Nvidia stand alone card

Jon855 said:
At least revise your weak title, and post some more in the body and not a link...

ATi > nVidia anyways

That was uncalled for.
 
I'd almost be in favor of using another graphics card in there to have SLI and a separate card just for dual monitors.

Or imagine Flight Sim with 6 monitors :) (if you're into that kind of thing).
 
Shouldn't really need any "dedicated" hardware card for physics with the unified architecture. Can just dynamically associate shader resources on the fly depending on the workload, whether it be physics, pixels or vertices.
 
True but you forget at what cost.

The gamer wich had a luxory of gaming on 2560x1600 can now play it in full setting oblivibion. But without AA with a G80.
Of course at that reso AA isn't a must any more but 2xaa for the finishing touch would be nice.
Oh puting Physics in the mix means no 128 shader to push all that on screen. in nextgen physics intensive games. That would be playble or it must be a tine bit of physics like 4 of those 128 shaders.

Imangine new Vista DX10 games. Like a oblivibion follow up. Design to put G80 to good use. Wich means that will put G80 on vista on it knees. So sharing Physics makes your rendering power a lot less. Because Physics is also a heavy task if you want to compete on both fields. And games in the near future will be a lot more heavier then what's out now.
Sharing is a budged solution it's like having two 8600 vs one 8800. but then with some load balancing.

If your more in for a 8600 but you want dedicated Physics or at least some Physics power. instead of a 8300/8600 or 8600 SLI. It could be more efficent to go for a 8800
Wich runs like a 8600+8300 ish in a Physics game.

Where you always have the option to put a midrange G8x card or PPU next to a G8x to keep full rendering power.
 
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