ElMoIsEviL
Gawd
- Joined
- Feb 7, 2006
- Messages
- 792
Right... I take it you have not read through the rest of the thread? If you did you would know that the Alan Wake demonstration is actually a example as to why CPU physics is bad right now.
The most powerful (and expensive) quad core conroe, overclocked 1 ghz, a entire core dedicated to just physics and this is the best it can do? There are more objects and particles being spun around in the cellfactor revolution trailer than that tech demo, it didn't even cause object mesh damage it just broke apart pre made pieces. Object collision and effect particles are not anything new, even HalfLife 2 had that, it just did them at a larger scale.
What a waste, considering what else that core could have been used for. Area's such as the seamless streaming of game data in the background to allow the movement between large environments without loading screens are examples of how CPU power can be better spent. Something the CPU will be constantly doing while running this game, leaving little room to dedicate a entire core to physics. You have a core for running the game, a core for background streaming and other threaded tasks, that already covers a dual core. You will need a quad to run this game plus the physics.
This has the issue of being monstrously more expensive than anything the general audience can afford, enthusiast gamers may drool over this but it is meaningless to developers if only the minority can afford the hardware to run it. Unlike graphics physics is difficult to scale when it is related to gameplay, making it inaccessible to budget and mainstream gamers. What developer in their right mind would make a game like that? More than likely the Alan Wake tornado tech demo was a Intel sponsored demonstration rather than a actually gameplay showing, if it comes included in the final game it will probably be something optional to turn on for the few people trying to justify their quad purchase with so little software support.
Ageia is a joke, I know you own a card and wasted away ~200-300USD on one and are trying to justify it's purchase but it just won't sell. The Alan Wake demo was not an Intel showcase, yes it was at the IDF but it was Remedy (game company) who brought their own overclocked system to showcase what they can do. It was quite amazing really.
Quad Core is highend now, but Multi Cores will trickle down over time, in 2 years a Quad Core will probably be the norm with Celerons level processors all being Dual Cores.
Ageia Physics is stuck on a bad bus, not only that it's performance is badly bottlenecked by graphics card performance, where as with a dedicated Core (if you listen to the Remedy spokesperson) the whole Core is ALSO processing the graphical aspect of the physics being processed by the Tornado... something Ageia cannot do. So what you get is VERY LITTLE GRAPHICAL SLOW DOWNS.
PS.. PCI bus = Max of 132MB/s and god knows it's already saturated by the use of Higher end sound cards and other PCI devices (IDE controllers, SCSI controllers, Network controllers). Of course many PCI devices have now moved over to the new PCI Express bus.. perhaps Ageia needs to do that... in the end though I doubt Ageia will win. I strongly believe Multi Cores will overtake this segment quite easilly.