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From my experience, the after-market cooling on non-reference cards have usually resulted in lower temps and better overclocking potential. There is a trade-off, the reference cards employ the blower style cooler which dumps good portion of heat outside of the case, vs. non-reference cards, which tend to have the dual fan, open cooling method. Most of the time, the latter option results in lower temps. I think.Is there someone who buys such an ugly card?
Never understood the sense of non reference cards.
Nvidia cancels 880?
Nvidia cancels 880?
As widely reported on the World Wide Web, there has been an unprecedented run on sticky number "9"s. Every supplier of sticky numbers reports large stockpiles of 1 through 8 with moderate levels of 0. However, 9 is running low. The inventory raid seems to have started about a week ago.
Check with your local sticky number supplier: see how high the spot price of number 9 has risen when compared to the summer average.
There can be only one reason: NVidia retailers furiously slapping sticky 9's over the erroneous 8.
Call this: Rumoer Confirmed!!
Is there someone who buys such an ugly card?
Never understood the sense of non reference cards.
Yeah, and since 9 is a perfect square of 3...that also confirms Half-Life 3!!!! Woot...REJOYCE MY BROTHERS AND SISTERS!
Not cancel, rename - it's now the 980
Yeah, and since 9 is a perfect square of 3...that also confirms Half-Life 3!!!! Woot...REJOYCE MY BROTHERS AND SISTERS!
Is there someone who buys such an ugly card?
NVIDIA announced Game24, a worldwide, multinational event spanning 24 hours, celebrating PC gaming. Scheduled for 18th September, 2014, The event will be held across seven locations around the world, and live-streams of each will be broadcast the world over.
I thought you knew it all???
Huge Nvidia GAME24 event scheduled for Sept 18th.
Yep, that is the announcement date.
PS: 19th was made up, as the card was never scheduled to be released on that date.
Enjoy the (the gamescom like) livestream
- Translated: On the same day, the first performance-oriented graphics cards from the new generation of Maxwell will finds it's way to store shelves.På samma dag ska nämligen de första prestandainriktade grafikkorten ur den nya generationen Maxwell hitta till butikshyllorna.
Depends on what part of the card you're looking at.From my experience, the after-market cooling on non-reference cards have usually resulted in lower temps and better overclocking potential.
4gb vram isnt enough imo.
so is the 980 still going to be the mid-range card like the GTX 680 was?...technically it will be the high end but the 20nm cards will be the true high end parts right?
I have a hard time finding games that come close to 3gb at 4k with fxaa (which is far better quality than lower res with MSAA even) . Reviews back this up as well... 4gb is way more than enough for the coming years in the foreseeable future.
Watch Dogs uses more then 3GB VRAM
Depends on what goes on with games for the new consoles. They do have 5-6GB of RAM available to games (video and system combined). So in theory they can start to have larger textures, which could need more VRAM. Will this happen? Dunno. It isn't something I'd worry overly much about, but it is a potential situation.
Yes, as I said I have a hard time finding them. One or two or even five games in several years doesn't mean a trend , especially when the chief example is even admitted by the publisher to have been poorly optimized for PC.
Most games I've tried use between 1.8-2.5gb of VRAM including BF4, ESO with texture tweak to enable top-resolution levels of detail, Crysis 3, Far Cry 3, Dirt Showdown/Dirt 3, Witcher 2, and other games I play fairly often that are relatively demanding. Without using MSAA it's hard to push over 3gb with FXAA @ 4k .
Why not using msaa if you can?
FXAAA looks like smeared mayonnaise on my screen. Objects lose all detail in motion when it is on. Last time I enabled FXAA by accident in BF4, I went 2 - 29 before I figured out what was wrong. When FXAA is on I see at least 2 blurry copies of objects in motion. I get an instant headache from this naturally. Thus I never enable it if I can.
If MSAA is too much of a hit, then I just downsample.
No idea what you're on about with the motion-blur-double-image thing. Never seen FXAA do that.FXAAA looks like smeared mayonnaise on my screen. Objects lose all detail in motion when it is on. Last time I enabled FXAA by accident in BF4, I went 2 - 29 before I figured out what was wrong. When FXAA is on I see at least 2 blurry copies of objects in motion. I get an instant headache from this naturally. Thus I never enable it if I can.
If MSAA is too much of a hit, then I just downsample.
No idea what you're on about with the motion-blur-double-image thing. Never seen FXAA do that.
General blurriness is a result of using FXAA with too-low a resolution, though. Honestly, FXAA is best used in-combination with SSAA, as it can be applied before down-sampling occurs to improve the effectiveness of SSAA without the MASSIVE performance hit of higher SSAA levels
Use it all the time. I've never seen it cause temporal artifacts (double-images on moving objects) like the other poster described.Then you must of never used FXAA. It is 1 blurry fest in certain games.
Use it all the time. I've never seen it cause temporal artifacts (double-images on moving objects) like the other poster described.
Use it all the time. I've never seen it cause temporal artifacts (double-images on moving objects) like the other poster described.
Welp when numerous websites state that FXAA makes the IQ worse in BF4. I guess you are alone.
Not saying it sucks in all games, just alot of them