RE 5 ps3 vs 360

I think he's saying the controls in DS were awesome and Capcom should follow suit, and I agree 100%. Dead Space's control are insanely better than RE5.

They're like identical lol. Id actually give the edge to re5 cause they are just smoother.
 
Pretty comparable. I'll be getting the 360 version for three reasons; I know more people with 360's for co-op play (the only way!), 360 controller > PS3, and finally achievements > trophies.

Either version you get though I can't see a big difference between them.
 
They're like identical lol. Id actually give the edge to re5 cause they are just smoother.

You've never played dead space on the 360/ps3 then because you can move and shoot like a normal human being can do.:p

No way RE5 are better, but to each his own.
 
dude dead space controls ownz because you can shoot and move at the same time!!

Seriously though.......they should add that in RE5, but this thread isn't about the RE5 robot controls sooooooooo.......
 
Well some people have brought up allegedly tighter controls on X360 as a bonus, but if it's a choice between really shitty (ps3) and just plain shitty (x360) controls, what's the dif ? :p
 
I pre-ordered a copy for the 360. I use my PS3 to F@H and a rare gaming session or movie.
It's not that I prefer one over the other. It's just the PS3 can F@H and the 360 can't. :p
 
You've never played dead space on the 360/ps3 then because you can move and shoot like a normal human being can do.:p

No way RE5 are better, but to each his own.

Ive actually beat it. you can check my trophies if you want. The controls are VERY similar and that's a fact. Dont know what your trying to prove lol. And the melee is 10x easier in re5. Where dead space you don't even use it. So each has its ups and downs but they're still VERY similar.
 
The controls are VERY similar and that's a fact.

I'm going to have to agree with the other guy and say that they are not that similar, mainly due to one reason - as said before - Dead Space allows you to move around where Resident Evil requires you to stop to shoot and attack. Seems like a little thing, but it surely makes a big difference.

Dead Space controls are superior IMHO.
 
Both versions have dynamic AA.
PS3 is 0 - x2 quincunx
X360 is 0 - x4

I think the PC version will easily be the best. It was developed on PC.

Gah I hope not quincunx AA. I can't stand the fucking blur. It didn't seem to bad on the demo, though I didn't play it for long.
 
I think he's saying the controls in DS were awesome and Capcom should follow suit, and I agree 100%. Dead Space's control are insanely better than RE5.

Yes that is exactly what I was saying :D

Ive actually beat it. you can check my trophies if you want. The controls are VERY similar and that's a fact. Dont know what your trying to prove lol. And the melee is 10x easier in re5. Where dead space you don't even use it. So each has its ups and downs but they're still VERY similar.

They are similar all the way upto the massive stumbling block of aiming/shooting whilst moving. Then RE5 just goes to shit because of it. Glued to the spot worked in the earlier RE games as it was all we were used to and the zombies (for the whole) were slow as hell. But then Dead Space introduced the miraculous skill of 'moving' whilst aiming/shooting and that changed the goalposts...so much so that RE5 feels wrong and very old...especially at the speeds some of the zombies moved in the demo....I assume the full game is just 10x more of the same.

Granted there will be some who are happy with antiquated controls but for the whole that my friend is FACT.

It's a shame because the demo looks amazing, it was just an absolute chore to play IMO. No fun whatsoever. If they ever patch in the obvious at a later date then I'm all over it...as I'm sure a lot of others will be too.
 
Its not only the move/shoot thing either...I can't count the number of times I've been axed by that undertaker dude from my blind spots while dealing with 5-7 infected peeps bumrushing me...how about a little command sequence (like in the previous re4) that flashes on the screen to warn you of near insta-kill attacks and allows you to dodge? I don't care what it does, do a cartwheel, start doing jumping jacks, a tiger uppercut , a little stop drop and roll action or something.....just get me out of the way when that attack is ready to hit!!!
 
I pretty much despise games with no vsync. It's not enough to make me go for the PS3 version, but that's still an annoyance.
 
Everyone I know loved RE4 and the controls. I have no issues with the controls in RE5 either.
 
Ive actually beat it. you can check my trophies if you want. The controls are VERY similar and that's a fact. Dont know what your trying to prove lol. And the melee is 10x easier in re5. Where dead space you don't even use it. So each has its ups and downs but they're still VERY similar.

This guy is high, or something.

The controls cease to be even remotely comparable when you start moving and shooting in Dead Space. We call that DISsimilar, not "very similar"

Trying to bring down the excellent controls the developers clearly thought out and implemented properly in Dead Space by comparing them to the bullshit 'stubborn pride' effort Capcom has hindered their new flagship title with is bordering on blind, and very near to abject retardation.

Holler when they've patched RE5 to operate like a 2009 Triple A release should. I might pick it up in a few years when it's $10 on gamefly, maybe.
 
This guy is high, or something.

The controls cease to be even remotely comparable when you start moving and shooting in Dead Space. We call that DISsimilar, not "very similar"

Trying to bring down the excellent controls the developers clearly thought out and implemented properly in Dead Space by comparing them to the bullshit 'stubborn pride' effort Capcom has hindered their new flagship title with is bordering on blind, and very near to abject retardation.

Holler when they've patched RE5 to operate like a 2009 Triple A release should. I might pick it up in a few years when it's $10 on gamefly, maybe.

I swear people don't even read post. This guy is a prime example of one.
 
Dude seriously you said the controls are VERY similar and being able to shoot in DS and not in RE5 is like 80% of the controls. Don't get me wrong I love RE I played through 4 probably 3-4 times but the controls are shitty period, 90% of the reviews have said it and it's just the way it is. I'm actually pretty pissed about it, I've got it prebooked for the 360 but I just played the demo again and I'm just not gonna waste my money on it.

here's a review from Sessler
http://g4tv.com/xplay/reviews/1944/Resident-Evil-5-Review.html

Chris moves like a 400 pound asshole and apparently his guns so heavy he can't move and shoot at the same time.:D

I think I'm gonna get MADWORLD instead.;)
 
Dude seriously you said the controls are VERY similar and being able to shoot in DS and not in RE5 is like 80% of the controls. Don't get me wrong I love RE I played through 4 probably 3-4 times but the controls are shitty period, 90% of the reviews have said it and it's just the way it is. I'm actually pretty pissed about it, I've got it prebooked for the 360 but I just played the demo again and I'm just not gonna waste my money on it.

here's a review from Sessler
http://g4tv.com/xplay/reviews/1944/Resident-Evil-5-Review.html

Chris moves like a 400 pound asshole and apparently his guns so heavy he can't move and shoot at the same time.:D

I think I'm gonna get MADWORLD instead.;)


^^^ good review. after playing the demo on PS3 i'm on the fence. wish it was more of a survival-horror game. blasting zombies with the shotgun is pretty satisfying though.
 
They should have added run and gun mechanics. Super inaccurate run and gun mechanics. Shooting accurately and running is very very hard.
 
The most shocking thing there is Wii Fit, absolutely ridiculous ppl are still falling for the hype! :eek:

wii is going to ruin gaming. why? because i bet that PS4/XBOX 3 will have little to no graphical power improvement. this is so thet can pull a wii and make a console that is cheap to make and therefore gaining profit for every console they sell.

MS and sony would welcome this approach as all they and every business known to man, cares more about money
 
because i bet that PS4/XBOX 3 will have little to no graphical power improvement. this is so thet can pull a wii and make a console that is cheap to make and therefore gaining profit for every console they sell.

You're so wrong. :p

And nobody will fall for the Wii again. As long as consoles make enough to surive, I'm happy. All of those profits Nintendo make on the Wii do jack shit for me as a gamer. Their system and selection of games are horrible.
 
I'm still a little curious why RE4 was given a complete free pass for using the exact same control scheme...yet somehow RE5's controls are "horrible." People even still recommend RE4 for the Wii, which was only released about 18 months ago. I just don't understand how in the last 2 years the controls everyone loved are now bad.
 
And nobody will fall for the Wii again. As long as consoles make enough to surive, I'm happy. All of those profits Nintendo make on the Wii do jack shit for me as a gamer. Their system and selection of games are horrible.

I beg to differ, Wii has done WONDERS for the video game market as a whole. My wife wouldn't touch my 360 (except once to play PGR3 with the wheel), she'll touch my Wii (yup, i said it). She loves the simple controls, the easy to learn games, etc. Pardon the comparison but it's like the "gateway drug" to video games for alot of people.

Will the Wii 2 sell as well as the original? No, but I think it'll get alot of people into gaming who otherwise would not.

Sorry to go so off topic...
 
My wife will only play our Wii. On occasion she does uno on the 360. She has never even used the PS3, and has no desire to. She has no desire to use the 360 either, but uno has her on it. If Uno was on the Wii, that would be it. My son on the other hand will use all 3.
 
I'm still a little curious why RE4 was given a complete free pass for using the exact same control scheme...yet somehow RE5's controls are "horrible." People even still recommend RE4 for the Wii, which was only released about 18 months ago. I just don't understand how in the last 2 years the controls everyone loved are now bad.

I think RE4 had a slower pace to be honest, they were times when you were flooded with Las Plagas in a couple of situation but based off the demo of RE5 they do it much more. Granted Chris has his uppercut in this one but it's no where near as effective as Leon's roundhouse that knocked every one to the floor. And RE4 had a lot of corridor situation were you could create a choke point and with RE5 you have those similar situation but the infected just jump off the rooftops right in front of you or behind you so.

You can tell by the demo and reviews this one is much action based so they should have at least given you and option to be more mobile.

I honestly think they finished the game and realized that it wasn't scary in the RE sense so they left the control's in there to represent the only tension they could come up with.
 
I think RE4 had a slower pace to be honest, they were times when you were flooded with Las Plagas in a couple of situation but based off the demo of RE5 they do it much more. Granted Chris has his uppercut in this one but it's no where near as effective as Leon's roundhouse that knocked every one to the floor. And RE4 had a lot of corridor situation were you could create a choke point and with RE5 you have those similar situation but the infected just jump off the rooftops right in front of you or behind you so.

QFTMFT again!!!

Seeing that there is so much potential, why would you want to keep the same controls?? Capcom knows how to make a 2D fighting game:D, make it to where you can do like a 3 hit combo on one guy that affects the group of enemies around him (i.e. first hit is a jab punch that stumbles main enemy and surrounding enemies, 2nd hit is a knee to the GROIN and does the same except its a more powerful attack on the main enemy, and the 3rd hit is a roundhouse kick and knocks everybody to the ground while you run and regather yourself). Make it timed too, and have different variations on the buttons that you have to hit to connect the combos together, (i.e. like that fight against Krauser in RE4). Make a stamina meter so you can't just do it all the time though.

OK I'm getting a little overboard.....maybe.... :D
 
Dude seriously you said the controls are VERY similar and being able to shoot in DS and not in RE5 is like 80% of the controls. Don't get me wrong I love RE I played through 4 probably 3-4 times but the controls are shitty period, 90% of the reviews have said it and it's just the way it is. I'm actually pretty pissed about it, I've got it prebooked for the 360 but I just played the demo again and I'm just not gonna waste my money on it.

here's a review from Sessler
http://g4tv.com/xplay/reviews/1944/Resident-Evil-5-Review.html

Chris moves like a 400 pound asshole and apparently his guns so heavy he can't move and shoot at the same time.:D

I think I'm gonna get MADWORLD instead.;)
Being able to move and shot would make the game way to easy and not intense at all imo. This was a design choice and I agree with it. I wish Dead Space didn't allow you too move.. would have made it 10x scarier.
 
Team Xbox quote on the subject:
If you can’t deal with the combat gameplay in the RE series (there’s a demo to save you potential naysayers a few bucks), then there’s a good chance that you won’t be buying what the boxed copy of Resident Evil 5 is selling. But if there’s even the slightest amount of indifference in your brain about the aiming and gunplay of RE, then RE5 is worth your time.
 
I'm a huge fan of the RE games... but the RE5 demo turned me off massively. It'll be the first one of the main series which I never play.
 
Not based on the demo I'm not. It's not just the controls, it was boooooooring.
 
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