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News Flash, about 95% of AAA games are done this way. The real question is are they downgrading it to make it easier, or in the case of Ubisoft, intentionally downgrading an already-good-looking PC version so that it doesn't look TOO much better than the console copies due to industry pressure.
Back 2013 Bethesda installed a new motion capture stage at their studios. Hopefully that translates to vastly improved animations this go-around.It's the animations that were the most disappointing to me.
I don't know why BEthseda has such terrible animations in their games, it's like they are incapable of making fluid/human like animation, everyone moves all stiff and robotic like in their games.
Omg, do we really need this much speculation and complaining about a product before it comes out?
The Francis character understands Mountain Dew, not the concept of how gameplay and graphics both matter, aren't mutually exclusive, and that we shouldn't tolerate either lacking.
Because there are more games than the average person with a life even has time to play, and so you have to pick the best of the best to spend your time on.You go back and try to play Fallout 1 or Fallout 2 now, the year 2015. Well, they look like shit. Both of them. Their game play and stories could be amazing / fantastic / interesting / gripping whatever (I honestly loved both of them, but I played them decades ago when they were originally released and of course I was much younger then). However that wouldn't matter because 99% of players nowdays wouldn't even get to any of that; they'd simply delete the game before even getting out of the 1st few rooms because the graphics looked so bad in 2015.
If they tried to change it up much, everyone would have lost their minds. Rightfully so. To throw away anything that makes these games great to join the likes of every other game would be a disaster and massive disappointment. We don't need yet another ESO, Destiny, COD, mmo sandbox, etc. We need unmolested Fallout.
hopefully they focused on making most of the quests fun and interesting versus making every texture look amazing
The Francis character understands Mountain Dew, not the concept of how gameplay and graphics both matter, aren't mutually exclusive, and that we shouldn't tolerate either lacking.
Its like a beta male that says that personality matters more than looks of a girl, and picks a land cow with zits that makes funny jokes. You don't have to be such a bottom feeder, and look for BOTH. Its not one or the other, bro!![]()
Except there are essentially four classes of gamers:
Graphics at all costs - maximum graphics are all that matter, if it looks pretty and the game is functional then story/gameplay is irrelevant (a fair amount of your shooter class fall into this group)
Gameplay at all costs - the game and story is everything ... as long as the graphics don't detract from gameplay they are less important (the Bioshock and System Shock crowd)
Balance at all costs - both gameplay/story and graphics must be adequate (although neither need to be cutting edge) (alot of your achievement gamers fall into this group ... I would put a lot of the Fallout gamers here)
Cutting edge at all costs - both gameplay/story and graphics must be world class (an extremely small class of gamers ... if you aren't gaming in 4K or higher you are not in this class)
I agree that you have to be careful about what you compromise but you need to be true to the gamer class you are in![]()
How about this class?
1. Graphics and gameplay and not separate parts of a game but interetwined?
Animations? Those are part of graphics, and very much make up a large part of how a game "feels" to play. A game with poor animations can pull you out of the experience.
Take WoW for example, many people love it because they have such fluid feeling animations and everything moves how you want it to, nothing feels stiff, delayed, etc.
In a game like Fallout 4, where the world is meant to be built up to explore, where the driving force is the characters, their stories/quests, the emotional impact of the writing and characters the graphics matter. The way the npc's move, the way they portray that emotion matters.
Having an npc that looks robotic (when they are meant to be a human), one that has an emotional storyline, with great voice acting, can REALLY pull you out of the game when you visually see the npc "trying" to replicate that detail the voice acting and the writer put into the character but coming up woefully short when the face animations and general body animations are stiff and the uncanny valley rears its head.
The Witcher 3 is a prime example, they spent so much time on characters faces that when the story calls for emotional elements you don't get pulled out of the game because of wonky looking npc animations/graphics.
I see this whole movement from some gamers to completely and utterly dismiss "graphics" are some un-needed part of games, and if that were in the least bit true at all we'd all still be playing text-based games and things where graphics REALLY don't matter at all.
For those who haven't played New Vegas, GET IT. Its fantastic.
And before you get into it, mod it with high res texture pack (3GB total size)
http://www.nexusmods.com/newvegas/m...ds.com/newvegas/ajax/modfiles/?id=43135&pUp=1
Also add More Perks and Perk Every Level:
http://www.nexusmods.com/newvegas/mods/top/?
And "real weapon" mods by Millenia. The guy makes some great shit:
http://www.nexusmods.com/newvegas/users/431125/?tb=mods&pUp=1
You are in for an epic role play gaming experience that looks fantastic even in 2015. Note, if you are 21:9 3440 x 1440 wide screen guy like me, Fallout New Vegas is one of those games that requires a simple *.ini edit (found easily on google) for seamless support.
That's hot. I'll have to do this some time soon. Is there a similar list and guide for Fallout 3?I believe you meant to post that on the FO4 topic over on [C]asual|Forum's site. The correct answer for this site is (from reddit new vegas):
https://docs.google.com/spreadsheets/d/1aKHLNQUpK4qL6xxGDPj_KTbvzuG_7mYNu9_IF37bmLI/pubhtml
Well at $46 at GMG this is the ONLY game I will buy without knowing all the details.
Omg, do we really need this much speculation and complaining about a product before it comes out?
That's hot. I'll have to do this some time soon. Is there a similar list and guide for Fallout 3?
Should Bethesda have went all Watch Dogs on us with a trailer power by quad TITAN X cards and then under delivered?
That said, let's talk about what is really disturbing in that trailer....dude's jumpsuit is way too tight.![]()
No, they should release games that utilize current GPU power; Not cater to the plebeian consoles.
Actually, I miss the days of Crysis and Doom 3 where no one had a system that could run the game at max settings ... only those who were willing to upgrade as soon as the next generation cards and CPUs were available could run at max settings (those are the days I miss)![]()