Queen's Domain

outside of the graphics it looks pretty solid in terms of gameplay...I never heard of this game before this thread
 
Never played the old Kings' Field games. I got hooked on Fromsoftware with the original Armored Core, a bit too late to the party.
 
I just played the demo, feel like I didn't explore all of it but I killed the first boss and roll credits, took 37 minutes.

It's hard to judge at this point, I liked it, but at first I couldn't kill a single bug, then I realized the "meter" isn't exactly stamina but attack power. So basically with every attack you have to wait for it to refill, I just started charging it after every attack once I realized it took about the same amount of time. My main gripe with the combat is there's no dodge and no block, as far as I can tell your only defense mechanism is wasd and maybe jump, it's basically stick, move, wait, repeat. The only enemies I could consistently kill without getting hit were the ladybug rats or whatever, the crickets and centipedes would always hit me. For the boss I just rotated around him the whole time avoiding his attacks while waiting for that damn meter to refill.

Also, so far healing items seem to be consumables you don't get back when you rest, but resting respawns all enemies. Game felt pretty hard to me.

Edit: Eh whatever, purchased. Seems to be a lot of game here for $17 and I expect it to get better and better as I progress.

As a side note demo progress does not roll over.

Edit 2: Into the swing of things now and really enjoying it, glad I bought it.
 
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Reviews are good better than most spinoff Retro type games.
 
Maybe it's just me, but I hate this like pixelated grid filter these games put overtop of the low-poly graphics, looks awful to me and gives me a headache sometimes.

That said, I've been seeing a ton of guerilla marketing for this game on Reddit. It does look decent but I don't know if I can get past the graphics.
 
Maybe it's just me, but I hate this like pixelated grid filter these games put overtop of the low-poly graphics, looks awful to me and gives me a headache sometimes.

That said, I've been seeing a ton of guerilla marketing for this game on Reddit. It does look decent but I don't know if I can get past the graphics.

There’s a setting that adjusts how pixelated it is, still doesn’t look great but it helps.
 
guerilla marketing
I doubt a tiny indie studio of a grand total of two persons can afford to pay for any kind of underhand mass marketing. There's closed gaming forums where bots can't register and new accounts have to be verified, and the players on those who've been playing this game have high praise and positive things to say about it. Despite describing a couple of the later areas being a 'slog' to get through, it's goty material for some players (so far).
 
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I doubt a tiny indie studio of a grand total of two persons can afford to pay for any kind of underhand mass marketing. There's closed gaming forums where bots can't register and new accounts have to be verified, and the players on those who've been playing this game have high praise and positive things to say about it. Despite describing a couple of the later areas being a 'slog' to get through, it's goty material for some players (so far).
It's just odd to me that I never heard of this game, which appears to have come out in late October, but then in the span of a day or so I got like 4 posts in a row about it. Maybe it's a coincidence but it seemed really strange.
 
It's Kings Field esque and seems to be a decent game like so I imagine it's just spreading via word of mouth (that's how a streamer I watch found and liked it).

As for games I'd never heard of before it was only in like 2020 I'd finally heard of Roblox and how massive it was, despite zero Reddit posts I'd seen about it prior in major gaming subreddits or generally (even on Youtube I'd never seen it mentioned). So really depends on the demographic whether people even discover things tbh.
 
So I wasn't sure if this game was a viral campaign / being pushed by bots. My skepticism was high - it seemed to come out of nowhere. But I took the plunge and bought it because I was in the mood for something new yesterday. Short version: I ended up playing it all day. I'm having a ton of fun with it. At first, it was just too hard - I don't think they got the balance right at the start. It'll turn away a lot of people. The combat wasn't very good with the rusty sword - it was like sword fighting in a viscous goo or with a slow motion effect. But then I found the throwing knives and spear and then it felt better. I think the level design is great - it's big and dungeon-y yet done well in chunkable pieces with shortcuts back to the saves. It's the right balance between being big yet not overwhelming. The combat never gets fluid, but somehow works. I like the torch. It's also metroid-y in that you unlock the ability to traverse via the dash sword mechanic. I don't know what else I don't know.

It's addicting and well done for the first 5ish hours of gameplay, I'll report back if it stays good. I worry it'll get too long/grindy/more of the same - but so far I'm digging it.
 
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I'm about 4 hours in now and having a great time with it. I agree about the difficulty hump at first, but it gets better. Essentially you just have to learn the basic attacks of enemies and bait them out with your daggers one by one, patience is key. Also don't sleep on the rusty weapons as they evolve with enough use. If a hack and slash dungeon crawler appeals to you in any way this game is a no brainer, the level design is fantastic and kind of Souls-esque with all the interconnectivity.
 
started this one. 6 hrs in. pretty addicting so far.
i dont even wanna look up what ive missed so far, im sure its a lot. the exploration apsect is insane, devs put a lot of thought into the level design....

also, just found out saving doesnt reset the monsters, but resting at a shrine does. could have helped me so much, lost about 30mins of progress 3 or 4 times now.
 
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