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No free game time with any expansions. SorryFree month with this expansion or no? GF wants to try it again.. so it's either $40 + $40 to try it, or $40 + $15 + $40 + $15 with getting a month on each acct... just a little over the top..
Well, I hit 85, and I think I am ready to quit again. lol.
Problem the First: Queue times. 45 minutes to get into a random dungeon? GTFO.
Problem 2: I just got enough gear to get into heroics. They are so friggin hard that they are damn near impossible to finish with a random group. They require raid mechanics, and you literally cannot backpack someone through the place. Fights require a huge explanation and coordination to the point that they cannot be pugged. If one person does not do their job, you lose. Over. And over. And over. It's so hard that it is not fun. I have yet to finish a single one, and my guild doesn't have enough people eligible for heroics.
Assuming you actually learn the mechanics you still get to deal with:
Oh, the healer stepped onto some hard to see ground effect and died in 1 second? Wipe.
Tank gets one shotted because spell didn't get interrupted? Wipe.
AOE breaks CC? Wipe.
Idiot tank thinks CC is for girls and rushes in guns blazing? Wipe.
Mage refuses to stand in front of a beam of light that will wake up a bunch of mobs, FOUR TIMES A ROW!?!?! (I was filled with nerd rage when this happened and finally did a /quit) Wipe.
If you actually did want to finish a heroic dungeon, it is at least a 2-3 hour affair at this point.
Problem 3: Getting the gear to get into heroics is a huge pain in the ass. I was at i level 325 running dungeons to get up to 329 and never found anything. Eventually, I had to drop 1200 gold on some boots to meet the requirement. Pro Tip: Your shirt counts for your ilevel. Why? Who knows. Had to buy a ilevel 43 shirt off of the AH to replace my level 1 E.Z. Moade shirt.
I just don't think this game is for me anymore. I was looking forward to PvP this week, but I might just hang it up and do the "ARE YOU SURE: D-E-L-E-T-E" move.
One thing I hate: Leveling, it's so painful, specially the later levels, it's so painful to just slog through all that crap.
so to one of you tank types with the 100K+ health, can you solo WOTLK heroics?
Well, I hit 85, and I think I am ready to quit again. lol.
Problem the First: Queue times. 45 minutes to get into a random dungeon? GTFO.
Problem 2: I just got enough gear to get into heroics. They are so friggin hard that they are damn near impossible to finish with a random group. They require raid mechanics, and you literally cannot backpack someone through the place. Fights require a huge explanation and coordination to the point that they cannot be pugged. If one person does not do their job, you lose. Over. And over. And over. It's so hard that it is not fun. I have yet to finish a single one, and my guild doesn't have enough people eligible for heroics.
Assuming you actually learn the mechanics you still get to deal with:
Oh, the healer stepped onto some hard to see ground effect and died in 1 second? Wipe.
Tank gets one shotted because spell didn't get interrupted? Wipe.
AOE breaks CC? Wipe.
Idiot tank thinks CC is for girls and rushes in guns blazing? Wipe.
Mage refuses to stand in front of a beam of light that will wake up a bunch of mobs, FOUR TIMES A ROW!?!?! (I was filled with nerd rage when this happened and finally did a /quit) Wipe.
If you actually did want to finish a heroic dungeon, it is at least a 2-3 hour affair at this point.
Problem 3: Getting the gear to get into heroics is a huge pain in the ass. I was at i level 325 running dungeons to get up to 329 and never found anything. Eventually, I had to drop 1200 gold on some boots to meet the requirement. Pro Tip: Your shirt counts for your ilevel. Why? Who knows. Had to buy a ilevel 43 shirt off of the AH to replace my level 1 E.Z. Moade shirt.
I just don't think this game is for me anymore. I was looking forward to PvP this week, but I might just hang it up and do the "ARE YOU SURE: D-E-L-E-T-E" move.
im pretty excited to actually play the game in a week or so, currently in afghanistan, bought the game had it shipped to my house, so now im waiting to go home on my r and r leave within the next few days, ill only get to play a little bit with christmas my birthday aniversary and the iowa game all on the same day, ill be so busy being with family i havent seen for 6 months and getting some sleep and eating decent food, but hopefully cata wont disappoint me, sucks we cant get internet here to play it, (where i work i have internet) maybe someone will say something about it and get it in here for us since we probably have one of the worst living conditions in afghanistan not the worst but i will place us in the top 10, but its the experience that matters wag bags and piss rocks :-P, maybe i can get my rogue that i got to level 70 while training up to 75 ish maybe 80, and ill check out the new places with my warrior shammy and hunter should be joyous.
and of course, he wants to PvP, but is saying he'll quit because the PvE content is too hard.... what??
Yeah, even normal dungeons should be done this way. As a tank it is kind of your job to dictate kill order, marking helps.1- Pre assign marks at the beginning of a pug (ex all stars are sheep when i mark them) and know what every class can cc. Between elementals, beasts, humanoids, dragonkin, and undead, learn not just your class but other CC. Even when you dont need CC, do it anyway for good habits.
AYE..very good point!2- Plot your gear progression so you're not running instances that dont drop loot for you. This includes rep gains for exalted factions (they are the easiest access to 359 epic loot). I got a good tanking cape from Hyjal, and looking to replace a green wrist i still have from Ramhaken in a day or two. This also means running non-heroics to replace your 320 or less gear with 333 blues.
Yup..solid advice.4- DPS, Look for healers and tanks on your server, and treat them nice. Their gear requirement are more critical than DPS and they get you faster queue times. Dont be a Wrath jackass where you pull aggro, break cc, or go afk between fights.
Kind of goes without saying imo...While waiting in queues, do other things that help your gear: professions, reputation quests, ect. There shouldn't be much down time because there's still so much to progress besides dungeon queues.
Yup...The issue is that people became so over geared for heroics very quickly in WotLK. Initially, they were no where near as hard as initial BC heroics, I recall doing them with little troubles the first week of WotLk. Where as BC, you needed a main healer and an offspec healer to help out. Then toward the end there, you could ding 80, slap on some craft-ables, and farm heroics without any issues. Gear progression was too easy, WotLK became a loot pinata.People complain about wrath being too easy, then people complain about cata being too hard. I guess people just want to complain.
It's not that the PvE content is too hard, per se. It is too hard for just jumping on and finding a random group. I don't want to schedule a video game, which is why I stopped raiding a long time ago. So, I either have to schedule time to play with other people, or use the random group, and the random group is functionally impossible. I understand some people want it to be this hard, but these are probably the people running around with their ICC25 titles, which is something I do not aspire to. It's just too hard for what I want out of a video game. I never complained about Wrath being too easy. I am sure there are the "Hardcore" out there that think Wrath was too easy, but for me that is just e-peen bullshit. Being "hardcore" in a game is something for high school kids. I just want to play the damn game, see the content, read the story.
I do not see the same level of difficulty in Wrath heroics. Almost every Cata heroic boss has some mechanic that if one person fails will kill you all. Aside from standing in the proverbial fire, I don't see anything like that in Wrath. Even if everyone was geared, you will still have people not standing in the beams, not dpsing the chains, getting hit by geysers, etc. I always see that being a problem. I think part of the blame is on Blizzard's decision to not let people do random dungeons unless they have discovered the dungeon. Some people come into a heroic dungeon having never done the non-heroic version. That will go away, sure, but the other problems won't.
The other problem is the WoW community. What a vile cesspool. Yeah, I quit a group after the same person failed to do the one thing asked of him after four attempts and four wipes. I didn't say the things other people said. Hell, I got kicked out of a Grim Batol group for asking the tank to stop pulling so I could sap (after we wiped twice). It was four people in the same guild, their first time through the dungeon (non-heroic, they didn't know how to use the dragons) and my request was meant with all caps vitriol and then I was kicked. I don't remember it being this bad.
I said about 10 pages deep in the other WoW thread that I would probably hit the level cap and quit like I always do, so this was to be expected. Just think I will make it for good this time. I am sure some people are loving it to death, but it just seems the headaches are outweighing the fun for me.
Are the servers still open for character transfers?
it would be nice if blizz reduced the amount repairing plate costs. im getting hammered on repair bills cutting into my profit margins big time.
it would be nice if blizz reduced the amount repairing plate costs. im getting hammered on repair bills cutting into my profit margins big time.
Also, I made around 8000 gold just from leveling to 85 and selling unused items. Repair costs are fine.
Also, I made around 8000 gold just from leveling to 85 and selling unused items. Repair costs are fine.
it would be nice if blizz reduced the amount repairing plate costs. im getting hammered on repair bills cutting into my profit margins big time.
You must have selective memory because this is how every new expansion is until people learn the fights and get better gear.
First off welcome back man! Just gotta say, dude...all the stuff you mentioned sounds way better than wow lol.
can someone give me an estimate from 80-85?
can someone give me an estimate from 80-85?
Dungeons, no. But the dungeon finder tool is pretty nifty and can get groups for old content.Have they done anything to help new players coming back to the game get through instances a little easier with just two or three people?
As Everquest got older, more powerful low level weapons and armour became available. This meant that new players could solo stuff that used to require groups. This was good becuase often there were no other lowbies to group with and/or no one wanted to do old low level content.
I play these games more for the story than the loot and leveling. Are there things in the AH now that will help me and one other person complete the low level instances when they are level appropriate?
Instances aren't meant to be soloed or done with anything less than a full group of appropriate level with expected gear for that level. That really should be obvious.Have they done anything to help new players coming back to the game get through instances a little easier with just two or three people?
can someone give me an estimate from 80-85?
What's the purpose of this question? You can rush it in 6 hours /played or you can take your time and get it done in 14 days /played. It's entirely up to you, how you play the game, and what you want out of the 80-85 experience.
the purpose is to get an estimate on where i might be i only get 14 days at home then back to war, i know its your playstyle i have leveled 4 different characters all different ways, just want an estimate on how long each level is taking, 6 hours just doesnt sound like people have done it yet