nVidia: "Oops, I did it again" [56=NO]

can someone with a 256 meg 9800 take a screenie? and post it here? maybe in bmp of just that one spot.
 
Let's compare up-close details. Got blurry?

closeup.jpg
 
Originally posted by Visable-assassin
a little nit picking on "beta" hardware dont ya think man?

That's how I see the whole screenshot, but I have an excellent monitor and near perfect vision.
 
Originally posted by ZenOps
It looks like UT2004 will use different textures depending on how much videomemory you have.

I tried it out myself with other peoples cards. A Radeon 9600 with 256MB and one with 128MB, one seems to have used a different texture set when set to the Holy *hit settings. It might be that UT does not load particular sets of textures if there is not enough onboard memory. If so, this would be one of the few instances where a game uses more than 128MB videoram.

no screenshots to show how "different"?
 
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