gamingarena23
Limp Gawd
- Joined
- Dec 7, 2006
- Messages
- 247
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Ah, the guy says in his Facebook comments that it was done on X360.
NEXT
btw, thanks for the heads up StreamsOfInferno
Haha true. Not everyone can pull a Jeff Gertsmann and spin off their own successful website.Early reviews = want to keep my job review.
Damn 10-12 hour gameplay on the IGN review . I guess the only replacement for borderlands will be borderlands 2 .
I can't convince myself to spend $60 on a game with anything less than 20 hours of gameplay. I'll wait until it hits around $30
I can't convince myself to spend $60 on a game with anything less than 20 hours of gameplay. I'll wait until it hits around $30
Damn 10-12 hour gameplay on the IGN review . I guess the only replacement for borderlands will be borderlands 2 .
I could if it had a fully featured MP, but for a primarily SP game, I don't know what the hell they were thinking. I would expect 30 at least.
I can't convince myself to spend $60 on a game with anything less than 20 hours of gameplay. I'll wait until it hits around $30
A review form joystiq (3/5): http://www.joystiq.com/2011/10/04/rage-review/
well, you spend $12+ for a ~2 hour movie, so this stacks up quite well.
even the IGN review makes this game sound 'Meh'
well, you spend $12+ for a ~2 hour movie, so this stacks up quite well.
A review from ars(e) (skip it): http://arstechnica.com/gaming/2011/10/rage-is-the-gamiest-game-that-ever-gamed.ars
Imagine Borderlands with the fun stripped out, or Fallout without actual choice, characters, or consequences. None of the game's ideas are thought out or fully explored, so the game feels like a series of dead ends in a world that is hard to care about, in which you play a bland character doing boring things against stock enemies using weak guns. I only finished RAGE because I was paid to do so, and the process was a struggle; the game never presented me with a hook to continue playing,
The game starts with a fine engine, but it never justifies its own existence, and I only experienced brief flashes of fun in my time with the game. I'm going to play the game on the PC once that version of the game is unlocked and then write another post, but I felt like I had to get the warning out the second the embargo dropped. At the very least, you need to rent this before you buy it. Most shooter fans will be fine skipping it altogether. This a game that seems content with getting in its own way as much as possible; it works as a satirical look at why open world games often fail, but as a standalone game it's maddeningly bad.
The best games are created when a team is passionate about some aspect of the experience: be it the lead character, the setting, the story, or a new game mechanic. There is nothing about the characters, setting, story, or mechanics in Rage that's interesting, new, exciting, or fun. It feels like a group of people had to create a game because they were under contract, not because they honestly enjoyed any aspect of their own creation. This is a great tech demo for the engine, and that's all. It's merely competent, but never special.
So, just to sum up my nine plus hours with the game so far:
No story to speak of
No characters that make an impression
Linear
Broken save system
Dull mechanics
Tedious quests
Weak shooting
Stock weapons
Racing is fun
Minigames are enjoyable
Very pretty
We'll be testing on PC and playing multiplayer in the coming days, but I felt it was important to share what the game is versus what people expect it to be. This is a massive disappointment.
those reviewers can kiss my ass.... rage is by far best one to date from id & is diff from any of the past id games to date. its a new ip from them... would u rather havem 1/2 assed it like ea does to their games ?
just because it took 4 years to complete doesnt make it bad and compairing it ti dnf is stupidist thing i heard by far on here
this game is plays and feels like a true id game from them
It sounds to me that Rage is just another game thats been given the DNF stigma of being panned for not delivering on what it never promised.
FIrst off, its an ID game, so why would people expect it to have a good story? ID games have never been known for their stories or long and memorable single player campaigns. Their single player modes have always been fairly straight forward, so it should not be a surprised that they decide to play it safe with Rage. Honestly, was there anything in any of the demos or presentations we've seen over the years that would indicate that it would be a better game that it turned out to be? There's been tons of game play footage of this game all year of the combat and gameplay, and i did not see anything that innovative aside from the graphics.
If there is any disappointment, it would be the lack of LAN play, but Carmack has told us early on that LAN will not be an option during release.
No, actually, I don't