Caffeinated
[H]ard|Gawd
- Joined
- Oct 16, 2002
- Messages
- 1,451
At this point, I agree that the PPU will never become mainstream. I hope it does, as another option to customers, but at this point it looks doubtful.
Multi-core CPUs are not what will kill (has killed?) the PPU, however. It is GPU physics that will prevail. GPU physics are still something that everyone with a modern video card can (or will be able to in the future) take advantage of, and they outperform multi-core CPUs by a long shot.
It seems that a lot of people here are opposed to GPU physics and want CPU physics instead. I don't see why. You won't have to buy anything (other than having a DX10 graphics card, and by the time hardware physics becomes mainstream, you will), and the system will outperform one based on even a quad-core CPU.
Quad-core CPUs may be "good enough", as someone said at the beginning of this thread, but GPU physics are much better and almost as easy.
I also don't understand why some people say "we don't need hardware physics acceleration". WIth GPU physics, you don't have to buy anything, you don't need extra slots in your computer, and you get a better overall gaming experience. Who cares if we need it? Since it only makes things better, why not take it anyway?
That's a really good point. I guess it boils down to not *having* to buy a separate piece of hardware. If it can be done directly on my GPU, then I'm all for it. If it uses one of my processor cores, I'm all for it. When you ask me to spend $200 and clear some space in my crowded case for another piece of hardware, I'm not too excited about that.