using the Unreal Engine, but I found this little gem on Youtube. Never seen this before either, but it looks like another RE 2 remake. It's actually pretty cool, it combines the static camera angles in some areas with the over-the-shoulder perspective on others. There seem to be quite a few parts to this video... I wonder how far he got in making this or if it ever got completed.
Has anyone played The Darkside Chronicles? I just learned they essentially have a 1st person arcade-shooter copy of Resident Evil 2. Very cool.
This is about as far as I want to go with the cameras. I haven't truly enjoy a single resident evil since RE4 which was just ok.
How many Titan X's do I need to run this game on 640x480?
I personally prefers fixed camera as I feel the newer 3rd person shooter puts too much emphasis on, well, shooting. .
Unsurprisingly, fan remake is scrapped after Capcom reached out to them shortly before the official remake announcement. They did not get a C&D, Capcom just asked them to put it off and invited them to meet with Capcom to get their feedback on the official remake with/from what they've learned doing theirs.
But there was also murmurs of there being a "classic" camera mode? I'm assuming this will be the fixed camera angles all mainline RE games had prior to RE4.
The only ones left are Nemesis and Code: Veronica, yes?